Player Matchup

Atlas
Atlas
DigitalDeity-
Atlas
Level 125
God Stats
13W - 19L
1,402 SR
Queue Stats
175W - 140L
1,557 Elo+
Party 1
Hachiman
Hachiman
MaIefical
Hachiman
Level 120
God Stats
16W - 12L
1,566 SR
Queue Stats
263W - 238L
1,431 Elo+
Party 1
Anubis
Anubis
RaoulHyena
Anubis
Level 103
God Stats
15W - 15L
1,464 SR
Queue Stats
139W - 139L
1,467 Elo+
Party 1
Team Averages
Level 116
1,477 SR
1,485 Elo+

VS

Team Averages
Level 106
1,571 SR
1,602 Elo+
Discordia
Discordia
Cyansor
Discordia
Level 128
God Stats
0W - 3L
1,291 SR
Queue Stats
69W - 49L
1,605 Elo+
Party 2
Cu Chulainn
Cu Chulainn
IDokueki
Cu Chulainn
Level 83
God Stats
3W - 4L
1,560 SR
Queue Stats
60W - 45L
1,539 Elo+
Party 2
Fafnir
Fafnir
Tra1lBlaz3r
Fafnir
Level 108
God Stats
0W - 1L
1,863 SR
Queue Stats
13W - 7L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 11
12,576
786
13,717
17,113
16,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
MaIefical
Hachiman
15
10 / 4 / 4
12,022
751
14,379
14,204
5,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
RaoulHyena
Anubis
15
4 / 8 / 6
11,464
717
7,803
19,426
8,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cyansor
Discordia
15
9 / 3 / 7
11,649
728
17,970
13,186
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
IDokueki
Cu Chulainn
13
2 / 8 / 8
10,012
626
7,814
15,265
6,269
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
14
5 / 8 / 9
11,151
697
16,041
16,832
13,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
40
19
Kills
16
16
Deaths
19
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Discordia
Cyansor
Discordia
9
3
7
4.17
W
5
4
11
2.63
L
Cu Chulainn
IDokueki
Cu Chulainn
2
8
8
0.75
W
Hachiman
MaIefical
Hachiman
10
4
4
3
W
Anubis
RaoulHyena
Anubis
4
8
6
0.88
L
Fafnir
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,899
Damage
41,825
50,743
Taken
45,283
29,710
Mitigated
24,294
14,040
Healing
4,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Cyansor
Discordia
17,970
1,553
0
2,003
13,186
4,084
234
7,721
5,465
43,565
0
W
13,717
4,348
166
3,855
17,113
16,494
596
12,087
5,026
34,930
0
L
Cu Chulainn
IDokueki
Cu Chulainn
7,814
1,406
180
566
15,265
6,269
191
8,148
7,117
152
30,182
W
Hachiman
MaIefical
Hachiman
14,379
5,348
0
2,910
14,204
5,147
400
8,312
5,327
0
43,148
W
Anubis
RaoulHyena
Anubis
7,803
0
0
7,109
19,426
8,069
1,184
13,341
6,085
39,785
0
L
Fafnir
16,041
6,778
0
2,247
16,832
13,941
813
6,503
10,329
26,476
2,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,062
Gold Earned
32,812
159
Minions Killed
144
5
Camps Cleared
9
760,998
Distance Traveled
697,505
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,649
728
67
4
3
247,356
3
W
Atlas
12,576
786
40
3
1
241,024
7
L
Cu Chulainn
10,012
626
53
3
3
219,959
1
W
Hachiman
12,022
751
53
3
0
265,015
3
W
Anubis
11,464
717
66
4
4
254,959
0
L
Fafnir
11,151
697
24
2
3
230,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role