Player Matchup

Scylla
Scylla
Brief_hyper
Scylla
Level 44
God Stats
2W - 1L
1,458 SR
Queue Stats
27W - 44L
1,292 Elo+
Party 1
Baron Samedi
Baron Samedi
ClarasaurusRex1
Baron Samedi
Level 124
God Stats
1W - 2L
1,493 SR
Queue Stats
180W - 207L
1,383 Elo+
Party 1
Olorun
Olorun
CrustySock7211
Olorun
Level 104
God Stats
2W - 2L
1,451 SR
Queue Stats
184W - 218L
1,445 Elo+
Party 1
Thanatos
Thanatos
DarkSkeletrox
Thanatos
Level 160
God Stats
1W - 0L
1,203 SR
Queue Stats
121W - 126L
1,480 Elo+
Party 1
Gilgamesh
Gilgamesh
hulkOnPcp
Gilgamesh
Level 57
God Stats
1W - 0L
1,553 SR
Queue Stats
11W - 11L
1,437 Elo+
Party 1
Team Averages
Level 98
1,431 SR
1,407 Elo+

VS

Team Averages
Level 71
1,599 SR
1,440 Elo+
Izanami
Izanami
Dann1el98
Izanami
Level 44
God Stats
7W - 3L
1,852 SR
Queue Stats
134W - 143L
1,420 Elo+
Solo
Sol
Sol
FastestGalaxy4
Sol
Level 91
God Stats
16W - 10L
1,660 SR
Queue Stats
258W - 243L
1,504 Elo+
Party 2
Cthulhu
Cthulhu
Online Beast 17
Cthulhu
Level 16
God Stats
0W - 3L
1,588 SR
Queue Stats
1W - 4L
1,330 Elo+
Party 2
Tyr
Tyr
REDSPLASH93
Tyr
Level 97
God Stats
0W - 3L
1,289 SR
Queue Stats
223W - 220L
1,449 Elo+
Party 2
Mercury
Mercury
beastassassin09
Mercury
Level 107
God Stats
8W - 7L
1,606 SR
Queue Stats
371W - 347L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
5
0 / 1 / 0
2,895
579
909
732
124
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
ClarasaurusRex1
Baron Samedi
5
0 / 1 / 0
3,020
604
1,169
2,316
688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
2 / 0 / 1
3,748
750
1,418
1,386
421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
DarkSkeletrox
Thanatos
6
0 / 0 / 0
3,343
669
910
3,972
1,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gilgamesh
hulkOnPcp
Gilgamesh
4
1 / 0 / 1
3,417
683
1,075
2,099
941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dann1el98
Izanami
5
0 / 2 / 0
3,328
666
777
2,277
492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 0 / 0
3,612
722
2,305
1,927
430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

1
0 / 1 / 0
2,456
491
198
686
191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
1 / 0 / 0
3,597
719
396
1,867
801
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 0 / 1
3,275
655
620
2,970
638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
2
2
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
0
1
0
0
W
Baron Samedi
ClarasaurusRex1
Baron Samedi
0
1
0
0
W
2
0
1
2.5
L
Izanami
Dann1el98
Izanami
0
2
0
0
W
Thanatos
DarkSkeletrox
Thanatos
0
0
0
0
L
1
0
0
1
L
0
1
0
0
L
1
0
0
1
L
0
0
1
0.5
W
Gilgamesh
hulkOnPcp
Gilgamesh
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,481
Damage
4,296
10,505
Taken
9,727
3,197
Mitigated
2,552
7,059
Healing
2,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
909
445
0
0
732
124
0
0
732
7,374
0
W
Baron Samedi
ClarasaurusRex1
Baron Samedi
1,169
94
234
1,344
2,316
688
0
1,272
1,044
10,714
0
W
1,418
273
56
594
1,386
421
344
84
1,276
14,778
1,897
L
Izanami
Dann1el98
Izanami
777
726
0
500
2,277
492
0
889
1,388
0
13,530
W
Thanatos
DarkSkeletrox
Thanatos
910
171
0
4,225
3,972
1,023
0
1,033
2,939
0
13,414
L
2,305
1,587
0
1,204
1,927
430
0
739
1,104
15,253
0
L
198
62
0
53
686
191
0
144
542
648
0
L
396
142
0
354
1,867
801
0
909
958
0
12,314
L
620
191
0
611
2,970
638
0
619
2,319
0
9,813
W
Gilgamesh
hulkOnPcp
Gilgamesh
1,075
240
46
560
2,099
941
0
62
2,011
0
5,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,423
Gold Earned
16,268
111
Minions Killed
122
0
Camps Cleared
0
431,451
Distance Traveled
416,613
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
2,895
579
14
3
0
69,851
0
W
Baron Samedi
3,020
604
18
4
0
85,066
2
W
Olorun
3,748
750
28
6
0
87,686
0
L
Izanami
3,328
666
33
7
0
92,635
1
W
Thanatos
3,343
669
39
8
0
97,599
0
L
Sol
3,612
722
34
7
0
86,340
1
L
Cthulhu
2,456
491
2
0
0
22,525
0
L
Tyr
3,597
719
26
5
0
102,977
0
L
Mercury
3,275
655
27
5
0
112,136
1
W
Gilgamesh
3,417
683
12
2
0
91,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role