Player Matchup

Achilles
Achilles
 
Achilles
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
DoxixIWNL
Hercules
Level 125
God Stats
49W - 72L
1,499 SR
Queue Stats
792W - 862L
1,527 Elo+
Party 1
Hou Yi
Hou Yi
OceanickHalo98
Hou Yi
Level 124
God Stats
15W - 15L
1,565 SR
Queue Stats
851W - 907L
1,572 Elo+
Party 1
Khepri
Khepri
andprz01
Khepri
Level 106
God Stats
1W - 4L
1,449 SR
Queue Stats
452W - 495L
1,555 Elo+
Party 1
Team Averages
Level 114
1,502 SR
1,531 Elo+

VS

Team Averages
Level 123
1,523 SR
1,558 Elo+
Freya
Freya
Ale West
Freya
Level 123
God Stats
4W - 5L
1,595 SR
Queue Stats
187W - 162L
1,542 Elo+
Solo
Cliodhna
Cliodhna
Aye Incursio
Cliodhna
Level 105
God Stats
2W - 3L
1,569 SR
Queue Stats
560W - 575L
1,556 Elo+
Party 2
Horus
Horus
Jbxman13
Horus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,635 Elo+
Solo
Janus
Janus
SPAGHETTI SLIME
Janus
Level 132
God Stats
5W - 5L
1,522 SR
Queue Stats
400W - 402L
1,510 Elo+
Party 2
Awilix
Awilix
xxArima
Awilix
Level 133
God Stats
5W - 11L
1,431 SR
Queue Stats
673W - 685L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
3 / 1 / 1
5,388
599
4,605
5,833
2,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
 
Chang'e
9
0 / 2 / 1
5,304
589
930
4,717
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
DoxixIWNL
Hercules
10
1 / 0 / 0
5,467
607
1,362
4,111
1,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 0 / 1
4,899
544
3,013
3,724
928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
andprz01
Khepri
8
0 / 0 / 2
4,810
534
2,087
5,448
2,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Ale West
Freya
10
0 / 1 / 0
5,309
590
3,423
5,823
1,492
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
Aye Incursio
Cliodhna
4
0 / 0 / 0
3,856
428
402
975
204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Horus
Jbxman13
Horus
8
2 / 1 / 0
5,255
584
4,565
7,970
2,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 1
5,391
599
3,484
4,699
968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
xxArima
Awilix
10
0 / 0 / 0
5,567
619
3,117
3,248
1,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
4
Kills
3
3
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
1
1
3.5
W
Chang'e
 
Chang'e
0
2
1
0.25
L
Freya
Ale West
Freya
0
1
0
0
L
Cliodhna
Aye Incursio
Cliodhna
0
0
0
0
W
Hercules
DoxixIWNL
Hercules
1
0
0
1
L
Horus
Jbxman13
Horus
2
1
0
2
W
0
0
1
0.5
L
1
2
1
0.75
W
Khepri
andprz01
Khepri
0
0
2
1
L
Awilix
xxArima
Awilix
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,997
Damage
14,991
23,833
Taken
22,715
8,405
Mitigated
6,491
9,559
Healing
10,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,605
1,960
0
2,471
5,833
2,008
0
1,079
4,678
0
24,109
W
Chang'e
 
Chang'e
930
170
156
1,392
4,717
1,457
259
1,758
2,841
26,416
0
L
Freya
Ale West
Freya
3,423
1,568
0
3,345
5,823
1,492
0
784
5,039
32,680
0
L
Cliodhna
Aye Incursio
Cliodhna
402
174
0
642
975
204
0
0
975
0
7,081
W
Hercules
DoxixIWNL
Hercules
1,362
981
0
1,898
4,111
1,400
0
0
3,771
0
27,364
L
Horus
Jbxman13
Horus
4,565
2,765
1,728
2,941
7,970
2,474
0
1,695
6,203
0
15,697
W
3,013
1,830
0
1,704
3,724
928
0
1,597
2,127
0
30,941
L
3,484
164
0
628
4,699
968
0
348
4,323
33,736
0
W
Khepri
andprz01
Khepri
2,087
605
0
1,938
5,448
2,612
0
2,187
3,092
13,636
0
L
Awilix
xxArima
Awilix
3,117
694
0
1,048
3,248
1,353
0
90
3,158
0
30,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,868
Gold Earned
25,378
284
Minions Killed
263
0
Camps Cleared
0
902,803
Distance Traveled
831,256
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,388
599
51
6
0
200,773
1
W
Chang'e
5,304
589
71
8
0
166,312
4
L
Freya
5,309
590
68
8
0
169,452
3
L
Cliodhna
3,856
428
22
2
0
67,840
0
W
Hercules
5,467
607
64
7
0
195,936
4
L
Horus
5,255
584
28
3
0
190,936
3
W
Hou Yi
4,899
544
71
8
0
165,911
3
L
Janus
5,391
599
67
7
0
189,886
4
W
Khepri
4,810
534
27
3
0
173,871
1
L
Awilix
5,567
619
78
9
0
213,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role