Player Matchup

Zeus
Zeus
Ficsation
Zeus
Level 149
God Stats
2W - 0L
1,813 SR
Queue Stats
30W - 12L
1,704 Elo+
Party 2
Ganesha
Ganesha
LosGomez
Ganesha
Level 149
God Stats
42W - 15L
1,705 SR
Queue Stats
125W - 78L
1,570 Elo+
Party 2
Chaac
Chaac
PipMaz12
Chaac
Level 103
God Stats
1W - 0L
1,848 SR
Queue Stats
20W - 13L
1,614 Elo+
Party 2
Jormungandr
Jormungandr
SPRM Waffle
Jormungandr
Level 67
God Stats
39W - 41L
1,518 SR
Queue Stats
288W - 288L
1,466 Elo+
Solo
Nu Wa
Nu Wa
gorafael1
Nu Wa
Level 160
God Stats
48W - 42L
1,602 SR
Queue Stats
329W - 283L
1,524 Elo+
Party 2
Team Averages
Level 126
1,697 SR
1,576 Elo+

VS

Team Averages
Level 98
1,642 SR
1,604 Elo+
Baron Samedi
Baron Samedi
Cipher_ray543
Baron Samedi
Level 109
God Stats
7W - 10L
1,566 SR
Queue Stats
439W - 442L
1,451 Elo+
Solo
Erlang Shen
Erlang Shen
InvictusLrT
Erlang Shen
Level 128
God Stats
4W - 4L
1,756 SR
Queue Stats
115W - 65L
1,659 Elo+
Party 1
Kukulkan
Kukulkan
Justin1111l
Kukulkan
Level 73
God Stats
40W - 10L
1,820 SR
Queue Stats
53W - 15L
1,683 Elo+
Party 1
Yemoja
Yemoja
findaddy17
Yemoja
Level 57
God Stats
21W - 13L
1,718 SR
Queue Stats
87W - 58L
1,597 Elo+
Party 1
Charybdis
Charybdis
oJellyjokero
Charybdis
Level 122
God Stats
0W - 1L
1,350 SR
Queue Stats
553W - 348L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
4 / 0 / 7
8,983
1,123
13,533
3,494
991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
LosGomez
Ganesha
14
0 / 1 / 11
7,969
996
4,158
6,076
6,614
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
PipMaz12
Chaac
14
0 / 2 / 9
7,686
961
9,245
9,465
7,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
SPRM Waffle
Jormungandr
15
5 / 1 / 5
8,902
1,113
6,208
9,622
8,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
gorafael1
Nu Wa
14
2 / 0 / 8
8,372
1,047
6,714
1,725
625
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

312

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cipher_ray543
Baron Samedi
14
3 / 1 / 1
8,085
1,011
6,099
6,424
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
InvictusLrT
Erlang Shen
14
1 / 3 / 3
7,917
990
5,955
12,200
6,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Justin1111l
Kukulkan
14
0 / 2 / 3
7,579
947
7,132
7,540
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
findaddy17
Yemoja
14
0 / 2 / 4
7,617
952
1,286
9,480
9,310
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
oJellyjokero
Charybdis
13
0 / 3 / 2
7,331
916
4,254
6,181
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
11
Kills
4
4
Deaths
11
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Cipher_ray543
Baron Samedi
3
1
1
3.5
W
Zeus
4
0
7
7.5
L
Erlang Shen
InvictusLrT
Erlang Shen
1
3
3
0.83
L
Kukulkan
Justin1111l
Kukulkan
0
2
3
0.75
W
Ganesha
LosGomez
Ganesha
0
1
11
5.5
W
Chaac
PipMaz12
Chaac
0
2
9
2.25
W
Jormungandr
SPRM Waffle
Jormungandr
5
1
5
7.5
L
Yemoja
findaddy17
Yemoja
0
2
4
1
W
Nu Wa
gorafael1
Nu Wa
2
0
8
6
L
Charybdis
oJellyjokero
Charybdis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,858
Damage
24,726
30,382
Taken
41,825
23,581
Mitigated
23,672
5,246
Healing
7,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Cipher_ray543
Baron Samedi
6,099
137
1,038
669
6,424
3,158
0
3,942
2,198
20,502
0
W
Zeus
13,533
552
142
1,973
3,494
991
0
1,078
2,416
32,569
0
L
Erlang Shen
InvictusLrT
Erlang Shen
5,955
3,264
0
524
12,200
6,346
0
9,347
2,414
0
18,497
L
Kukulkan
Justin1111l
Kukulkan
7,132
139
0
59
7,540
2,698
0
5,791
1,556
36,267
0
W
Ganesha
LosGomez
Ganesha
4,158
0
326
515
6,076
6,614
0
3,839
2,105
20,606
0
W
Chaac
PipMaz12
Chaac
9,245
839
0
1,675
9,465
7,230
0
4,481
4,984
0
14,639
W
Jormungandr
SPRM Waffle
Jormungandr
6,208
1,945
0
379
9,622
8,121
0
4,271
5,351
16,625
0
L
Yemoja
findaddy17
Yemoja
1,286
264
3,357
860
9,480
9,310
0
6,815
2,405
5,554
0
W
Nu Wa
gorafael1
Nu Wa
6,714
1,050
0
236
1,725
625
0
848
877
25,699
0
L
Charybdis
oJellyjokero
Charybdis
4,254
1,470
0
604
6,181
2,160
0
3,912
1,941
0
14,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,912
Gold Earned
38,529
172
Minions Killed
168
6
Camps Cleared
6
848,023
Distance Traveled
750,044
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,085
1,011
39
5
0
161,093
2
W
Zeus
8,983
1,123
69
9
3
170,843
1
L
Erlang Shen
7,917
990
18
2
1
169,576
0
L
Kukulkan
7,579
947
75
9
1
146,054
1
W
Ganesha
7,969
996
0
0
0
166,004
0
W
Chaac
7,686
961
17
2
1
166,742
0
W
Jormungandr
8,902
1,113
35
4
0
175,171
3
L
Yemoja
7,617
952
5
1
0
148,038
0
W
Nu Wa
8,372
1,047
51
6
2
169,263
2
L
Charybdis
7,331
916
31
4
4
125,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role