Player Matchup

Vulcan
Vulcan
CounterLake6102
Vulcan
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
98W - 98L
1,427 Elo+
Party 2
Cthulhu
Cthulhu
Grenexo
Cthulhu
Level 121
God Stats
1W - 2L
1,654 SR
Queue Stats
29W - 26L
1,503 Elo+
Party 1
Pele
Pele
UltraDoRiToSX
Pele
Level 114
God Stats
5W - 4L
1,520 SR
Queue Stats
471W - 413L
1,417 Elo+
Party 2
Odin
Odin
XNachoxsX
Odin
Level 123
God Stats
2W - 5L
1,379 SR
Queue Stats
507W - 444L
1,436 Elo+
Party 2
Izanami
Izanami
tbhlost
Izanami
Level 29
God Stats
6W - 6L
1,492 SR
Queue Stats
16W - 16L
1,437 Elo+
Party 1
Team Averages
Level 83
1,509 SR
1,444 Elo+

VS

Team Averages
Level 64
1,522 SR
1,454 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Seblunky
Neith
Level 85
God Stats
8W - 11L
1,570 SR
Queue Stats
109W - 122L
1,471 Elo+
Party 3
Hachiman
Hachiman
TheSwoosh7
Hachiman
Level 69
God Stats
4W - 2L
1,482 SR
Queue Stats
95W - 110L
1,450 Elo+
Party 3
Anubis
Anubis
thatdoodpj
Anubis
Level 29
God Stats
8W - 8L
1,560 SR
Queue Stats
42W - 45L
1,452 Elo+
Party 3
Kuzenbo
Kuzenbo
tired_zac
Kuzenbo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 311L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,495
541
2,250
6,641
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Grenexo
Cthulhu
10
3 / 0 / 2
6,532
544
5,380
9,656
7,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 0 / 2
7,318
610
1,987
6,009
2,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
12
4 / 1 / 2
7,465
622
6,695
7,597
5,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
tbhlost
Izanami
11
2 / 0 / 2
6,598
550
5,642
3,112
1,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
3 / 3 / 0
6,535
545
4,412
8,704
2,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Seblunky
Neith
10
1 / 5 / 1
5,982
499
6,119
8,433
2,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
TheSwoosh7
Hachiman
10
0 / 1 / 0
5,344
445
3,470
5,067
1,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
thatdoodpj
Anubis
1
0 / 0 / 0
2,193
183
0
0
0
Kuzenbo
tired_zac
Kuzenbo
9
0 / 4 / 0
5,562
464
4,104
10,787
8,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
13
Kills
4
4
Deaths
13
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
3
0
1
W
1
3
1
0.5
W
Cthulhu
Grenexo
Cthulhu
3
0
2
4
L
Neith
Seblunky
Neith
1
5
1
0.3
L
Hachiman
TheSwoosh7
Hachiman
0
1
0
0
W
3
0
2
4
W
Odin
4
1
2
5
W
Izanami
tbhlost
Izanami
2
0
2
3
L
Anubis
thatdoodpj
Anubis
0
0
0
0
L
Kuzenbo
tired_zac
Kuzenbo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,954
Damage
18,105
33,015
Taken
32,991
17,931
Mitigated
14,679
13,791
Healing
11,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,412
1,372
0
3,620
8,704
2,986
0
2,230
6,190
0
36,540
W
2,250
579
0
1,970
6,641
2,154
538
0
6,641
32,420
0
W
Cthulhu
Grenexo
Cthulhu
5,380
731
501
2,446
9,656
7,656
27
3,034
6,622
23,592
0
L
Neith
Seblunky
Neith
6,119
2,903
0
2,790
8,433
2,296
0
918
6,845
0
28,503
L
Hachiman
TheSwoosh7
Hachiman
3,470
1,850
0
1,664
5,067
1,228
0
1,386
3,681
0
33,935
W
1,987
214
0
4,092
6,009
2,018
364
27
5,982
0
42,502
W
Odin
6,695
857
0
3,394
7,597
5,090
176
0
7,597
6,289
30,592
W
Izanami
tbhlost
Izanami
5,642
3,801
0
1,388
3,112
1,013
891
1,313
1,799
0
39,825
L
Anubis
thatdoodpj
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Kuzenbo
tired_zac
Kuzenbo
4,104
1,223
1,116
2,227
10,787
8,169
20
3,964
6,823
20,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,408
Gold Earned
25,616
375
Minions Killed
240
0
Camps Cleared
0
1,176,657
Distance Traveled
888,569
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,535
545
77
6
0
243,106
7
W
Vulcan
6,495
541
70
6
0
198,183
0
W
Cthulhu
6,532
544
30
3
0
237,051
3
L
Neith
5,982
499
58
5
0
196,052
3
L
Hachiman
5,344
445
72
6
0
227,682
1
W
Pele
7,318
610
108
9
0
300,841
0
W
Odin
7,465
622
79
7
0
229,673
0
W
Izanami
6,598
550
88
7
0
210,909
2
L
Anubis
2,193
183
0
0
0
0
0
L
Kuzenbo
5,562
464
33
3
0
221,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role