Player Matchup

Izanami
Izanami
BryanGamerYT
Izanami
Level 25
God Stats
7W - 3L
1,774 SR
Queue Stats
42W - 48L
1,271 Elo+
Party 1
Nu Wa
Nu Wa
HIRO Impo
Nu Wa
Level 57
God Stats
3W - 1L
1,858 SR
Queue Stats
211W - 278L
1,391 Elo+
Party 1
Vamana
Vamana
Techy 4 Soul
Vamana
Level 106
God Stats
1W - 0L
1,094 SR
Queue Stats
227W - 265L
1,394 Elo+
Party 1
Team Averages
Level 63
1,576 SR
1,352 Elo+

VS

Team Averages
Level 46
1,500 SR
1,273 Elo+
Erlang Shen
Erlang Shen
Poison21x
Erlang Shen
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 64L
1,328 Elo+
Party 2
Kukulkan
Kukulkan
TinyGator3981
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,239 Elo+
Party 2
Fenrir
Fenrir
TurtleGod85
Fenrir
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 34L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BryanGamerYT
Izanami
15
4 / 4 / 7
11,622
646
19,450
11,681
4,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
HIRO Impo
Nu Wa
14
3 / 5 / 8
11,228
624
24,070
9,663
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
15
4 / 1 / 7
11,939
663
19,179
17,756
21,202
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Poison21x
Erlang Shen
16
3 / 3 / 7
10,911
606
10,127
33,216
34,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
TinyGator3981
Kukulkan
12
1 / 5 / 3
9,614
534
4,280
14,233
4,729
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
16
6 / 3 / 4
11,319
629
12,517
26,006
22,047
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
11
Kills
10
10
Deaths
11
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
BryanGamerYT
Izanami
4
4
7
1.88
W
Nu Wa
HIRO Impo
Nu Wa
3
5
8
1.4
L
Erlang Shen
Poison21x
Erlang Shen
3
3
7
2.17
W
Vamana
4
1
7
7.5
L
Kukulkan
TinyGator3981
Kukulkan
1
5
3
0.5
L
Fenrir
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,699
Damage
26,924
39,100
Taken
73,455
29,481
Mitigated
61,436
12,654
Healing
23,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BryanGamerYT
Izanami
19,450
13,476
514
3,015
11,681
4,794
1,595
873
10,808
0
61,225
W
Nu Wa
HIRO Impo
Nu Wa
24,070
7,593
1,065
461
9,663
3,485
677
1,837
7,826
56,517
0
L
Erlang Shen
Poison21x
Erlang Shen
10,127
2,855
1,320
11,588
33,216
34,660
0
10,856
22,360
0
52,551
W
Vamana
19,179
10,319
892
6,707
17,756
21,202
613
1,791
15,965
362
37,445
L
Kukulkan
TinyGator3981
Kukulkan
4,280
507
83
448
14,233
4,729
0
4,720
9,513
25,200
0
L
Fenrir
12,517
2,378
896
9,045
26,006
22,047
0
9,968
16,038
0
38,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,789
Gold Earned
31,844
213
Minions Killed
145
8
Camps Cleared
5
931,726
Distance Traveled
972,967
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,622
646
121
7
5
302,081
1
W
Nu Wa
11,228
624
55
3
2
279,423
1
L
Erlang Shen
10,911
606
64
4
4
341,201
2
W
Vamana
11,939
663
37
2
1
350,222
2
L
Kukulkan
9,614
534
40
2
0
284,698
0
L
Fenrir
11,319
629
41
2
1
347,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role