Player Matchup

Bastet
Bastet
 
Bastet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
DarkAquaPC
Hel
Level 35
God Stats
26W - 17L
1,629 SR
Queue Stats
46W - 44L
1,498 Elo+
Party 3
Khepri
Khepri
HaloJumper
Khepri
Level 69
God Stats
4W - 1L
1,543 SR
Queue Stats
81W - 75L
1,467 Elo+
Party 3
Neith
Neith
Stankfinger92
Neith
Level 108
God Stats
24W - 14L
1,652 SR
Queue Stats
123W - 110L
1,573 Elo+
Party 3
Chaac
Chaac
merkapy
Chaac
Level 29
God Stats
1W - 1L
1,299 SR
Queue Stats
13W - 18L
1,366 Elo+
Party 1
Team Averages
Level 78
1,525 SR
1,481 Elo+

VS

Team Averages
Level 88
1,670 SR
1,502 Elo+
Agni
Agni
AWAL 80
Agni
Level 18
God Stats
1W - 1L
1,700 SR
Queue Stats
4W - 8L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
Binding Shackle
Gilgamesh
Level 155
God Stats
18W - 10L
1,677 SR
Queue Stats
97W - 89L
1,461 Elo+
Party 2
Bacchus
Bacchus
Gloomy Darko
Bacchus
Level 44
God Stats
10W - 14L
1,553 SR
Queue Stats
39W - 48L
1,455 Elo+
Party 2
Arachne
Arachne
Isopapi4544
Arachne
Level 65
God Stats
1W - 1L
1,807 SR
Queue Stats
4W - 4L
1,617 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kaeleenlovexo
Morgan Le Fay
Level 158
God Stats
4W - 4L
1,615 SR
Queue Stats
119W - 116L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
7 / 1 / 3
11,135
857
14,990
9,794
5,193
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
1 / 2 / 9
8,894
684
5,392
10,418
5,504
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
HaloJumper
Khepri
14
1 / 1 / 11
9,535
733
3,854
11,560
13,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 0 / 8
10,310
793
16,716
9,896
5,473
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chaac
merkapy
Chaac
15
2 / 4 / 7
9,012
693
11,446
17,823
20,716
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
AWAL 80
Agni
13
1 / 4 / 0
7,397
569
3,936
6,398
1,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Binding Shackle
Gilgamesh
14
2 / 2 / 2
9,068
698
8,670
15,119
12,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
Gloomy Darko
Bacchus
15
1 / 1 / 7
9,224
710
7,320
12,172
13,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Isopapi4544
Arachne
14
2 / 6 / 3
8,123
625
4,467
12,335
3,855
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
kaeleenlovexo
Morgan Le Fay
16
2 / 2 / 6
9,126
702
15,386
11,263
4,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
15
Kills
8
8
Deaths
15
38
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
1
3
8.5
L
Agni
AWAL 80
Agni
1
4
0
0.25
L
Gilgamesh
Binding Shackle
Gilgamesh
2
2
2
1.5
W
1
2
9
2.75
L
Bacchus
Gloomy Darko
Bacchus
1
1
7
4.5
W
Khepri
HaloJumper
Khepri
1
1
11
6.5
L
Arachne
Isopapi4544
Arachne
2
6
3
0.58
W
4
0
8
8
L
Morgan Le Fay
kaeleenlovexo
Morgan Le Fay
2
2
6
2.5
W
Chaac
merkapy
Chaac
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,398
Damage
39,779
59,491
Taken
57,287
49,972
Mitigated
35,503
26,775
Healing
12,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
14,990
2,661
0
3,023
9,794
5,193
169
3,206
6,588
0
49,383
L
Agni
AWAL 80
Agni
3,936
0
103
336
6,398
1,793
0
1,315
5,083
19,043
0
L
Gilgamesh
Binding Shackle
Gilgamesh
8,670
1,670
1,893
2,752
15,119
12,543
0
2,648
12,471
0
22,856
W
5,392
910
8,102
5,084
10,418
5,504
838
4,914
5,504
24,947
0
L
Bacchus
Gloomy Darko
Bacchus
7,320
20
0
2,508
12,172
13,060
0
1,896
10,276
9,347
0
W
Khepri
HaloJumper
Khepri
3,854
129
1,184
1,835
11,560
13,086
330
5,138
6,422
13,999
0
L
Arachne
Isopapi4544
Arachne
4,467
3,770
535
1,583
12,335
3,855
0
2,674
9,661
0
9,145
W
16,716
6,094
0
2,691
9,896
5,473
3,935
4,981
4,915
0
50,496
L
Morgan Le Fay
kaeleenlovexo
Morgan Le Fay
15,386
831
0
2,554
11,263
4,252
1
947
10,316
49,679
0
W
Chaac
merkapy
Chaac
11,446
992
1,381
3,475
17,823
20,716
219
8,910
8,913
234
32,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,886
Gold Earned
42,938
322
Minions Killed
189
9
Camps Cleared
3
1,322,957
Distance Traveled
1,187,397
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,135
857
93
7
5
286,724
3
L
Agni
7,397
569
32
2
0
157,441
0
L
Gilgamesh
9,068
698
38
3
0
259,316
0
W
Hel
8,894
684
72
6
1
250,067
0
L
Bacchus
9,224
710
8
1
0
264,032
2
W
Khepri
9,535
733
17
1
0
265,026
5
L
Arachne
8,123
625
14
1
1
243,328
0
W
Neith
10,310
793
91
7
1
264,339
3
L
Morgan Le Fay
9,126
702
97
7
2
263,280
1
W
Chaac
9,012
693
49
4
2
256,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role