Player Matchup

Atlas
Atlas
BadSquanch
Atlas
Level 13
God Stats
1W - 2L
1,209 SR
Queue Stats
3W - 7L
1,036 Elo+
Party 1
Danzaburou
Danzaburou
DairyLord5
Danzaburou
Level 47
God Stats
19W - 17L
1,419 SR
Queue Stats
111W - 136L
1,345 Elo+
Party 1
Gilgamesh
Gilgamesh
Itchypage426
Gilgamesh
Level 60
God Stats
4W - 6L
1,109 SR
Queue Stats
166W - 209L
1,331 Elo+
Party 1
Nu Wa
Nu Wa
TheageofRaIsrael
Nu Wa
Level 123
God Stats
12W - 22L
1,435 SR
Queue Stats
272W - 294L
1,405 Elo+
Party 2
Hun Batz
Hun Batz
leo8rafa
Hun Batz
Level 138
God Stats
1W - 3L
1,277 SR
Queue Stats
247W - 296L
1,318 Elo+
Party 2
Team Averages
Level 76
1,290 SR
1,287 Elo+

VS

Team Averages
Level 57
1,438 SR
1,353 Elo+
Heimdallr
Heimdallr
GAMxBOWER
Heimdallr
Level 51
God Stats
11W - 14L
1,474 SR
Queue Stats
169W - 198L
1,375 Elo+
Party 3
Ymir
Ymir
GalaxyBoy127133
Ymir
Level 86
God Stats
4W - 17L
1,220 SR
Queue Stats
513W - 595L
1,363 Elo+
Solo
Nu Wa
Nu Wa
LALOgamer14
Nu Wa
Level 68
God Stats
19W - 14L
1,687 SR
Queue Stats
295W - 343L
1,405 Elo+
Party 3
Gilgamesh
Gilgamesh
Th3Yisus
Gilgamesh
Level 40
God Stats
0W - 2L
1,302 SR
Queue Stats
93W - 143L
1,290 Elo+
Party 3
Cliodhna
Cliodhna
sankirovme
Cliodhna
Level 41
God Stats
8W - 6L
1,506 SR
Queue Stats
106W - 148L
1,334 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
3 / 2 / 16
10,163
535
8,909
18,226
21,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
DairyLord5
Danzaburou
16
14 / 3 / 2
10,881
573
19,056
14,599
6,044
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Itchypage426
Gilgamesh
15
1 / 1 / 1
9,582
504
7,456
12,351
7,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 2 / 8
9,738
513
8,880
5,956
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
leo8rafa
Hun Batz
18
6 / 3 / 5
10,665
561
6,324
12,241
4,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GAMxBOWER
Heimdallr
14
4 / 11 / 2
9,102
479
12,815
15,469
5,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 9 / 4
8,329
438
8,586
20,952
14,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
1 / 4 / 3
9,391
494
9,740
9,900
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
Th3Yisus
Gilgamesh
13
0 / 1 / 0
7,839
413
1,369
11,660
6,057
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
sankirovme
Cliodhna
15
4 / 3 / 4
9,890
521
8,020
12,137
3,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
28
Kills
11
11
Deaths
28
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Atlas
3
2
16
5.5
W
Danzaburou
DairyLord5
Danzaburou
14
3
2
5
L
Heimdallr
GAMxBOWER
Heimdallr
4
11
2
0.45
L
2
9
4
0.44
W
Gilgamesh
Itchypage426
Gilgamesh
1
1
1
1.5
L
1
4
3
0.63
L
Gilgamesh
Th3Yisus
Gilgamesh
0
1
0
0
W
4
2
8
4
W
Hun Batz
leo8rafa
Hun Batz
6
3
5
2.83
L
Cliodhna
sankirovme
Cliodhna
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,625
Damage
40,530
63,373
Taken
70,118
42,649
Mitigated
32,427
16,207
Healing
10,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
8,909
4,000
272
3,163
18,226
21,881
0
5,065
13,161
34,578
0
W
Danzaburou
DairyLord5
Danzaburou
19,056
10,062
0
4,133
14,599
6,044
656
5,066
9,533
0
66,450
L
Heimdallr
GAMxBOWER
Heimdallr
12,815
7,148
314
1,706
15,469
5,336
509
3,729
11,623
0
52,640
L
8,586
1,462
0
832
20,952
14,580
168
6,160
14,582
24,286
0
W
Gilgamesh
Itchypage426
Gilgamesh
7,456
1,615
0
2,633
12,351
7,971
718
2,936
9,415
5,390
54,130
L
9,740
1,553
0
2,986
9,900
2,706
72
3,292
6,143
70,993
0
L
Gilgamesh
Th3Yisus
Gilgamesh
1,369
472
0
528
11,660
6,057
881
851
10,166
0
34,896
W
8,880
2,079
0
1,426
5,956
1,977
632
2,036
3,920
55,650
0
W
Hun Batz
leo8rafa
Hun Batz
6,324
869
0
4,580
12,241
4,776
0
3,223
9,018
0
76,689
L
Cliodhna
sankirovme
Cliodhna
8,020
1,075
368
3,760
12,137
3,748
1,112
3,717
8,086
0
55,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,029
Gold Earned
44,551
482
Minions Killed
405
0
Camps Cleared
0
1,775,646
Distance Traveled
1,670,079
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,163
535
38
2
0
298,963
0
W
Danzaburou
10,881
573
90
5
0
384,460
0
L
Heimdallr
9,102
479
76
4
0
296,624
2
L
Ymir
8,329
438
30
2
0
298,986
1
W
Gilgamesh
9,582
504
122
6
0
348,168
1
L
Nu Wa
9,391
494
117
6
0
322,672
5
L
Gilgamesh
7,839
413
75
4
0
347,611
0
W
Nu Wa
9,738
513
115
6
0
349,229
0
W
Hun Batz
10,665
561
117
6
0
394,826
0
L
Cliodhna
9,890
521
107
6
0
404,186
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role