Player Matchup

Geb
Geb
Berzerker-Wolf87
Geb
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 36L
1,608 Elo+
Party 1
Hachiman
Hachiman
isnab
Hachiman
Level 49
God Stats
2W - 1L
1,458 SR
Queue Stats
106W - 43L
1,693 Elo+
Party 1
Hera
Hera
jukerthefragger
Hera
Level 82
God Stats
1W - 1L
1,561 SR
Queue Stats
174W - 98L
1,756 Elo+
Party 1
Team Averages
Level 81
1,506 SR
1,686 Elo+

VS

Team Averages
Level 98
1,706 SR
1,544 Elo+
The Morrigan
The Morrigan
BroMancie
The Morrigan
Level 143
God Stats
2W - 1L
1,900 SR
Queue Stats
411W - 268L
1,589 Elo+
Party 2
Guan Yu
Guan Yu
HzIIs
Guan Yu
Level 84
God Stats
2W - 0L
1,569 SR
Queue Stats
54W - 61L
1,406 Elo+
Party 2
Ganesha
Ganesha
Lilpeewizzle
Ganesha
Level 67
God Stats
46W - 32L
1,647 SR
Queue Stats
389W - 245L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
6,145
615
2,960
10,141
8,661
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
isnab
Hachiman
8
0 / 7 / 1
5,712
571
5,740
8,345
2,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 3 / 1
6,632
663
6,311
5,046
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BroMancie
The Morrigan
12
5 / 0 / 8
7,734
773
6,423
5,292
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Guan Yu
HzIIs
Guan Yu
12
9 / 2 / 5
8,405
841
9,081
10,251
6,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
Lilpeewizzle
Ganesha
11
0 / 0 / 14
7,808
781
5,373
8,853
8,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
2
Kills
14
14
Deaths
2
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
The Morrigan
BroMancie
The Morrigan
5
0
8
9
W
Guan Yu
HzIIs
Guan Yu
9
2
5
5.75
W
Ganesha
Lilpeewizzle
Ganesha
0
0
14
7
L
Hachiman
isnab
Hachiman
0
7
1
0.07
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,011
Damage
20,877
23,532
Taken
24,396
11,773
Mitigated
16,607
1,792
Healing
7,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,960
292
318
623
10,141
8,661
0
5,233
4,908
9,204
0
W
The Morrigan
BroMancie
The Morrigan
6,423
609
0
33
5,292
2,069
1,324
3,875
1,371
34,306
0
W
Guan Yu
HzIIs
Guan Yu
9,081
1,565
2,778
3,560
10,251
6,508
1,014
2,421
7,648
0
22,204
W
Ganesha
Lilpeewizzle
Ganesha
5,373
244
0
1,209
8,853
8,030
471
2,860
5,741
12,967
0
L
Hachiman
isnab
Hachiman
5,740
3,842
0
371
8,345
2,101
900
4,356
3,989
0
17,818
L
6,311
1,686
0
480
5,046
1,011
0
2,291
2,755
24,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,489
Gold Earned
23,947
99
Minions Killed
114
2
Camps Cleared
6
478,512
Distance Traveled
578,554
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,145
615
18
2
0
178,091
3
W
The Morrigan
7,734
773
63
6
4
179,144
9
W
Guan Yu
8,405
841
51
5
2
202,502
3
W
Ganesha
7,808
781
0
0
0
196,908
5
L
Hachiman
5,712
571
37
4
2
143,521
4
L
Hera
6,632
663
44
4
0
156,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role