Player Matchup

Hercules
Hercules
Dragonborn5897
Hercules
Level 108
God Stats
0W - 3L
1,397 SR
Queue Stats
54W - 64L
1,342 Elo+
Party 1
Baron Samedi
Baron Samedi
Imario65
Baron Samedi
Level 35
God Stats
0W - 5L
1,127 SR
Queue Stats
54W - 69L
1,328 Elo+
Party 3
Sobek
Sobek
VenomWolfJT
Sobek
Level 34
God Stats
30W - 23L
1,404 SR
Queue Stats
75W - 63L
1,356 Elo+
Solo
Danzaburou
Danzaburou
rainbowkitty7
Danzaburou
Level 28
God Stats
6W - 17L
1,394 SR
Queue Stats
41W - 47L
1,287 Elo+
Party 1
Bastet
Bastet
xxxFIREEDGExxx
Bastet
Level 40
God Stats
3W - 5L
1,454 SR
Queue Stats
55W - 70L
1,331 Elo+
Party 3
Team Averages
Level 49
1,355 SR
1,329 Elo+

VS

Team Averages
Level 59
1,599 SR
1,432 Elo+
Hou Yi
Hou Yi
ELITE SWIF
Hou Yi
Level 29
God Stats
1W - 1L
1,455 SR
Queue Stats
21W - 31L
1,301 Elo+
Party 2
Chaac
Chaac
HYP_panda2003
Chaac
Level 65
God Stats
14W - 17L
1,431 SR
Queue Stats
186W - 240L
1,441 Elo+
Solo
Olorun
Olorun
vlo85
Olorun
Level 37
God Stats
1W - 0L
1,494 SR
Queue Stats
14W - 23L
1,281 Elo+
Party 2
Cliodhna
Cliodhna
wolfmidnight77
Cliodhna
Level 85
God Stats
1W - 1L
1,765 SR
Queue Stats
16W - 6L
1,683 Elo+
Solo
Odin
Odin
假装在努力
Odin
Level 80
God Stats
4W - 0L
1,848 SR
Queue Stats
259W - 313L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
5 / 7 / 5
9,349
519
12,257
18,969
10,429
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
Imario65
Baron Samedi
11
1 / 3 / 5
7,244
402
2,349
5,466
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 1 / 2
7,696
428
3,656
12,340
11,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
rainbowkitty7
Danzaburou
14
2 / 3 / 2
8,941
497
8,585
11,505
3,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
6 / 1 / 1
8,349
464
7,207
8,175
2,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ELITE SWIF
Hou Yi
16
2 / 4 / 3
9,773
543
6,875
13,541
4,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 1 / 3
10,363
576
9,084
13,440
12,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
vlo85
Olorun
17
6 / 2 / 6
10,553
586
13,973
11,947
5,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
10
3 / 4 / 2
7,623
424
2,834
8,183
2,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 5 / 4
8,674
482
3,567
13,795
8,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
15
Kills
15
15
Deaths
16
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
5
7
5
1.07
W
Hou Yi
ELITE SWIF
Hou Yi
2
4
3
0.88
W
2
1
3
3.5
L
Baron Samedi
Imario65
Baron Samedi
1
3
5
1.17
L
1
1
2
2
L
Danzaburou
rainbowkitty7
Danzaburou
2
3
2
1
W
Olorun
vlo85
Olorun
6
2
6
4.5
W
Cliodhna
3
4
2
1
L
6
1
1
6.5
W
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,054
Damage
36,333
56,455
Taken
60,906
30,408
Mitigated
32,979
17,421
Healing
21,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
12,257
4,326
0
4,647
18,969
10,429
137
7,518
11,012
0
53,182
W
Hou Yi
ELITE SWIF
Hou Yi
6,875
3,268
0
4,156
13,541
4,856
928
0
13,541
0
74,733
W
9,084
715
265
5,803
13,440
12,206
480
2,232
10,686
390
71,727
L
Baron Samedi
Imario65
Baron Samedi
2,349
305
0
702
5,466
2,111
31
1,721
3,647
19,945
0
L
3,656
255
0
4,467
12,340
11,572
79
1,845
9,627
33,624
0
L
Danzaburou
rainbowkitty7
Danzaburou
8,585
3,082
0
3,296
11,505
3,630
750
1,440
9,927
0
64,924
W
Olorun
vlo85
Olorun
13,973
8,014
476
7,248
11,947
5,174
2,800
1,199
10,748
65,583
0
W
Cliodhna
2,834
565
0
2,210
8,183
2,548
0
882
7,301
0
29,174
L
7,207
1,703
0
4,309
8,175
2,666
0
1,346
6,733
0
35,925
W
3,567
341
73
1,350
13,795
8,195
36
1,058
12,625
0
36,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,579
Gold Earned
46,986
372
Minions Killed
551
0
Camps Cleared
0
1,561,062
Distance Traveled
1,633,639
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,349
519
90
5
0
348,994
2
W
Hou Yi
9,773
543
123
7
0
309,019
6
W
Chaac
10,363
576
162
9
0
373,967
2
L
Baron Samedi
7,244
402
38
2
0
227,741
0
L
Sobek
7,696
428
46
3
0
343,777
2
L
Danzaburou
8,941
497
121
7
0
333,136
7
W
Olorun
10,553
586
136
8
0
329,639
4
W
Cliodhna
7,623
424
62
3
0
280,561
3
L
Bastet
8,349
464
77
4
0
307,414
0
W
Odin
8,674
482
68
4
0
340,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role