Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
CAKEBOSSONE
Artemis
Level 48
God Stats
0W - 1L
1,159 SR
Queue Stats
0W - 2L
1,305 Elo+
Party 2
Cthulhu
Cthulhu
Dardog11
Cthulhu
Level 24
God Stats
0W - 2L
1,480 SR
Queue Stats
1W - 3L
1,459 Elo+
Party 2
Kukulkan
Kukulkan
GiantSquiddim
Kukulkan
Level 29
God Stats
2W - 5L
1,342 SR
Queue Stats
2W - 8L
1,391 Elo+
Party 2
Rama
Rama
YungPaulBunyan
Rama
Level 124
God Stats
0W - 1L
1,466 SR
Queue Stats
3W - 4L
1,565 Elo+
Party 2
Team Averages
Level 51
1,389 SR
1,444 Elo+

VS

Team Averages
Level 52
1,500 SR
1,541 Elo+
Cupid
Cupid
 
Cupid
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
 
Artio
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Getaloadofthis9
Bellona
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Thor
Thor
Larsiny
Thor
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 5L
1,725 Elo+
Party 1
Hel
Hel
pgNash
Hel
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 20L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 6 / 2
6,339
453
4,396
11,108
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
CAKEBOSSONE
Artemis
12
2 / 5 / 2
7,252
518
5,000
7,707
1,225
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Dardog11
Cthulhu
10
0 / 5 / 2
5,648
403
4,410
9,599
5,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
GiantSquiddim
Kukulkan
10
1 / 7 / 0
6,209
444
5,791
8,214
1,998
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 3 / 0
8,929
638
7,326
7,449
1,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
11 / 2 / 4
8,426
602
12,302
9,598
4,166
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
 
Artio
11
1 / 1 / 17
7,651
547
3,708
13,087
12,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
1 / 2 / 0
6,608
472
2,354
6,994
6,227
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
Larsiny
Thor
14
4 / 2 / 5
7,884
563
3,592
9,593
3,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
pgNash
Hel
14
9 / 2 / 3
8,690
621
11,830
8,253
3,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
9
Kills
26
26
Deaths
9
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
6
2
0.33
W
Cupid
 
Cupid
11
2
4
6.5
W
Artio
 
Artio
1
1
17
9.5
L
Artemis
CAKEBOSSONE
Artemis
2
5
2
0.6
L
Cthulhu
Dardog11
Cthulhu
0
5
2
0.2
W
1
2
0
0.5
L
Kukulkan
GiantSquiddim
Kukulkan
1
7
0
0.14
W
Thor
Larsiny
Thor
4
2
5
3.25
L
5
3
0
1.67
W
Hel
pgNash
Hel
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,923
Damage
33,786
44,077
Taken
47,525
13,690
Mitigated
30,476
10,975
Healing
20,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,396
1,167
0
6,474
11,108
2,767
0
4,743
6,245
0
30,585
W
Cupid
 
Cupid
12,302
7,624
520
3,876
9,598
4,166
1,996
1,911
7,462
0
47,097
W
Artio
 
Artio
3,708
369
1,168
4,324
13,087
12,756
0
3,100
9,718
14,199
0
L
Artemis
CAKEBOSSONE
Artemis
5,000
2,659
14
1,943
7,707
1,225
224
760
6,947
0
35,509
L
Cthulhu
Dardog11
Cthulhu
4,410
1,004
65
725
9,599
5,760
31
2,435
7,110
18,622
0
W
2,354
488
0
340
6,994
6,227
800
0
6,994
0
23,861
L
Kukulkan
GiantSquiddim
Kukulkan
5,791
699
0
300
8,214
1,998
168
6,566
1,308
31,361
0
W
Thor
Larsiny
Thor
3,592
456
0
3,568
9,593
3,759
28
643
8,950
0
49,517
L
7,326
6,217
0
1,454
7,449
1,940
948
496
6,929
0
46,983
W
Hel
pgNash
Hel
11,830
836
2,986
3,536
8,253
3,568
108
4,017
4,200
55,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,377
Gold Earned
39,259
321
Minions Killed
341
0
Camps Cleared
0
1,200,231
Distance Traveled
1,316,512
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,339
453
59
4
0
262,459
4
W
Cupid
8,426
602
84
6
0
231,488
1
W
Artio
7,651
547
19
1
0
272,913
5
L
Artemis
7,252
518
80
6
0
231,914
2
L
Cthulhu
5,648
403
25
2
0
253,044
4
W
Bellona
6,608
472
45
3
0
254,893
2
L
Kukulkan
6,209
444
63
5
0
245,280
4
W
Thor
7,884
563
92
7
0
282,875
3
L
Rama
8,929
638
94
7
0
207,534
7
W
Hel
8,690
621
101
7
0
274,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role