Player Matchup

Kuzenbo
Kuzenbo
Silver IV
 
Kuzenbo
Silver IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Silver IV
 
Fafnir
Silver IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Silver III
Madara-Trt
Baba Yaga
Silver III
Level 145
God Stats
6W - 7L
1,589 SR
Queue Stats
128W - 145L
840 MMR
Solo
Arachne
Arachne
Silver IV
RedEyedJediOG
Arachne
Silver IV
Level 72
God Stats
1W - 6L
1,408 SR
Queue Stats
63W - 74L
798 MMR
Solo
Izanami
Izanami
Silver IV
sickassjonath
Izanami
Silver IV
Level 89
God Stats
21W - 13L
1,587 SR
Queue Stats
430W - 451L
825 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,517 SR
1,092 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,557 SR
856 MMR
Fenrir
Fenrir
Gold V
Brisk BHOP
Fenrir
Gold V
Level 125
God Stats
15W - 14L
1,504 SR
Queue Stats
150W - 161L
1,106 MMR
Party 1
Baron Samedi
Baron Samedi
Silver IV
Forever2290
Baron Samedi
Silver IV
Level 88
God Stats
55W - 53L
1,497 SR
Queue Stats
217W - 233L
736 MMR
Solo
Gilgamesh
Gilgamesh
Silver V
foxgomez
Gilgamesh
Silver V
Level 129
God Stats
11W - 16L
1,597 SR
Queue Stats
460W - 499L
560 MMR
Solo
Danzaburou
Danzaburou
Gold V
isxncho
Danzaburou
Gold V
Level 105
God Stats
9W - 6L
1,651 SR
Queue Stats
130W - 135L
1,463 MMR
Party 1
Ares
Ares
Bronze I
xXMzBrOwN3y3sXx
Ares
Bronze I
Level 101
God Stats
67W - 63L
1,537 SR
Queue Stats
154W - 181L
413 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
2 / 5 / 3
5,978
543
2,846
9,151
5,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fafnir
 
Fafnir
3
0 / 1 / 0
3,738
340
301
1,167
478
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
Madara-Trt
Baba Yaga
9
2 / 1 / 0
5,649
514
4,353
5,322
2,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
9
0 / 3 / 0
5,231
476
1,229
9,126
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
10
4 / 4 / 2
6,565
597
7,655
6,115
1,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
GaneshaArtioBastetAthena

VS

Bans
HeimdallrCliodhnaAnubisLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Brisk BHOP
Fenrir
10
1 / 1 / 1
5,967
542
1,245
6,676
2,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
Forever2290
Baron Samedi
10
1 / 1 / 1
5,709
519
3,428
3,987
1,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
foxgomez
Gilgamesh
11
1 / 0 / 0
6,382
580
2,478
5,567
2,318
Mace

Mace

+10
Physical Power

Danzaburou
isxncho
Danzaburou
12
11 / 2 / 1
7,809
710
10,444
8,043
2,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 4 / 5
5,447
495
1,494
6,735
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
8
Kills
14
14
Deaths
8
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
5
3
0.7
L
Fafnir
 
Fafnir
0
1
0
0
W
Fenrir
Brisk BHOP
Fenrir
1
1
1
1.5
W
Baron Samedi
Forever2290
Baron Samedi
1
1
1
1.5
L
Baba Yaga
Madara-Trt
Baba Yaga
2
1
0
2
L
Arachne
0
3
0
0
W
Gilgamesh
foxgomez
Gilgamesh
1
0
0
1
W
Danzaburou
isxncho
Danzaburou
11
2
1
5.75
L
Izanami
4
4
2
1.25
W
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,384
Damage
19,089
30,881
Taken
31,008
12,286
Mitigated
12,353
8,932
Healing
10,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,846
1,431
204
1,538
9,151
5,756
0
656
8,495
14,849
0
L
Fafnir
 
Fafnir
301
112
0
296
1,167
478
0
0
1,167
1,849
0
W
Fenrir
Brisk BHOP
Fenrir
1,245
65
214
2,600
6,676
2,653
324
1,430
5,038
0
29,226
W
Baron Samedi
Forever2290
Baron Samedi
3,428
220
517
1,724
3,987
1,328
496
2,294
1,400
27,909
0
L
Baba Yaga
Madara-Trt
Baba Yaga
4,353
27
0
1,969
5,322
2,179
0
1,674
3,462
27,446
0
L
Arachne
1,229
682
147
4,570
9,126
2,235
0
1,072
7,977
0
21,572
W
Gilgamesh
foxgomez
Gilgamesh
2,478
358
0
1,215
5,567
2,318
855
1,131
4,402
0
32,999
W
Danzaburou
isxncho
Danzaburou
10,444
4,818
0
3,595
8,043
2,414
2,112
1,290
6,753
0
39,302
L
Izanami
7,655
4,442
0
208
6,115
1,638
1,206
1,235
4,858
0
32,473
W
1,494
50
21
721
6,735
3,640
243
873
5,862
14,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,161
Gold Earned
31,314
203
Minions Killed
305
0
Camps Cleared
0
808,298
Distance Traveled
1,007,008
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,978
543
27
2
0
192,381
6
L
Fafnir
3,738
340
4
0
0
36,997
0
W
Fenrir
5,967
542
70
6
0
224,119
4
W
Baron Samedi
5,709
519
54
5
0
188,022
2
L
Baba Yaga
5,649
514
53
5
0
201,910
8
L
Arachne
5,231
476
58
5
0
192,150
1
W
Gilgamesh
6,382
580
85
8
0
176,855
5
W
Danzaburou
7,809
710
73
7
0
196,392
2
L
Izanami
6,565
597
61
6
0
184,860
0
W
Ares
5,447
495
23
2
0
221,620
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role