Player Matchup

Chang'e
Chang'e
EdouardM7
Chang'e
Level 26
God Stats
1W - 1L
1,520 SR
Queue Stats
22W - 37L
1,342 Elo+
Solo
Cernunnos
Cernunnos
Moreau95
Cernunnos
Level 61
God Stats
1W - 1L
1,715 SR
Queue Stats
79W - 81L
1,424 Elo+
Party 2
Xing Tian
Xing Tian
Mytau
Xing Tian
Level 60
God Stats
4W - 1L
1,621 SR
Queue Stats
130W - 120L
1,388 Elo+
Party 3
Artio
Artio
bokobinbabu
Artio
Level 71
God Stats
7W - 11L
1,512 SR
Queue Stats
228W - 262L
1,290 Elo+
Party 3
Bacchus
Bacchus
notjordansdad
Bacchus
Level 128
God Stats
0W - 1L
1,491 SR
Queue Stats
132W - 148L
1,426 Elo+
Party 2
Team Averages
Level 69
1,572 SR
1,374 Elo+

VS

Team Averages
Level 91
1,447 SR
1,356 Elo+
Ymir
Ymir
Bieelefeld66
Ymir
Level 18
God Stats
1W - 0L
1,261 SR
Queue Stats
10W - 28L
1,182 Elo+
Solo
Charybdis
Charybdis
Dark2Lite9656
Charybdis
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 47L
1,376 Elo+
Solo
Sun Wukong
Sun Wukong
DumbMouse1556
Sun Wukong
Level 141
God Stats
2W - 1L
1,493 SR
Queue Stats
152W - 181L
1,373 Elo+
Solo
Chang'e
Chang'e
black_king1
Chang'e
Level 149
God Stats
3W - 3L
1,496 SR
Queue Stats
625W - 618L
1,443 Elo+
Party 1
Agni
Agni
nu_gamer08
Agni
Level 65
God Stats
2W - 1L
1,485 SR
Queue Stats
100W - 91L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EdouardM7
Chang'e
20
5 / 4 / 15
12,245
720
15,772
16,621
12,520
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
Moreau95
Cernunnos
20
5 / 2 / 11
12,066
710
22,353
16,696
9,040
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Mytau
Xing Tian
20
5 / 4 / 13
11,952
703
15,792
24,549
33,600
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 7 / 17
11,000
647
12,643
25,637
19,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
19
7 / 6 / 13
11,965
704
22,389
29,846
46,045
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 18
11,232
661
7,803
24,383
22,409
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Dark2Lite9656
Charybdis
20
4 / 6 / 16
12,882
758
25,705
18,470
8,124
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
DumbMouse1556
Sun Wukong
20
7 / 2 / 14
12,895
759
16,940
22,834
29,626
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
black_king1
Chang'e
20
8 / 5 / 14
13,292
782
21,271
19,398
14,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 6 / 10
11,298
665
15,462
16,815
6,688
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
95
24
Kills
23
23
Deaths
24
69
Assists
72
Player
Kills
Deaths
Assists
KDA
W
0
5
18
1.8
W
Charybdis
Dark2Lite9656
Charybdis
4
6
16
2
W
Sun Wukong
DumbMouse1556
Sun Wukong
7
2
14
7
L
Chang'e
EdouardM7
Chang'e
5
4
15
3.13
L
Cernunnos
Moreau95
Cernunnos
5
2
11
5.25
L
Xing Tian
Mytau
Xing Tian
5
4
13
2.88
W
Chang'e
black_king1
Chang'e
8
5
14
3
L
2
7
17
1.5
L
Bacchus
7
6
13
2.25
W
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,949
Damage
87,181
113,349
Taken
101,900
121,073
Mitigated
80,929
55,456
Healing
44,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,803
1,472
3,813
4,095
24,383
22,409
661
14,995
9,135
17,802
0
W
Charybdis
Dark2Lite9656
Charybdis
25,705
8,970
1,756
2,807
18,470
8,124
2,260
12,397
5,799
0
48,428
W
Sun Wukong
DumbMouse1556
Sun Wukong
16,940
3,754
2,549
4,097
22,834
29,626
827
13,486
8,724
0
39,058
L
Chang'e
EdouardM7
Chang'e
15,772
1,176
12,657
5,603
16,621
12,520
918
8,332
8,289
38,336
0
L
Cernunnos
Moreau95
Cernunnos
22,353
8,052
2,589
5,438
16,696
9,040
1,808
8,290
8,406
0
52,254
L
Xing Tian
Mytau
Xing Tian
15,792
752
2,862
1,880
24,549
33,600
0
7,960
16,589
30,867
0
W
Chang'e
black_king1
Chang'e
21,271
917
13,261
8,002
19,398
14,082
1,415
11,341
7,844
40,403
0
L
12,643
1,259
6,710
7,477
25,637
19,868
693
8,182
17,455
23,437
0
L
Bacchus
22,389
2,000
4,831
5,409
29,846
46,045
696
11,772
18,074
30,322
0
W
15,462
1,028
1,622
2,043
16,815
6,688
852
12,699
3,802
27,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,228
Gold Earned
61,599
183
Minions Killed
164
0
Camps Cleared
0
1,479,564
Distance Traveled
1,465,304
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,232
661
25
1
0
267,597
4
W
Charybdis
12,882
758
45
3
0
259,673
0
W
Sun Wukong
12,895
759
31
2
0
342,542
0
L
Chang'e
12,245
720
48
3
0
301,539
0
L
Cernunnos
12,066
710
68
4
0
298,818
0
L
Xing Tian
11,952
703
26
2
0
311,081
0
W
Chang'e
13,292
782
32
2
0
288,432
4
L
Artio
11,000
647
23
1
0
264,960
0
L
Bacchus
11,965
704
18
1
0
303,166
1
W
Agni
11,298
665
31
2
0
307,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role