Player Matchup

Charybdis
Charybdis
Bach69420
Charybdis
Level 64
God Stats
6W - 4L
1,480 SR
Queue Stats
76W - 95L
1,463 Elo+
Party 1
Cliodhna
Cliodhna
F34R3DMantis55
Cliodhna
Level 91
God Stats
10W - 1L
1,632 SR
Queue Stats
85W - 94L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
Hardfastball3
Cthulhu
Level 44
God Stats
22W - 18L
1,530 SR
Queue Stats
63W - 83L
1,449 Elo+
Party 1
Nike
Nike
RhythmicSaucer7
Nike
Level 30
God Stats
10W - 11L
1,518 SR
Queue Stats
27W - 39L
1,444 Elo+
Party 1
Olorun
Olorun
TheRealJogan
Olorun
Level 55
God Stats
12W - 4L
1,758 SR
Queue Stats
54W - 69L
1,489 Elo+
Party 1
Team Averages
Level 57
1,584 SR
1,469 Elo+

VS

Team Averages
Level 62
1,557 SR
1,514 Elo+
Nike
Nike
B2AWESOME
Nike
Level 32
God Stats
3W - 3L
1,545 SR
Queue Stats
23W - 22L
1,435 Elo+
Solo
Atlas
Atlas
HanGoneViral
Atlas
Level 48
God Stats
5W - 6L
1,623 SR
Queue Stats
130W - 133L
1,491 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LimaBean12303
Morgan Le Fay
Level 71
God Stats
9W - 14L
1,485 SR
Queue Stats
325W - 330L
1,546 Elo+
Party 2
Fenrir
Fenrir
OkayJonesy
Fenrir
Level 78
God Stats
4W - 3L
1,521 SR
Queue Stats
266W - 233L
1,537 Elo+
Party 2
Chiron
Chiron
ZandyZico
Chiron
Level 82
God Stats
14W - 11L
1,611 SR
Queue Stats
207W - 174L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bach69420
Charybdis
17
1 / 2 / 3
10,124
482
8,386
10,267
3,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
20
17 / 3 / 6
13,260
631
27,946
16,967
7,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
16
2 / 2 / 13
10,556
503
9,674
16,776
18,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
3 / 5 / 3
10,594
504
10,683
17,782
12,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
18
4 / 2 / 12
11,414
544
11,175
13,356
5,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
5 / 5 / 4
10,761
512
12,345
22,613
15,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
2 / 4 / 2
9,180
437
7,865
18,000
14,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
LimaBean12303
Morgan Le Fay
17
0 / 9 / 4
9,982
475
7,721
14,512
5,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
OkayJonesy
Fenrir
15
5 / 8 / 6
10,388
495
9,132
19,937
7,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
ZandyZico
Chiron
16
2 / 3 / 4
9,141
435
14,141
12,040
3,324
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
34
27
Kills
14
14
Deaths
29
37
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nike
5
5
4
1.4
W
Charybdis
Bach69420
Charybdis
1
2
3
1.25
W
Cliodhna
17
3
6
6.67
L
2
4
2
0.75
W
Cthulhu
2
2
13
4.25
L
Morgan Le Fay
LimaBean12303
Morgan Le Fay
0
9
4
0.22
L
Fenrir
OkayJonesy
Fenrir
5
8
6
1
W
3
5
3
0.9
W
Olorun
4
2
12
5
L
Chiron
ZandyZico
Chiron
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,864
Damage
51,204
75,148
Taken
87,102
46,520
Mitigated
47,168
26,166
Healing
20,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
12,345
1,585
225
6,553
22,613
15,907
0
3,633
17,926
9,560
40,679
W
Charybdis
Bach69420
Charybdis
8,386
3,906
543
5,059
10,267
3,207
3,678
2,551
7,716
0
80,224
W
Cliodhna
27,946
3,211
0
6,798
16,967
7,109
285
4,185
12,537
0
101,068
L
7,865
2,902
2,543
2,185
18,000
14,897
0
6,134
11,817
22,770
0
W
Cthulhu
9,674
460
814
2,732
16,776
18,000
534
3,474
13,130
33,404
0
L
Morgan Le Fay
LimaBean12303
Morgan Le Fay
7,721
513
0
546
14,512
5,172
0
4,188
10,324
77,793
0
L
Fenrir
OkayJonesy
Fenrir
9,132
3,023
129
3,268
19,937
7,868
732
4,633
15,244
0
51,695
W
10,683
1,660
0
3,019
17,782
12,457
1,204
3,054
13,689
2,883
49,672
W
Olorun
11,175
5,177
1,360
5,841
13,356
5,747
3,447
5,123
8,092
75,752
0
L
Chiron
ZandyZico
Chiron
14,141
2,089
1,779
2,952
12,040
3,324
1,128
2,737
9,257
0
75,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,948
Gold Earned
49,452
571
Minions Killed
500
0
Camps Cleared
0
2,042,065
Distance Traveled
1,834,964
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,761
512
106
5
0
342,230
4
W
Charybdis
10,124
482
144
7
0
368,782
5
W
Cliodhna
13,260
631
149
7
0
482,785
6
L
Atlas
9,180
437
35
2
0
377,179
1
W
Cthulhu
10,556
503
36
2
0
427,830
2
L
Morgan Le Fay
9,982
475
133
6
0
339,318
4
L
Fenrir
10,388
495
88
4
0
371,818
3
W
Nike
10,594
504
98
5
0
366,781
1
W
Olorun
11,414
544
144
7
0
395,887
4
L
Chiron
9,141
435
138
7
0
404,419
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role