Player Matchup

Achilles
Achilles
 
Achilles
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Yxbba
Cu Chulainn
Level 128
God Stats
0W - 1L
1,704 SR
Queue Stats
5W - 6L
1,447 Elo+
Party 1
Janus
Janus
hunger4money
Janus
Level 148
God Stats
1W - 5L
1,242 SR
Queue Stats
664W - 672L
1,494 Elo+
Solo
Cernunnos
Cernunnos
jlowe555
Cernunnos
Level 130
God Stats
0W - 1L
1,760 SR
Queue Stats
6W - 8L
1,434 Elo+
Party 1
Athena
Athena
wStreams
Athena
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,279 Elo+
Party 1
Team Averages
Level 129
1,541 SR
1,431 Elo+

VS

Team Averages
Level 111
1,520 SR
1,530 Elo+
Scylla
Scylla
Blussm
Scylla
Level 159
God Stats
3W - 2L
1,505 SR
Queue Stats
233W - 228L
1,515 Elo+
Party 3
Chronos
Chronos
Crasher26
Chronos
Level 85
God Stats
4W - 1L
1,723 SR
Queue Stats
44W - 33L
1,555 Elo+
Party 2
Gilgamesh
Gilgamesh
LVSviral
Gilgamesh
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 28L
1,566 Elo+
Party 2
Bellona
Bellona
Zarin619
Bellona
Level 155
God Stats
2W - 4L
1,396 SR
Queue Stats
704W - 673L
1,509 Elo+
Party 3
Artio
Artio
scottypokemon
Artio
Level 57
God Stats
3W - 1L
1,476 SR
Queue Stats
21W - 15L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
6 / 5 / 13
11,643
685
12,459
19,807
16,385
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
Yxbba
Cu Chulainn
18
6 / 7 / 13
11,742
691
13,540
22,113
20,658
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
4 / 6 / 11
11,415
671
18,671
12,476
6,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
jlowe555
Cernunnos
19
4 / 4 / 16
12,118
713
18,468
15,579
8,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
wStreams
Athena
20
2 / 4 / 17
12,648
744
12,849
25,386
31,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Blussm
Scylla
20
12 / 2 / 8
15,861
933
31,118
12,403
7,162
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
Crasher26
Chronos
17
1 / 5 / 16
11,000
647
14,856
15,713
7,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
LVSviral
Gilgamesh
18
5 / 5 / 12
11,317
666
16,856
19,661
21,249
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bellona
Zarin619
Bellona
17
8 / 5 / 14
11,842
697
15,281
16,027
19,838
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

17
0 / 5 / 20
11,412
671
8,036
22,209
32,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
96
22
Kills
26
26
Deaths
22
70
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
6
5
13
2.5
W
Scylla
Blussm
Scylla
12
2
8
8
W
Chronos
Crasher26
Chronos
1
5
16
1.8
W
Gilgamesh
LVSviral
Gilgamesh
5
5
12
2.2
L
Cu Chulainn
Yxbba
Cu Chulainn
6
7
13
1.79
W
Bellona
Zarin619
Bellona
8
5
14
3
L
4
6
11
1.58
L
Cernunnos
jlowe555
Cernunnos
4
4
16
3
W
0
5
20
2
L
Athena
wStreams
Athena
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,987
Damage
86,147
95,361
Taken
86,013
83,476
Mitigated
88,746
36,066
Healing
21,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
12,459
1,956
2,161
5,191
19,807
16,385
887
11,642
8,165
0
23,123
W
Scylla
Blussm
Scylla
31,118
1,798
1,902
2,595
12,403
7,162
1,341
5,310
7,093
76,330
0
W
Chronos
Crasher26
Chronos
14,856
6,877
1,961
1,053
15,713
7,958
2,840
5,827
9,886
32,443
0
W
Gilgamesh
LVSviral
Gilgamesh
16,856
4,204
924
2,160
19,661
21,249
709
7,044
12,617
0
22,137
L
Cu Chulainn
Yxbba
Cu Chulainn
13,540
2,121
4,316
5,095
22,113
20,658
918
13,256
8,857
0
33,918
W
Bellona
Zarin619
Bellona
15,281
5,048
1,522
2,010
16,027
19,838
308
5,450
10,577
0
23,871
L
18,671
2,007
2,411
1,574
12,476
6,190
365
4,253
8,223
35,250
0
L
Cernunnos
jlowe555
Cernunnos
18,468
7,790
2,440
3,876
15,579
8,280
3,072
7,875
7,704
0
40,098
W
8,036
1,260
3,258
4,141
22,209
32,539
278
7,889
14,320
12,295
0
L
Athena
wStreams
Athena
12,849
1,984
3,646
5,356
25,386
31,963
505
16,984
8,402
22,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,566
Gold Earned
61,432
163
Minions Killed
181
0
Camps Cleared
0
1,439,647
Distance Traveled
1,434,081
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,643
685
11
1
0
296,039
0
W
Scylla
15,861
933
104
6
0
337,463
3
W
Chronos
11,000
647
47
3
0
290,469
1
W
Gilgamesh
11,317
666
7
0
0
252,372
1
L
Cu Chulainn
11,742
691
34
2
0
297,884
0
W
Bellona
11,842
697
11
1
0
241,447
0
L
Janus
11,415
671
42
2
0
249,804
1
L
Cernunnos
12,118
713
52
3
0
283,355
2
W
Artio
11,412
671
12
1
0
312,330
0
L
Athena
12,648
744
24
1
0
312,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role