Player Matchup

Baron Samedi
Baron Samedi
Jellolard
Baron Samedi
Level 88
God Stats
1W - 2L
1,534 SR
Queue Stats
283W - 271L
1,574 Elo+
Party 1
Atlas
Atlas
Jokertegn
Atlas
Level 141
God Stats
8W - 2L
1,239 SR
Queue Stats
252W - 242L
1,563 Elo+
Party 1
Nemesis
Nemesis
valuseum
Nemesis
Level 148
God Stats
0W - 1L
1,711 SR
Queue Stats
127W - 145L
1,562 Elo+
Solo
Team Averages
Level 126
1,495 SR
1,566 Elo+

VS

Team Averages
Level 98
1,639 SR
1,575 Elo+
Artio
Artio
Heathenpanda94
Artio
Level 125
God Stats
34W - 30L
1,585 SR
Queue Stats
429W - 427L
1,580 Elo+
Party 2
Odin
Odin
ThicksetTiger3
Odin
Level 126
God Stats
10W - 1L
1,777 SR
Queue Stats
288W - 253L
1,612 Elo+
Party 2
Hades
Hades
ZuesAres
Hades
Level 44
God Stats
2W - 0L
1,556 SR
Queue Stats
56W - 48L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jellolard
Baron Samedi
13
3 / 6 / 4
9,654
644
16,051
10,673
4,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
Jokertegn
Atlas
14
3 / 5 / 4
10,405
694
12,503
19,570
20,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
valuseum
Nemesis
12
2 / 8 / 3
8,957
597
7,410
13,882
7,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 14
10,981
732
11,134
20,721
18,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
5 / 4 / 14
10,466
698
11,801
17,189
15,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
ZuesAres
Hades
15
9 / 2 / 9
11,200
747
14,686
13,525
6,605
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
8
Kills
19
19
Deaths
8
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
5
2
14
6
L
Baron Samedi
Jellolard
Baron Samedi
3
6
4
0.83
L
Atlas
Jokertegn
Atlas
3
5
4
1
W
5
4
14
3
W
Hades
ZuesAres
Hades
9
2
9
6.75
L
Nemesis
valuseum
Nemesis
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,964
Damage
37,621
44,125
Taken
51,435
31,842
Mitigated
40,642
12,778
Healing
22,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,134
1,467
3,923
7,517
20,721
18,943
845
10,698
9,580
31,287
0
L
Baron Samedi
Jellolard
Baron Samedi
16,051
1,130
3,609
3,567
10,673
4,375
494
7,106
2,950
34,242
0
L
Atlas
Jokertegn
Atlas
12,503
3,902
0
3,414
19,570
20,019
99
11,258
7,083
32,041
0
W
11,801
1,880
993
2,887
17,189
15,094
1,195
8,836
8,157
5,541
28,929
W
Hades
ZuesAres
Hades
14,686
1,370
2,365
5,067
13,525
6,605
794
9,438
4,012
38,585
0
L
Nemesis
valuseum
Nemesis
7,410
2,416
0
2,188
13,882
7,448
914
7,846
5,192
0
30,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,016
Gold Earned
32,647
140
Minions Killed
152
6
Camps Cleared
6
749,921
Distance Traveled
824,535
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,981
732
47
3
1
284,989
1
L
Baron Samedi
9,654
644
47
3
0
246,484
2
L
Atlas
10,405
694
39
3
1
246,945
3
W
Odin
10,466
698
45
3
1
290,814
2
W
Hades
11,200
747
60
4
4
248,732
4
L
Nemesis
8,957
597
54
4
5
256,492
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role