Player Matchup

Hun Batz
Hun Batz
DiamondBoy5010
Hun Batz
Level 30
God Stats
4W - 8L
1,215 SR
Queue Stats
22W - 35L
1,316 Elo+
Solo
Baron Samedi
Baron Samedi
Royner_14
Baron Samedi
Level 40
God Stats
1W - 1L
1,590 SR
Queue Stats
1W - 4L
1,130 Elo+
Party 1
Nox
Nox
Ruz_Sludax24
Nox
Level 69
God Stats
0W - 1L
1,446 SR
Queue Stats
4W - 7L
1,241 Elo+
Party 1
Team Averages
Level 46
1,417 SR
1,229 Elo+

VS

Team Averages
Level 79
1,526 SR
1,349 Elo+
Skadi
Skadi
FaustSilverScale
Skadi
Level 105
God Stats
2W - 4L
1,331 SR
Queue Stats
39W - 35L
1,361 Elo+
Party 2
Gilgamesh
Gilgamesh
Kazenokyubbi
Gilgamesh
Level 34
God Stats
1W - 1L
1,257 SR
Queue Stats
27W - 35L
1,273 Elo+
Party 2
Janus
Janus
YEAH_RIGHT_39
Janus
Level 97
God Stats
8W - 1L
1,989 SR
Queue Stats
21W - 15L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
1 / 10 / 4
10,592
530
7,171
18,678
6,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Royner_14
Baron Samedi
15
2 / 5 / 4
11,030
552
13,055
20,447
13,018
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 3 / 3
11,812
591
10,818
21,242
8,315
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 8
13,363
668
32,081
13,101
4,478
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Kazenokyubbi
Gilgamesh
17
1 / 0 / 16
11,842
592
7,955
12,456
9,645
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
8 / 6 / 8
12,875
644
12,800
12,303
4,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
6
Kills
18
18
Deaths
6
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
1
10
4
0.3
W
9
0
8
13
W
Gilgamesh
Kazenokyubbi
Gilgamesh
1
0
16
9
L
Baron Samedi
Royner_14
Baron Samedi
2
5
4
0.8
L
3
3
3
1.5
W
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,044
Damage
52,836
60,367
Taken
37,860
27,911
Mitigated
18,275
9,948
Healing
8,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
7,171
2,175
0
93
18,678
6,578
0
4,146
14,266
0
21,977
W
32,081
10,104
963
4,122
13,101
4,478
1,558
7,836
5,265
0
79,197
W
Gilgamesh
Kazenokyubbi
Gilgamesh
7,955
1,126
557
548
12,456
9,645
456
8,200
4,256
0
18,523
L
Baron Samedi
Royner_14
Baron Samedi
13,055
1,217
2,622
4,631
20,447
13,018
0
4,740
15,496
37,889
0
L
10,818
798
199
2,403
21,242
8,315
0
3,960
17,105
55,431
0
W
12,800
995
855
1,318
12,303
4,152
350
8,177
4,126
58,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,434
Gold Earned
38,080
184
Minions Killed
227
6
Camps Cleared
8
959,101
Distance Traveled
1,018,782
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,592
530
41
2
3
279,742
0
W
Skadi
13,363
668
92
5
3
330,833
7
W
Gilgamesh
11,842
592
30
2
1
372,286
2
L
Baron Samedi
11,030
552
45
2
0
327,066
0
L
Nox
11,812
591
98
5
3
352,293
1
W
Janus
12,875
644
105
5
4
315,663
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role