Player Matchup

Athena
Athena
TxNASTYx
Athena
Level 89
God Stats
5W - 19L
1,567 SR
Queue Stats
181W - 222L
1,455 Elo+
Party 2
Medusa
Medusa
llSatisfiedll
Medusa
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,061 Elo+
Party 2
Zeus
Zeus
postmaasterr
Zeus
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 56L
1,325 Elo+
Solo
Team Averages
Level 74
1,522 SR
1,280 Elo+

VS

Team Averages
Level 34
1,484 SR
1,287 Elo+
Ao Kuang
Ao Kuang
BetterThanYou72_
Ao Kuang
Level 13
God Stats
2W - 1L
1,711 SR
Queue Stats
4W - 8L
1,235 Elo+
Party 1
Thor
Thor
MANI_40
Thor
Level 44
God Stats
0W - 2L
1,481 SR
Queue Stats
8W - 16L
1,281 Elo+
Party 1
Skadi
Skadi
Wolves Are Chil
Skadi
Level 46
God Stats
0W - 1L
1,259 SR
Queue Stats
86W - 89L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
TxNASTYx
Athena
14
3 / 3 / 19
10,707
765
9,722
22,406
24,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
10 / 5 / 10
11,543
825
13,813
12,274
4,869
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
13 / 6 / 9
12,107
865
24,143
9,374
3,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 6 / 3
10,349
739
8,789
19,109
7,944
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
MANI_40
Thor
14
4 / 8 / 6
10,726
766
11,380
20,372
9,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
3 / 12 / 3
10,050
718
11,368
16,143
5,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
26
Kills
14
14
Deaths
26
38
Assists
12
Player
Kills
Deaths
Assists
KDA
L
7
6
3
1.42
L
Thor
MANI_40
Thor
4
8
6
0.88
W
Athena
TxNASTYx
Athena
3
3
19
4.17
L
3
12
3
0.38
W
10
5
10
3
W
13
6
9
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,678
Damage
31,537
44,054
Taken
55,624
32,934
Mitigated
22,906
10,950
Healing
5,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,789
2,811
0
2,400
19,109
7,944
329
11,595
7,514
17,453
0
L
Thor
MANI_40
Thor
11,380
3,441
29
1,511
20,372
9,189
0
12,915
7,457
0
21,978
W
Athena
TxNASTYx
Athena
9,722
2,752
259
6,350
22,406
24,261
327
4,252
17,604
23,461
0
L
11,368
5,887
0
1,263
16,143
5,773
117
10,036
6,107
0
28,718
W
13,813
8,008
0
2,206
12,274
4,869
1,183
2,839
9,203
0
38,876
W
24,143
3,623
775
1,360
9,374
3,804
760
2,186
6,994
52,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,357
Gold Earned
31,125
139
Minions Killed
93
7
Camps Cleared
2
701,796
Distance Traveled
583,896
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,349
739
17
1
2
217,407
0
L
Thor
10,726
766
31
2
0
182,002
0
W
Athena
10,707
765
25
2
2
276,699
2
L
Skadi
10,050
718
45
3
0
184,487
2
W
Medusa
11,543
825
56
4
2
201,383
1
W
Zeus
12,107
865
58
4
3
223,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role