Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Zestfuls
Terra
Level 116
God Stats
2W - 3L
1,364 SR
Queue Stats
237W - 210L
1,503 Elo+
Party 1
Jormungandr
Jormungandr
cor414
Jormungandr
Level 125
God Stats
5W - 1L
1,745 SR
Queue Stats
153W - 158L
1,481 Elo+
Party 1
Skadi
Skadi
ssherrill85
Skadi
Level 70
God Stats
2W - 4L
1,357 SR
Queue Stats
290W - 304L
1,480 Elo+
Party 1
Ullr
Ullr
thattpoppy
Ullr
Level 139
God Stats
5W - 9L
1,383 SR
Queue Stats
737W - 745L
1,470 Elo+
Solo
Team Averages
Level 118
1,470 SR
1,487 Elo+

VS

Team Averages
Level 120
1,492 SR
1,389 Elo+
Guan Yu
Guan Yu
Redshafted
Guan Yu
Level 124
God Stats
0W - 1L
1,715 SR
Queue Stats
9W - 18L
1,260 Elo+
Party 2
Chernobog
Chernobog
Skidittles
Chernobog
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,250 Elo+
Party 2
Agni
Agni
Tri-Edge93
Agni
Level 143
God Stats
0W - 1L
1,471 SR
Queue Stats
48W - 29L
1,561 Elo+
Solo
Heimdallr
Heimdallr
aka-envyme24
Heimdallr
Level 129
God Stats
5W - 3L
1,572 SR
Queue Stats
87W - 101L
1,471 Elo+
Party 2
Chiron
Chiron
ribber04
Chiron
Level 140
God Stats
0W - 4L
1,200 SR
Queue Stats
38W - 49L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
1 / 9 / 13
10,116
674
6,700
25,652
24,282
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Terra
Zestfuls
Terra
20
2 / 1 / 21
12,444
830
10,253
24,970
32,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
cor414
Jormungandr
18
8 / 7 / 9
12,624
842
16,397
23,887
35,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
10 / 6 / 12
13,039
869
20,241
22,236
11,100
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
10 / 3 / 14
12,673
845
22,249
21,566
11,996
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Redshafted
Guan Yu
18
4 / 6 / 10
11,190
746
13,009
20,295
11,232
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
Skidittles
Chernobog
17
1 / 6 / 10
10,045
670
12,225
14,701
6,387
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
7 / 3 / 13
11,366
758
26,623
13,401
5,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
aka-envyme24
Heimdallr
18
6 / 8 / 11
11,334
756
19,521
18,130
7,681
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
ribber04
Chiron
17
7 / 8 / 9
10,661
711
18,290
17,762
7,028
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
78
31
Kills
25
26
Deaths
31
69
Assists
53
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
9
13
0.83
L
Guan Yu
Redshafted
Guan Yu
4
6
10
1.5
L
Chernobog
Skidittles
Chernobog
1
6
10
1
L
7
3
13
4.5
W
Terra
Zestfuls
Terra
2
1
21
12.5
L
Heimdallr
aka-envyme24
Heimdallr
6
8
11
1.44
W
Jormungandr
cor414
Jormungandr
8
7
9
1.79
L
Chiron
ribber04
Chiron
7
8
9
1.44
W
10
6
12
2.67
W
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,840
Damage
89,668
118,311
Taken
84,289
115,269
Mitigated
37,523
48,909
Healing
25,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,700
1,030
2,512
3,988
25,652
24,282
102
5,769
19,113
865
9,754
L
Guan Yu
Redshafted
Guan Yu
13,009
573
3,251
3,955
20,295
11,232
0
4,313
15,982
0
20,693
L
Chernobog
Skidittles
Chernobog
12,225
6,834
1,411
2,540
14,701
6,387
732
4,216
10,485
0
26,528
L
26,623
1,029
3,127
3,305
13,401
5,195
114
5,895
7,506
43,748
0
W
Terra
Zestfuls
Terra
10,253
1,298
11,540
11,787
24,970
32,886
754
8,019
16,951
19,492
0
L
Heimdallr
aka-envyme24
Heimdallr
19,521
7,584
259
1,690
18,130
7,681
1,085
6,009
12,121
0
40,696
W
Jormungandr
cor414
Jormungandr
16,397
1,782
2,987
3,293
23,887
35,005
513
6,361
15,820
29,601
0
L
Chiron
ribber04
Chiron
18,290
4,747
2,850
3,282
17,762
7,028
84
6,834
10,877
0
29,863
W
20,241
13,230
1,545
6,326
22,236
11,100
2,942
2,916
19,316
0
49,071
W
22,249
5,415
2,195
2,736
21,566
11,996
1,823
3,558
18,008
0
44,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,896
Gold Earned
54,596
149
Minions Killed
153
0
Camps Cleared
0
1,445,353
Distance Traveled
1,198,580
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,116
674
9
1
0
303,063
1
L
Guan Yu
11,190
746
12
1
0
272,497
1
L
Chernobog
10,045
670
30
2
0
215,196
0
L
Agni
11,366
758
44
3
0
273,187
3
W
Terra
12,444
830
21
1
0
349,230
0
L
Heimdallr
11,334
756
43
3
0
213,647
0
W
Jormungandr
12,624
842
16
1
0
270,418
0
L
Chiron
10,661
711
24
2
0
224,053
0
W
Skadi
13,039
869
66
4
0
232,129
0
W
Ullr
12,673
845
37
2
0
290,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role