Player Matchup

Geb
Geb
 
Geb
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Alphonsew
Charybdis
Level 21
God Stats
5W - 3L
1,636 SR
Queue Stats
30W - 25L
1,665 Elo+
Party 2
Heimdallr
Heimdallr
Bemillion_
Heimdallr
Level 123
God Stats
6W - 6L
1,497 SR
Queue Stats
104W - 94L
1,546 Elo+
Party 2
Agni
Agni
MersLess_von
Agni
Level 127
God Stats
7W - 4L
1,659 SR
Queue Stats
155W - 146L
1,512 Elo+
Party 2
Nike
Nike
Sir_Ju00
Nike
Level 127
God Stats
3W - 3L
1,508 SR
Queue Stats
190W - 185L
1,517 Elo+
Party 2
Team Averages
Level 105
1,560 SR
1,548 Elo+

VS

Team Averages
Level 56
1,624 SR
1,474 Elo+
Erlang Shen
Erlang Shen
ItsTheRambo
Erlang Shen
Level 40
God Stats
3W - 2L
1,706 SR
Queue Stats
172W - 129L
1,582 Elo+
Solo
Neith
Neith
KonkyDong6007
Neith
Level 5
God Stats
3W - 4L
1,856 SR
Queue Stats
14W - 16L
1,485 Elo+
Party 1
Ymir
Ymir
Yo Sniper 5000
Ymir
Level 122
God Stats
10W - 13L
1,545 SR
Queue Stats
312W - 299L
1,561 Elo+
Party 1
Nemesis
Nemesis
missbluebelle
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,178 Elo+
Party 1
Anubis
Anubis
thegreatwoz4271
Anubis
Level 108
God Stats
3W - 5L
1,514 SR
Queue Stats
605W - 577L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
2 / 2 / 7
5,431
543
2,824
7,698
4,786
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Alphonsew
Charybdis
11
6 / 1 / 3
6,784
678
5,857
4,433
1,323
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Bemillion_
Heimdallr
10
3 / 1 / 4
6,104
610
4,112
6,776
2,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
4 / 2 / 1
6,003
600
4,578
6,293
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
11
3 / 0 / 1
6,297
630
6,335
6,372
3,200
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ItsTheRambo
Erlang Shen
10
0 / 3 / 0
5,485
549
3,679
10,177
3,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 5 / 1
5,327
533
3,871
4,845
1,067
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
3 / 3 / 1
5,652
565
2,850
8,366
4,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nemesis
5
0 / 3 / 0
4,136
414
410
5,172
1,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

10
1 / 5 / 1
5,760
576
6,194
7,798
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
18
Kills
5
6
Deaths
19
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
2
7
2.75
W
Charybdis
Alphonsew
Charybdis
6
1
3
7.5
W
Heimdallr
Bemillion_
Heimdallr
3
1
4
5
L
Erlang Shen
ItsTheRambo
Erlang Shen
0
3
0
0
L
1
5
1
0.3
W
4
2
1
2.25
W
Nike
3
0
1
3.5
L
3
3
1
1.17
L
Nemesis
0
3
0
0
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,706
Damage
17,004
31,572
Taken
36,358
12,872
Mitigated
13,766
5,335
Healing
9,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,824
408
150
1,085
7,698
4,786
102
2,074
5,624
10,476
0
W
Charybdis
Alphonsew
Charybdis
5,857
2,408
0
839
4,433
1,323
656
962
3,471
0
32,402
W
Heimdallr
Bemillion_
Heimdallr
4,112
1,920
0
0
6,776
2,247
215
1,671
5,105
0
33,116
L
Erlang Shen
ItsTheRambo
Erlang Shen
3,679
2,098
0
4,761
10,177
3,763
0
348
9,829
0
28,149
L
3,871
1,854
0
230
4,845
1,067
0
856
3,983
0
26,569
W
4,578
204
0
1,161
6,293
1,316
136
4,337
1,956
21,687
0
W
Nike
6,335
3,045
0
2,100
6,372
3,200
388
0
6,372
1,082
33,520
L
2,850
980
0
312
8,366
4,471
0
1,824
6,542
11,650
0
L
Nemesis
410
102
0
878
5,172
1,105
0
651
4,507
0
9,149
L
6,194
299
0
3,109
7,798
3,360
0
3,695
3,747
35,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,619
Gold Earned
26,360
271
Minions Killed
235
0
Camps Cleared
0
990,831
Distance Traveled
1,015,624
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,431
543
14
1
0
206,084
6
W
Charybdis
6,784
678
75
8
0
206,179
1
W
Heimdallr
6,104
610
68
7
0
201,499
0
L
Erlang Shen
5,485
549
63
6
0
206,397
5
L
Neith
5,327
533
53
5
0
231,787
0
W
Agni
6,003
600
49
5
0
190,066
2
W
Nike
6,297
630
65
7
0
187,003
2
L
Ymir
5,652
565
22
2
0
194,647
3
L
Nemesis
4,136
414
23
2
0
203,027
0
L
Anubis
5,760
576
74
7
0
179,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role