Player Matchup

Neith
Neith
 
Neith
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Camiloord
Athena
Level 117
God Stats
6W - 19L
1,367 SR
Queue Stats
21W - 36L
1,380 Elo+
Party 1
Hercules
Hercules
DauntlessKapu
Hercules
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 32L
1,224 Elo+
Party 1
Fenrir
Fenrir
RandyXOwl
Fenrir
Level 109
God Stats
1W - 2L
1,720 SR
Queue Stats
351W - 395L
1,387 Elo+
Solo
Ra
Ra
StormNetwork1
Ra
Level 59
God Stats
4W - 4L
1,613 SR
Queue Stats
177W - 200L
1,430 Elo+
Solo
Team Averages
Level 94
1,540 SR
1,384 Elo+

VS

Team Averages
Level 83
1,477 SR
1,416 Elo+
Nu Wa
Nu Wa
Autogic
Nu Wa
Level 57
God Stats
3W - 4L
1,534 SR
Queue Stats
6W - 8L
1,421 Elo+
Party 3
Gilgamesh
Gilgamesh
BigPython04013
Gilgamesh
Level 50
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 13L
1,421 Elo+
Party 3
Sun Wukong
Sun Wukong
Gator85
Sun Wukong
Level 132
God Stats
5W - 3L
1,610 SR
Queue Stats
215W - 220L
1,399 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
McSkaybit
Ah Muzen Cab
Level 69
God Stats
9W - 11L
1,412 SR
Queue Stats
179W - 252L
1,418 Elo+
Party 2
Erlang Shen
Erlang Shen
m0j0machine
Erlang Shen
Level 106
God Stats
18W - 27L
1,329 SR
Queue Stats
388W - 527L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 7 / 2
7,523
418
7,588
12,323
2,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
Camiloord
Athena
13
1 / 5 / 4
8,152
453
5,292
21,611
15,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
DauntlessKapu
Hercules
15
2 / 4 / 0
8,836
491
8,088
16,004
12,654
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
RandyXOwl
Fenrir
13
2 / 4 / 1
8,449
469
6,189
14,128
4,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 8 / 0
9,357
520
8,372
12,541
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Autogic
Nu Wa
17
7 / 6 / 4
10,921
607
11,393
9,490
3,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
BigPython04013
Gilgamesh
15
5 / 2 / 7
9,767
543
8,863
11,696
7,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Gator85
Sun Wukong
18
1 / 0 / 4
11,312
628
9,284
13,786
9,495
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
McSkaybit
Ah Muzen Cab
14
2 / 3 / 5
9,193
511
11,550
10,347
3,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
m0j0machine
Erlang Shen
20
13 / 1 / 5
12,385
688
16,827
17,528
10,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
12
Kills
28
28
Deaths
12
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
7
2
0.57
W
Nu Wa
Autogic
Nu Wa
7
6
4
1.5
W
Gilgamesh
BigPython04013
Gilgamesh
5
2
7
4.25
L
Athena
Camiloord
Athena
1
5
4
0.6
L
Hercules
DauntlessKapu
Hercules
2
4
0
0.5
W
Sun Wukong
Gator85
Sun Wukong
1
0
4
3
W
Ah Muzen Cab
McSkaybit
Ah Muzen Cab
2
3
5
1.5
L
Fenrir
RandyXOwl
Fenrir
2
4
1
0.63
L
4
8
0
0.5
W
Erlang Shen
m0j0machine
Erlang Shen
13
1
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,529
Damage
57,917
76,607
Taken
62,847
38,817
Mitigated
34,564
18,142
Healing
17,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,588
4,323
706
1,784
12,323
2,912
108
1,702
10,395
0
42,595
W
Nu Wa
Autogic
Nu Wa
11,393
2,656
0
130
9,490
3,344
1,782
3,718
5,772
52,833
0
W
Gilgamesh
BigPython04013
Gilgamesh
8,863
2,364
0
998
11,696
7,881
2,252
2,101
9,595
4,336
29,818
L
Athena
Camiloord
Athena
5,292
1,607
1,873
3,393
21,611
15,491
63
2,261
18,764
28,251
0
L
Hercules
DauntlessKapu
Hercules
8,088
3,190
0
4,318
16,004
12,654
0
1,251
14,691
2,570
46,389
W
Sun Wukong
Gator85
Sun Wukong
9,284
2,482
0
5,186
13,786
9,495
676
1,306
12,480
3,723
66,077
W
Ah Muzen Cab
McSkaybit
Ah Muzen Cab
11,550
4,118
0
5,278
10,347
3,587
1,755
1,703
8,644
0
62,646
L
Fenrir
RandyXOwl
Fenrir
6,189
1,016
0
4,013
14,128
4,386
0
3,738
10,176
0
54,639
L
8,372
1,300
50
2,005
12,541
3,374
614
3,652
8,623
63,840
0
W
Erlang Shen
m0j0machine
Erlang Shen
16,827
11,343
0
6,071
17,528
10,257
2,161
5,641
11,887
0
97,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,317
Gold Earned
53,578
487
Minions Killed
519
0
Camps Cleared
0
1,511,106
Distance Traveled
1,793,387
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,523
418
100
6
0
275,686
5
W
Nu Wa
10,921
607
80
4
0
298,957
5
W
Gilgamesh
9,767
543
53
3
0
363,874
3
L
Athena
8,152
453
60
3
0
315,611
2
L
Hercules
8,836
491
95
5
0
298,055
0
W
Sun Wukong
11,312
628
161
9
0
390,627
4
W
Ah Muzen Cab
9,193
511
90
5
0
339,447
5
L
Fenrir
8,449
469
100
6
0
354,595
5
L
Ra
9,357
520
132
7
0
267,159
2
W
Erlang Shen
12,385
688
135
8
0
400,482
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role