Player Matchup

Khepri
Khepri
Albatrossle
Khepri
Level 77
God Stats
14W - 13L
1,575 SR
Queue Stats
49W - 56L
1,452 Elo+
Party 1
Chiron
Chiron
AnErectDinosaur
Chiron
Level 48
God Stats
3W - 2L
1,763 SR
Queue Stats
49W - 56L
1,452 Elo+
Party 1
Tiamat
Tiamat
WarriorRiu
Tiamat
Level 108
God Stats
1W - 3L
1,619 SR
Queue Stats
50W - 56L
1,467 Elo+
Party 1
Team Averages
Level 78
1,652 SR
1,457 Elo+

VS

Team Averages
Level 54
1,485 SR
1,671 Elo+
Hou Yi
Hou Yi
ArepadeCasabeV2
Hou Yi
Level 83
God Stats
6W - 5L
1,688 SR
Queue Stats
122W - 106L
1,554 Elo+
Solo
Ares
Ares
FuegoTortuga
Ares
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,729 Elo+
Party 2
Nu Wa
Nu Wa
shmouelcowens
Nu Wa
Level 41
God Stats
0W - 2L
1,265 SR
Queue Stats
4W - 5L
1,729 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
0 / 0 / 9
9,827
655
3,484
9,247
11,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 0 / 7
9,588
639
13,620
8,811
3,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
WarriorRiu
Tiamat
15
7 / 0 / 2
10,326
688
10,148
5,794
4,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
8,140
543
6,616
9,299
4,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 0
7,745
516
3,785
12,766
10,513
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 3 / 0
7,993
533
8,204
8,705
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
0
9
4.5
W
2
0
7
5.5
L
0
4
0
0
L
0
2
0
0
W
Tiamat
WarriorRiu
Tiamat
7
0
2
8
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,252
Damage
18,605
23,852
Taken
30,770
20,460
Mitigated
17,919
7,588
Healing
3,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
3,484
118
116
1,561
9,247
11,585
85
5,991
3,256
17,229
0
W
13,620
3,342
917
2,486
8,811
3,967
1,007
3,241
5,557
0
57,739
L
6,616
2,841
0
1,350
9,299
4,130
0
4,751
4,268
0
38,321
L
3,785
109
0
0
12,766
10,513
0
5,652
6,596
10,358
0
W
Tiamat
WarriorRiu
Tiamat
10,148
1,046
190
2,318
5,794
4,908
321
3,246
2,548
43,522
0
L
8,204
3,504
977
1,150
8,705
3,276
0
2,518
5,945
27,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,741
Gold Earned
23,878
200
Minions Killed
130
8
Camps Cleared
5
853,915
Distance Traveled
837,865
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,827
655
18
1
0
265,821
11
W
Chiron
9,588
639
94
6
5
291,445
4
L
Hou Yi
8,140
543
74
5
4
278,429
6
L
Ares
7,745
516
9
1
0
305,436
2
W
Tiamat
10,326
688
88
6
3
296,649
2
L
Nu Wa
7,993
533
47
3
1
254,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role