Player Matchup

Jing Wei
Jing Wei
EGOLDMAN23
Jing Wei
Level 109
God Stats
0W - 1L
1,498 SR
Queue Stats
47W - 37L
1,563 Elo+
Party 2
Bacchus
Bacchus
TT_DESTROYER
Bacchus
Level 124
God Stats
7W - 6L
1,640 SR
Queue Stats
56W - 44L
1,586 Elo+
Party 2
Kukulkan
Kukulkan
eg_dude
Kukulkan
Level 89
God Stats
6W - 5L
1,633 SR
Queue Stats
26W - 37L
1,433 Elo+
Party 2
Team Averages
Level 107
1,590 SR
1,527 Elo+

VS

Team Averages
Level 110
1,536 SR
1,470 Elo+
Arachne
Arachne
J__Terd
Arachne
Level 119
God Stats
21W - 19L
1,491 SR
Queue Stats
496W - 454L
1,524 Elo+
Solo
Hel
Hel
MsBoodoo
Hel
Level 97
God Stats
11W - 13L
1,495 SR
Queue Stats
126W - 165L
1,444 Elo+
Party 1
Gilgamesh
Gilgamesh
maa_X_blvkhokage
Gilgamesh
Level 115
God Stats
52W - 42L
1,622 SR
Queue Stats
337W - 397L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EGOLDMAN23
Jing Wei
11
1 / 2 / 2
6,587
659
5,448
6,684
2,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
TT_DESTROYER
Bacchus
10
2 / 4 / 1
6,481
648
2,585
7,679
7,372
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
eg_dude
Kukulkan
9
0 / 4 / 3
5,981
598
5,382
4,304
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
J__Terd
Arachne
12
5 / 0 / 4
7,419
742
6,360
6,827
2,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
5 / 0 / 4
7,628
763
4,762
5,233
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
11
0 / 3 / 6
6,508
651
5,917
8,698
4,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
3
Kills
10
10
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
EGOLDMAN23
Jing Wei
1
2
2
1
W
Arachne
J__Terd
Arachne
5
0
4
7
W
5
0
4
7
L
Bacchus
TT_DESTROYER
Bacchus
2
4
1
0.63
L
Kukulkan
eg_dude
Kukulkan
0
4
3
0.38
W
Gilgamesh
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,415
Damage
17,039
18,667
Taken
20,758
11,236
Mitigated
10,052
2,372
Healing
9,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
EGOLDMAN23
Jing Wei
5,448
3,465
0
960
6,684
2,337
104
1,514
5,024
0
25,700
W
Arachne
J__Terd
Arachne
6,360
4,158
0
1,284
6,827
2,802
47
3,014
3,639
0
17,206
W
4,762
222
3,197
3,495
5,233
2,293
219
2,255
2,784
29,074
0
L
Bacchus
TT_DESTROYER
Bacchus
2,585
71
253
984
7,679
7,372
0
2,632
4,725
5,743
0
L
Kukulkan
eg_dude
Kukulkan
5,382
132
0
175
4,304
1,527
39
924
3,340
22,543
0
W
Gilgamesh
5,917
1,094
0
1,705
8,698
4,957
471
2,349
6,145
0
20,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,049
Gold Earned
21,555
125
Minions Killed
127
2
Camps Cleared
8
521,670
Distance Traveled
615,069
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,587
659
67
7
2
177,870
3
W
Arachne
7,419
742
27
3
5
231,781
2
W
Hel
7,628
763
64
6
2
198,733
1
L
Bacchus
6,481
648
10
1
0
178,815
3
L
Kukulkan
5,981
598
48
5
0
164,985
3
W
Gilgamesh
6,508
651
36
4
1
184,555
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role