Player Matchup

Jing Wei
Jing Wei
CarmenKroll
Jing Wei
Level 148
God Stats
1W - 0L
1,464 SR
Queue Stats
17W - 6L
1,660 Elo+
Party 1
Zeus
Zeus
GoodGuyGenghis
Zeus
Level 111
God Stats
10W - 5L
1,635 SR
Queue Stats
96W - 89L
1,543 Elo+
Party 1
Khepri
Khepri
Kode_Slayer_30
Khepri
Level 124
God Stats
62W - 34L
1,689 SR
Queue Stats
183W - 179L
1,509 Elo+
Party 3
Sol
Sol
Yukki-kona
Sol
Level 137
God Stats
6W - 6L
1,642 SR
Queue Stats
75W - 88L
1,418 Elo+
Party 3
Hou Yi
Hou Yi
bloodlight21
Hou Yi
Level 128
God Stats
1W - 0L
1,541 SR
Queue Stats
19W - 9L
1,616 Elo+
Party 1
Team Averages
Level 130
1,594 SR
1,549 Elo+

VS

Team Averages
Level 99
1,531 SR
1,486 Elo+
Bastet
Bastet
AlgFire405
Bastet
Level 146
God Stats
1W - 3L
1,576 SR
Queue Stats
81W - 90L
1,505 Elo+
Party 2
Zeus
Zeus
Andypandabear9
Zeus
Level 71
God Stats
0W - 1L
1,248 SR
Queue Stats
86W - 69L
1,525 Elo+
Solo
Eset
Eset
Bczer
Eset
Level 146
God Stats
0W - 1L
1,695 SR
Queue Stats
81W - 81L
1,537 Elo+
Party 2
Neith
Neith
Neekomie
Neith
Level 63
God Stats
14W - 13L
1,487 SR
Queue Stats
367W - 354L
1,520 Elo+
Solo
Horus
Horus
ShearHorror
Horus
Level 68
God Stats
1W - 1L
1,651 SR
Queue Stats
1W - 6L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CarmenKroll
Jing Wei
20
8 / 0 / 17
13,581
1,045
32,881
11,230
6,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
14 / 3 / 16
14,392
1,107
35,882
11,150
4,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 0 / 17
12,146
934
4,941
7,236
8,106
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 1 / 14
12,437
957
11,647
14,635
8,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
20
4 / 0 / 14
12,495
961
12,872
6,135
2,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AlgFire405
Bastet
17
3 / 5 / 1
11,322
871
10,512
19,237
6,819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
0 / 9 / 4
11,345
873
11,621
19,425
11,283
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
Bczer
Eset
18
1 / 5 / 2
11,652
896
7,070
16,784
6,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Neekomie
Neith
17
0 / 4 / 2
10,653
819
11,738
17,441
6,411
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
0 / 9 / 2
10,459
805
6,573
29,409
23,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
15
32
Kills
4
4
Deaths
32
78
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bastet
AlgFire405
Bastet
3
5
1
0.7
L
0
9
4
0.22
L
Eset
Bczer
Eset
1
5
2
0.4
W
Jing Wei
CarmenKroll
Jing Wei
8
0
17
16.5
W
14
3
16
7.33
W
3
0
17
11.5
L
Neith
Neekomie
Neith
0
4
2
0.25
L
0
9
2
0.11
W
3
1
14
10
W
Hou Yi
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,223
Damage
47,514
50,386
Taken
102,296
30,109
Mitigated
54,420
13,730
Healing
10,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
AlgFire405
Bastet
10,512
2,803
0
1,006
19,237
6,819
0
9,735
9,502
0
20,922
L
11,621
956
0
575
19,425
11,283
0
10,182
9,243
49,767
0
L
Eset
Bczer
Eset
7,070
248
450
2,556
16,784
6,447
0
9,823
6,961
40,493
0
W
Jing Wei
CarmenKroll
Jing Wei
32,881
29,176
0
5,862
11,230
6,078
0
3,410
7,548
0
76,309
W
35,882
3,394
0
324
11,150
4,807
0
3,551
7,464
53,222
0
W
4,941
57
305
0
7,236
8,106
0
3,637
3,483
10,076
0
L
Neith
Neekomie
Neith
11,738
2,818
0
2,040
17,441
6,411
0
10,542
6,899
0
28,977
L
6,573
1,831
1,192
3,130
29,409
23,460
0
11,791
17,618
4,635
10,308
W
11,647
1,640
226
4,383
14,635
8,175
0
6,079
8,149
39,718
1,664
W
Hou Yi
12,872
7,700
0
2,630
6,135
2,943
0
3,576
2,517
0
31,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,051
Gold Earned
55,431
297
Minions Killed
256
9
Camps Cleared
6
1,224,289
Distance Traveled
1,103,351
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,322
871
27
2
0
268,642
1
L
Zeus
11,345
873
92
7
1
184,420
2
L
Eset
11,652
896
82
6
0
241,493
2
W
Jing Wei
13,581
1,045
114
9
6
244,721
0
W
Zeus
14,392
1,107
42
3
0
250,425
0
W
Khepri
12,146
934
12
1
0
237,480
0
L
Neith
10,653
819
38
3
3
182,609
0
L
Horus
10,459
805
17
1
2
226,187
1
W
Sol
12,437
957
81
6
1
238,253
0
W
Hou Yi
12,495
961
48
4
2
253,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role