Player Matchup

Heimdallr
Heimdallr
BelowAverage943
Heimdallr
Level 105
God Stats
18W - 11L
1,560 SR
Queue Stats
74W - 73L
1,437 Elo+
Party 3
Thoth
Thoth
IFz HunterX
Thoth
Level 22
God Stats
5W - 0L
1,838 SR
Queue Stats
15W - 20L
1,377 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Killercash10
Tsukuyomi
Level 34
God Stats
14W - 8L
1,567 SR
Queue Stats
64W - 71L
1,385 Elo+
Party 3
Bellona
Bellona
SvenKatsumi
Bellona
Level 17
God Stats
10W - 9L
1,413 SR
Queue Stats
16W - 16L
1,418 Elo+
Party 2
Cerberus
Cerberus
lFz Titere
Cerberus
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 28L
1,410 Elo+
Party 2
Team Averages
Level 57
1,576 SR
1,405 Elo+

VS

Team Averages
Level 59
1,402 SR
1,413 Elo+
Izanami
Izanami
Aelucidator
Izanami
Level 64
God Stats
2W - 5L
1,413 SR
Queue Stats
128W - 112L
1,411 Elo+
Solo
Cu Chulainn
Cu Chulainn
DogBro94
Cu Chulainn
Level 23
God Stats
5W - 17L
1,289 SR
Queue Stats
14W - 27L
1,322 Elo+
Party 1
Geb
Geb
SweetT74
Geb
Level 56
God Stats
3W - 6L
1,406 SR
Queue Stats
42W - 56L
1,378 Elo+
Party 1
Mercury
Mercury
Zombiesniper990
Mercury
Level 116
God Stats
2W - 10L
1,289 SR
Queue Stats
280W - 313L
1,483 Elo+
Party 1
Agni
Agni
pktwarrior14612
Agni
Level 35
God Stats
28W - 17L
1,611 SR
Queue Stats
56W - 64L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BelowAverage943
Heimdallr
18
21 / 2 / 6
11,928
702
21,783
16,318
6,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 6 / 5
8,183
481
3,834
9,919
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
Killercash10
Tsukuyomi
15
10 / 2 / 9
10,217
601
12,317
13,597
5,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
SvenKatsumi
Bellona
16
4 / 3 / 5
10,024
590
10,202
13,675
11,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
lFz Titere
Cerberus
13
1 / 3 / 16
9,361
551
5,517
20,640
18,257
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aelucidator
Izanami
13
1 / 7 / 2
8,413
495
11,172
13,363
2,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
DogBro94
Cu Chulainn
13
4 / 6 / 2
8,316
489
14,087
16,185
13,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 9 / 3
7,304
430
3,853
16,455
10,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 8 / 3
9,615
566
8,934
14,299
5,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 6 / 3
8,807
518
11,736
11,037
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
27
36
Kills
14
16
Deaths
36
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aelucidator
Izanami
1
7
2
0.29
W
Heimdallr
BelowAverage943
Heimdallr
21
2
6
12
L
Cu Chulainn
DogBro94
Cu Chulainn
4
6
2
0.83
W
0
6
5
0.42
W
Tsukuyomi
Killercash10
Tsukuyomi
10
2
9
7.25
W
Bellona
SvenKatsumi
Bellona
4
3
5
2.17
L
0
9
3
0.17
L
5
8
3
0.81
W
Cerberus
lFz Titere
Cerberus
1
3
16
3
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,653
Damage
49,782
74,149
Taken
71,339
44,087
Mitigated
33,237
26,855
Healing
7,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aelucidator
Izanami
11,172
7,520
0
2,225
13,363
2,050
644
707
12,653
0
52,675
W
Heimdallr
BelowAverage943
Heimdallr
21,783
12,536
0
5,334
16,318
6,463
3,000
4,254
12,019
0
79,372
L
Cu Chulainn
DogBro94
Cu Chulainn
14,087
2,974
0
2,458
16,185
13,103
549
1,887
14,298
9,731
32,918
W
3,834
286
0
2,369
9,919
2,986
0
4,981
4,938
44,658
0
W
Tsukuyomi
Killercash10
Tsukuyomi
12,317
4,777
0
3,296
13,597
5,107
0
2,321
11,163
0
47,105
W
Bellona
SvenKatsumi
Bellona
10,202
3,867
634
2,988
13,675
11,274
861
2,685
10,295
342
57,352
L
3,853
718
0
983
16,455
10,034
300
3,878
12,577
15,932
0
L
8,934
4,619
0
430
14,299
5,143
0
1,099
13,200
0
67,527
W
Cerberus
lFz Titere
Cerberus
5,517
552
4,096
8,138
20,640
18,257
228
4,590
15,806
26,342
0
L
11,736
681
0
1,660
11,037
2,907
866
2,025
9,009
53,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,713
Gold Earned
42,455
415
Minions Killed
384
0
Camps Cleared
0
1,666,165
Distance Traveled
1,574,451
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,413
495
88
5
0
355,605
2
W
Heimdallr
11,928
702
105
6
0
328,664
1
L
Cu Chulainn
8,316
489
65
4
0
305,976
2
W
Thoth
8,183
481
81
5
0
289,641
0
W
Tsukuyomi
10,217
601
77
5
0
394,479
0
W
Bellona
10,024
590
104
6
0
334,304
2
L
Geb
7,304
430
28
2
0
295,949
3
L
Mercury
9,615
566
101
6
0
334,482
6
W
Cerberus
9,361
551
48
3
0
319,077
1
L
Agni
8,807
518
102
6
0
282,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role