Player Matchup

Ullr
Ullr
DarthVesskel
Ullr
Level 108
God Stats
3W - 4L
1,565 SR
Queue Stats
708W - 1,072L
1,494 Elo+
Party 2
Bacchus
Bacchus
Halruu
Bacchus
Level 49
God Stats
1W - 4L
1,416 SR
Queue Stats
103W - 156L
1,366 Elo+
Party 2
Vulcan
Vulcan
Kristophurian
Vulcan
Level 81
God Stats
2W - 3L
1,487 SR
Queue Stats
162W - 176L
1,455 Elo+
Party 2
Team Averages
Level 79
1,489 SR
1,438 Elo+

VS

Team Averages
Level 99
1,511 SR
1,542 Elo+
Achilles
Achilles
 
Achilles
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
GodzFlex
Danzaburou
Level 122
God Stats
4W - 0L
1,737 SR
Queue Stats
42W - 44L
1,623 Elo+
Party 1
Ra
Ra
itzVook
Ra
Level 32
God Stats
3W - 6L
1,297 SR
Queue Stats
46W - 46L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
6,604
660
3,516
9,151
2,936
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Halruu
Bacchus
9
0 / 1 / 2
6,530
653
4,413
9,068
9,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 3 / 1
7,118
712
7,055
9,188
3,062
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
3 / 1 / 5
7,381
738
8,157
11,212
8,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
GodzFlex
Danzaburou
12
4 / 3 / 4
7,964
796
8,682
6,819
2,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 0 / 7
7,401
740
7,084
4,031
1,384
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
9
9
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
1
5
5.5
L
1
5
2
0.4
W
Danzaburou
GodzFlex
Danzaburou
4
3
4
2
L
Bacchus
Halruu
Bacchus
0
1
2
1
L
3
3
1
1.17
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,984
Damage
23,923
27,407
Taken
22,062
15,058
Mitigated
12,701
5,023
Healing
6,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,157
933
0
2,049
11,212
8,746
0
4,267
6,945
0
17,932
L
3,516
1,012
0
1,052
9,151
2,936
533
1,466
7,395
0
20,502
W
Danzaburou
GodzFlex
Danzaburou
8,682
3,758
0
1,545
6,819
2,571
1,590
4,958
1,861
0
30,563
L
Bacchus
Halruu
Bacchus
4,413
425
594
1,729
9,068
9,060
52
1,819
7,002
8,642
0
L
7,055
1,265
42
1,606
9,188
3,062
0
4,011
5,029
21,970
0
W
7,084
555
1,159
1,925
4,031
1,384
471
2,771
1,260
33,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,252
Gold Earned
22,746
92
Minions Killed
157
2
Camps Cleared
7
592,594
Distance Traveled
603,645
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,381
738
19
2
2
209,973
4
L
Ullr
6,604
660
40
4
2
186,949
4
W
Danzaburou
7,964
796
70
7
2
184,091
1
L
Bacchus
6,530
653
13
1
0
207,384
2
L
Vulcan
7,118
712
39
4
0
198,261
7
W
Ra
7,401
740
68
7
3
209,581
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role