Player Matchup

Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Impulsive Aim
Izanami
Level 106
God Stats
0W - 1L
1,443 SR
Queue Stats
35W - 38L
1,494 Elo+
Party 2
Ares
Ares
SpaceNarwhal 4
Ares
Level 71
God Stats
2W - 2L
1,537 SR
Queue Stats
29W - 39L
1,415 Elo+
Party 2
Hel
Hel
XxALbinOxKitenS
Hel
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 51L
1,530 Elo+
Party 2
Hades
Hades
vJink
Hades
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,482 Elo+
Party 2
Team Averages
Level 113
1,496 SR
1,484 Elo+

VS

Team Averages
Level 127
1,524 SR
1,384 Elo+
Apollo
Apollo
Clewis55
Apollo
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,433 Elo+
Party 1
Neith
Neith
DaeNatt
Neith
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,463 Elo+
Party 1
Chernobog
Chernobog
Dudes McGee
Chernobog
Level 151
God Stats
1W - 2L
1,202 SR
Queue Stats
117W - 127L
1,482 Elo+
Solo
Aphrodite
Aphrodite
MasterSedz
Aphrodite
Level 138
God Stats
2W - 0L
1,790 SR
Queue Stats
9W - 12L
1,394 Elo+
Party 1
Sun Wukong
Sun Wukong
TunaYoshi
Sun Wukong
Level 124
God Stats
1W - 0L
1,626 SR
Queue Stats
2W - 5L
1,148 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
2 / 5 / 6
11,849
697
19,806
23,247
31,246
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
18
1 / 3 / 6
10,875
640
26,502
21,933
11,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
2 / 3 / 3
11,285
664
10,704
26,357
32,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 4 / 6
10,923
643
14,681
20,701
12,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
vJink
Hades
17
3 / 6 / 6
11,048
650
8,991
18,721
23,929
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Clewis55
Apollo
17
2 / 5 / 10
11,080
652
12,784
16,876
8,044
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
DaeNatt
Neith
19
2 / 2 / 15
11,575
681
22,294
18,654
9,431
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
Dudes McGee
Chernobog
19
4 / 3 / 9
11,427
672
12,539
10,063
4,697
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
MasterSedz
Aphrodite
20
7 / 1 / 11
12,750
750
22,356
22,442
15,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TunaYoshi
Sun Wukong
20
6 / 1 / 13
11,897
700
29,812
27,085
33,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
79
10
Kills
21
21
Deaths
12
27
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
5
6
1
W
Apollo
Clewis55
Apollo
2
5
10
1.4
W
Neith
DaeNatt
Neith
2
2
15
4.75
W
Chernobog
Dudes McGee
Chernobog
4
3
9
2.83
L
Izanami
1
3
6
1.33
W
Aphrodite
MasterSedz
Aphrodite
7
1
11
12.5
L
2
3
3
1.17
W
Sun Wukong
TunaYoshi
Sun Wukong
6
1
13
12.5
L
2
4
6
1.25
L
Hades
vJink
Hades
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,684
Damage
99,785
110,959
Taken
95,120
111,060
Mitigated
70,752
46,346
Healing
59,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
19,806
3,601
5,631
6,976
23,247
31,246
296
4,785
17,630
358
44,846
W
Apollo
Clewis55
Apollo
12,784
4,866
1,048
3,441
16,876
8,044
1,377
6,131
10,745
0
25,335
W
Neith
DaeNatt
Neith
22,294
7,952
2,772
5,967
18,654
9,431
2,234
5,826
12,828
0
53,359
W
Chernobog
Dudes McGee
Chernobog
12,539
4,934
1,741
2,037
10,063
4,697
1,388
2,523
7,540
0
28,994
L
Izanami
26,502
9,615
1,660
3,999
21,933
11,534
583
4,021
17,321
0
68,306
W
Aphrodite
MasterSedz
Aphrodite
22,356
3,171
19,631
15,284
22,442
15,279
386
7,912
14,530
51,323
0
L
10,704
85
1,021
4,011
26,357
32,298
331
6,711
19,013
18,061
0
W
Sun Wukong
TunaYoshi
Sun Wukong
29,812
5,098
2,038
5,941
27,085
33,301
77
12,342
13,959
0
38,898
L
14,681
746
10,335
8,238
20,701
12,053
151
4,080
16,102
22,747
0
L
Hades
vJink
Hades
8,991
81
1,981
2,494
18,721
23,929
351
2,759
15,603
14,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,980
Gold Earned
58,729
188
Minions Killed
202
0
Camps Cleared
0
1,486,825
Distance Traveled
1,618,041
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,849
697
52
3
0
276,792
8
W
Apollo
11,080
652
27
2
0
266,082
0
W
Neith
11,575
681
56
3
0
319,838
1
W
Chernobog
11,427
672
33
2
0
287,947
9
L
Izanami
10,875
640
89
5
0
281,713
3
W
Aphrodite
12,750
750
74
4
0
360,449
1
L
Ares
11,285
664
16
1
0
331,347
0
W
Sun Wukong
11,897
700
12
1
0
383,725
3
L
Hel
10,923
643
20
1
0
296,750
0
L
Hades
11,048
650
11
1
0
300,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role