Player Matchup

Yemoja
Yemoja
Bookworm95
Yemoja
Level 49
God Stats
0W - 3L
1,271 SR
Queue Stats
13W - 16L
1,445 Elo+
Party 1
Ares
Ares
Darkpolarbear04
Ares
Level 3
God Stats
3W - 3L
1,682 SR
Queue Stats
3W - 3L
1,675 Elo+
Party 1
Skadi
Skadi
Deathbeaver
Skadi
Level 15
God Stats
1W - 3L
1,330 SR
Queue Stats
3W - 8L
1,206 Elo+
Party 1
Thor
Thor
Solanel
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,226 Elo+
Party 1
Tyr
Tyr
klunky1234
Tyr
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,425 Elo+
Party 1
Team Averages
Level 34
1,456 SR
1,395 Elo+

VS

Team Averages
Level 85
1,767 SR
1,656 Elo+
Ares
Ares
Atlo
Ares
Level 35
God Stats
47W - 17L
1,766 SR
Queue Stats
247W - 122L
1,687 Elo+
Party 2
Gilgamesh
Gilgamesh
MacDaddyMyles
Gilgamesh
Level 111
God Stats
13W - 1L
1,810 SR
Queue Stats
266W - 111L
1,701 Elo+
Party 2
Cliodhna
Cliodhna
Torrukz
Cliodhna
Level 114
God Stats
16W - 1L
2,022 SR
Queue Stats
357W - 177L
1,691 Elo+
Party 2
Zhong Kui
Zhong Kui
Un4Given80
Zhong Kui
Level 145
God Stats
17W - 9L
1,739 SR
Queue Stats
196W - 211L
1,526 Elo+
Solo
Poseidon
Poseidon
lobbyforyou
Poseidon
Level 21
God Stats
6W - 2L
1,500 SR
Queue Stats
59W - 23L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bookworm95
Yemoja
17
0 / 2 / 8
9,951
995
2,950
10,996
10,608
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
2 / 8 / 4
10,320
1,032
6,965
25,613
17,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
4 / 11 / 5
10,586
1,059
12,852
20,648
9,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
Solanel
Thor
16
3 / 8 / 5
10,617
1,062
13,094
17,280
7,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 7 / 7
10,042
1,004
12,963
19,145
14,200
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

40

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Atlo
Ares
18
6 / 1 / 25
11,933
1,193
7,723
12,268
15,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
MacDaddyMyles
Gilgamesh
18
5 / 2 / 25
11,015
1,102
19,246
15,587
14,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cliodhna
Torrukz
Cliodhna
18
13 / 3 / 21
12,756
1,276
24,865
12,369
5,875
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
Un4Given80
Zhong Kui
18
2 / 3 / 22
10,582
1,058
16,081
9,723
6,715
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
lobbyforyou
Poseidon
18
10 / 2 / 21
12,458
1,246
19,137
5,618
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
150
11
Kills
36
36
Deaths
11
29
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Ares
Atlo
Ares
6
1
25
18.5
L
Yemoja
Bookworm95
Yemoja
0
2
8
2
L
2
8
4
0.5
L
4
11
5
0.59
W
Gilgamesh
MacDaddyMyles
Gilgamesh
5
2
25
8.75
L
Thor
Solanel
Thor
3
8
5
0.69
W
Cliodhna
Torrukz
Cliodhna
13
3
21
7.83
W
Zhong Kui
Un4Given80
Zhong Kui
2
3
22
4.33
L
2
7
7
0.79
W
Poseidon
lobbyforyou
Poseidon
10
2
21
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,824
Damage
87,052
93,682
Taken
55,565
59,053
Mitigated
45,166
13,359
Healing
7,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Atlo
Ares
7,723
429
0
1,200
12,268
15,332
0
2,944
9,218
10,762
0
L
Yemoja
Bookworm95
Yemoja
2,950
1,362
6,639
1,456
10,996
10,608
0
5,147
5,849
19,116
0
L
6,965
860
1,725
1,069
25,613
17,238
0
12,187
13,426
18,943
0
L
12,852
6,475
0
1,483
20,648
9,888
0
7,888
12,760
0
29,201
W
Gilgamesh
MacDaddyMyles
Gilgamesh
19,246
5,622
0
1,300
15,587
14,623
0
2,750
12,837
3,581
26,596
L
Thor
Solanel
Thor
13,094
3,421
0
141
17,280
7,119
0
9,413
7,867
0
28,286
W
Cliodhna
Torrukz
Cliodhna
24,865
2,995
0
1,773
12,369
5,875
0
2,263
10,106
0
40,653
W
Zhong Kui
Un4Given80
Zhong Kui
16,081
849
0
2,600
9,723
6,715
0
1,396
8,327
37,761
0
L
12,963
3,604
0
846
19,145
14,200
0
9,768
9,377
0
26,956
W
Poseidon
lobbyforyou
Poseidon
19,137
1,327
0
612
5,618
2,621
0
562
5,056
48,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,516
Gold Earned
58,744
147
Minions Killed
186
5
Camps Cleared
7
869,487
Distance Traveled
1,017,264
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,933
1,193
1
0
0
191,924
0
L
Yemoja
9,951
995
36
4
0
162,708
0
L
Ares
10,320
1,032
13
1
1
174,954
0
L
Skadi
10,586
1,059
22
2
1
135,823
0
W
Gilgamesh
11,015
1,102
15
2
1
222,683
0
L
Thor
10,617
1,062
37
4
3
183,834
0
W
Cliodhna
12,756
1,276
30
3
3
210,285
0
W
Zhong Kui
10,582
1,058
57
6
1
197,130
1
L
Tyr
10,042
1,004
39
4
0
212,168
0
W
Poseidon
12,458
1,246
83
8
2
195,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role