Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KRATOSlml
Morgan Le Fay
Level 97
God Stats
9W - 6L
1,551 SR
Queue Stats
22W - 12L
1,459 Elo+
Solo
Achilles
Achilles
TerrorLordDeath
Achilles
Level 155
God Stats
7W - 7L
1,463 SR
Queue Stats
79W - 92L
1,334 Elo+
Party 2
Charybdis
Charybdis
TrueDevilSlicer
Charybdis
Level 156
God Stats
7W - 14L
1,434 SR
Queue Stats
102W - 123L
1,335 Elo+
Party 2
Zhong Kui
Zhong Kui
gabrielfragale20
Zhong Kui
Level 87
God Stats
2W - 0L
1,512 SR
Queue Stats
14W - 10L
1,464 Elo+
Solo
Team Averages
Level 123
1,492 SR
1,418 Elo+

VS

Team Averages
Level 103
1,545 SR
1,434 Elo+
Atlas
Atlas
AndyTrudell
Atlas
Level 102
God Stats
0W - 2L
1,501 SR
Queue Stats
1W - 4L
1,418 Elo+
Party 1
Chang'e
Chang'e
Kaseyyyyyyy
Chang'e
Level 81
God Stats
0W - 1L
1,589 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
SetoKaiba78445
Ra
Level 109
God Stats
4W - 5L
1,561 SR
Queue Stats
125W - 122L
1,373 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dabuckk
Ah Muzen Cab
Level 109
God Stats
0W - 3L
1,384 SR
Queue Stats
21W - 28L
1,428 Elo+
Party 1
Thor
Thor
fooop96
Thor
Level 112
God Stats
4W - 1L
1,690 SR
Queue Stats
142W - 155L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
3 / 1 / 15
10,399
743
10,971
17,583
12,768
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
KRATOSlml
Morgan Le Fay
17
4 / 2 / 11
10,831
774
12,812
9,316
3,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
17
12 / 2 / 5
12,461
890
12,264
19,305
23,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
TrueDevilSlicer
Charybdis
17
2 / 0 / 11
10,208
729
6,208
8,712
3,058
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
18
3 / 2 / 16
11,218
801
21,992
16,880
10,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
8,276
591
9,233
18,562
19,454
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
Kaseyyyyyyy
Chang'e
15
0 / 5 / 3
7,940
567
7,440
11,958
4,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 3 / 2
8,866
633
9,925
10,118
4,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
dabuckk
Ah Muzen Cab
16
3 / 4 / 2
10,092
721
15,707
15,274
6,480
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
fooop96
Thor
15
2 / 8 / 4
9,245
660
6,479
15,662
6,821
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
21
24
Kills
7
7
Deaths
24
58
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
15
10.5
L
1
4
3
0.63
W
Morgan Le Fay
KRATOSlml
Morgan Le Fay
4
2
11
4.75
L
Chang'e
Kaseyyyyyyy
Chang'e
0
5
3
0.3
L
1
3
2
0.67
W
Achilles
12
2
5
7.25
W
Charybdis
TrueDevilSlicer
Charybdis
2
0
11
7.5
L
Ah Muzen Cab
dabuckk
Ah Muzen Cab
3
4
2
1
L
Thor
fooop96
Thor
2
8
4
0.5
W
Zhong Kui
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,247
Damage
48,784
71,796
Taken
71,574
52,769
Mitigated
41,983
20,178
Healing
14,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,971
277
511
4,787
17,583
12,768
88
7,385
10,028
24,815
0
L
9,233
3,359
0
2,462
18,562
19,454
1
12,370
5,737
24,473
0
W
Morgan Le Fay
KRATOSlml
Morgan Le Fay
12,812
1,270
0
1,226
9,316
3,338
506
3,427
5,823
42,314
0
L
Chang'e
Kaseyyyyyyy
Chang'e
7,440
646
2,826
3,544
11,958
4,490
0
7,818
3,898
24,669
0
L
9,925
456
707
1,296
10,118
4,738
0
6,840
2,917
45,373
0
W
Achilles
12,264
2,390
259
2,602
19,305
23,426
667
4,977
14,205
5,446
18,199
W
Charybdis
TrueDevilSlicer
Charybdis
6,208
3,215
0
1,878
8,712
3,058
5,671
2,860
5,818
0
37,030
L
Ah Muzen Cab
dabuckk
Ah Muzen Cab
15,707
7,264
0
3,422
15,274
6,480
33
10,655
4,076
0
41,319
L
Thor
fooop96
Thor
6,479
541
0
400
15,662
6,821
0
9,587
5,630
0
20,187
W
Zhong Kui
21,992
2,678
1,203
7,712
16,880
10,179
0
7,877
8,727
58,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,117
Gold Earned
44,419
334
Minions Killed
287
9
Camps Cleared
8
1,335,176
Distance Traveled
1,224,824
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,399
743
31
2
0
293,073
0
L
Atlas
8,276
591
33
2
2
244,130
0
W
Morgan Le Fay
10,831
774
91
7
0
276,804
2
L
Chang'e
7,940
567
47
3
0
257,140
1
L
Ra
8,866
633
98
7
2
253,121
0
W
Achilles
12,461
890
39
3
0
273,101
2
W
Charybdis
10,208
729
83
6
2
238,067
0
L
Ah Muzen Cab
10,092
721
79
6
1
242,811
0
L
Thor
9,245
660
30
2
3
227,622
3
W
Zhong Kui
11,218
801
90
6
7
254,131
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role