Player Matchup

Bastet
Bastet
HELL0M0T0
Bastet
Level 88
God Stats
3W - 0L
1,223 SR
Queue Stats
59W - 40L
1,576 Elo+
Party 2
Hera
Hera
Shri02
Hera
Level 102
God Stats
1W - 0L
1,539 SR
Queue Stats
57W - 57L
1,542 Elo+
Party 2
Ganesha
Ganesha
ted42069
Ganesha
Level 18
God Stats
3W - 5L
1,485 SR
Queue Stats
11W - 11L
1,425 Elo+
Party 2
Team Averages
Level 69
1,416 SR
1,514 Elo+

VS

Team Averages
Level 81
1,314 SR
1,398 Elo+
Mulan
Mulan
ByGomez360
Mulan
Level 145
God Stats
0W - 1L
1,280 SR
Queue Stats
34W - 27L
1,591 Elo+
Solo
Cupid
Cupid
dshiznit69
Cupid
Level 10
God Stats
0W - 2L
1,229 SR
Queue Stats
3W - 5L
1,201 Elo+
Party 1
Nox
Nox
iSwelly627
Nox
Level 89
God Stats
2W - 5L
1,431 SR
Queue Stats
130W - 154L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
HELL0M0T0
Bastet
12
6 / 0 / 5
7,603
760
6,204
4,957
1,756
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
Shri02
Hera
11
5 / 1 / 5
7,728
773
8,219
4,047
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
ted42069
Ganesha
11
0 / 0 / 10
7,575
758
1,092
4,153
3,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
8
0 / 3 / 1
5,558
556
2,851
5,953
3,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
9
0 / 4 / 1
5,872
587
2,346
7,228
2,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 4 / 0
5,938
594
2,899
5,985
2,081
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mulan
0
3
1
0.17
W
Bastet
HELL0M0T0
Bastet
6
0
5
8.5
W
Hera
Shri02
Hera
5
1
5
7.5
L
Cupid
0
4
1
0.13
L
1
4
0
0.25
W
Ganesha
ted42069
Ganesha
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,515
Damage
8,096
13,157
Taken
19,166
6,521
Mitigated
7,938
4,208
Healing
2,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
2,851
485
0
810
5,953
3,584
0
3,022
2,705
0
11,723
W
Bastet
HELL0M0T0
Bastet
6,204
1,420
0
1,581
4,957
1,756
702
1,525
3,302
0
21,402
W
Hera
Shri02
Hera
8,219
1,788
0
490
4,047
1,433
1,307
855
3,122
35,117
0
L
Cupid
2,346
1,177
274
622
7,228
2,273
0
2,836
4,218
0
12,614
L
2,899
510
390
509
5,985
2,081
0
2,964
2,824
17,500
0
W
Ganesha
ted42069
Ganesha
1,092
73
462
1,675
4,153
3,332
296
1,054
3,030
6,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,906
Gold Earned
17,368
112
Minions Killed
98
7
Camps Cleared
2
582,379
Distance Traveled
497,784
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,558
556
23
2
0
159,368
3
W
Bastet
7,603
760
33
3
4
209,577
5
W
Hera
7,728
773
79
8
3
183,348
4
L
Cupid
5,872
587
43
4
2
165,259
0
L
Nox
5,938
594
32
3
0
173,157
2
W
Ganesha
7,575
758
0
0
0
189,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role