Player Matchup

Odin
Odin
 
Odin
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Squeemo
Medusa
Level 146
God Stats
7W - 6L
1,798 SR
Queue Stats
129W - 129L
1,632 Elo+
Party 1
Freya
Freya
WeeWooMoo
Freya
Level 109
God Stats
4W - 2L
1,672 SR
Queue Stats
329W - 322L
1,543 Elo+
Party 1
Horus
Horus
smittyboy135
Horus
Level 124
God Stats
2W - 3L
1,717 SR
Queue Stats
590W - 551L
1,541 Elo+
Party 1
Hun Batz
Hun Batz
steelbaggage
Hun Batz
Level 52
God Stats
4W - 5L
1,571 SR
Queue Stats
188W - 165L
1,641 Elo+
Party 1
Team Averages
Level 101
1,652 SR
1,572 Elo+

VS

Team Averages
Level 119
1,629 SR
1,639 Elo+
Baron Samedi
Baron Samedi
HoverCat1
Baron Samedi
Level 126
God Stats
21W - 9L
1,719 SR
Queue Stats
140W - 115L
1,661 Elo+
Party 2
Neith
Neith
JonOssim
Neith
Level 65
God Stats
5W - 3L
1,657 SR
Queue Stats
328W - 322L
1,582 Elo+
Solo
Ravana
Ravana
KraljBoskovic
Ravana
Level 126
God Stats
13W - 10L
1,566 SR
Queue Stats
817W - 780L
1,611 Elo+
Solo
Cerberus
Cerberus
SPQRMayhem
Cerberus
Level 156
God Stats
13W - 11L
1,522 SR
Queue Stats
609W - 571L
1,654 Elo+
Party 2
Anubis
Anubis
Shaems
Anubis
Level 123
God Stats
18W - 8L
1,680 SR
Queue Stats
163W - 132L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 4 / 0
4,675
468
819
5,376
1,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Squeemo
Medusa
9
3 / 2 / 0
5,649
565
4,752
4,790
861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
WeeWooMoo
Freya
8
0 / 3 / 0
4,379
438
3,020
5,382
1,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 5 / 0
4,324
432
1,390
9,723
4,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
steelbaggage
Hun Batz
10
0 / 1 / 1
5,463
546
1,952
4,262
1,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HoverCat1
Baron Samedi
10
3 / 0 / 3
5,442
544
3,827
4,507
1,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
JonOssim
Neith
11
3 / 0 / 4
6,092
609
5,497
4,538
1,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 0 / 2
5,945
595
2,935
3,761
1,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
SPQRMayhem
Cerberus
11
7 / 0 / 0
6,960
696
4,459
4,372
2,711
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Anubis
Shaems
Anubis
10
0 / 3 / 4
5,719
572
3,096
5,351
1,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
15
15
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
4
0
0
W
Baron Samedi
HoverCat1
Baron Samedi
3
0
3
4.5
W
Neith
JonOssim
Neith
3
0
4
5
W
2
0
2
3
W
Cerberus
SPQRMayhem
Cerberus
7
0
0
7
W
Anubis
Shaems
Anubis
0
3
4
0.67
L
Medusa
Squeemo
Medusa
3
2
0
1.5
L
Freya
WeeWooMoo
Freya
0
3
0
0
L
0
5
0
0
L
Hun Batz
steelbaggage
Hun Batz
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,933
Damage
19,814
29,533
Taken
22,529
9,583
Mitigated
8,891
8,006
Healing
13,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
819
307
0
625
5,376
1,877
0
2,609
2,767
0
16,795
W
Baron Samedi
HoverCat1
Baron Samedi
3,827
568
712
2,617
4,507
1,703
272
827
3,680
25,230
0
W
Neith
JonOssim
Neith
5,497
3,684
0
2,773
4,538
1,338
631
1,452
3,086
0
34,366
W
2,935
707
0
2,024
3,761
1,230
0
116
3,611
0
30,994
W
Cerberus
SPQRMayhem
Cerberus
4,459
426
0
2,796
4,372
2,711
420
167
4,027
35,287
0
W
Anubis
Shaems
Anubis
3,096
397
0
2,342
5,351
1,909
0
0
5,351
27,571
0
L
Medusa
Squeemo
Medusa
4,752
2,018
0
1,394
4,790
861
0
2,746
2,044
0
32,500
L
Freya
WeeWooMoo
Freya
3,020
977
0
1,431
5,382
1,506
0
2,093
3,289
23,202
2,850
L
1,390
894
554
2,216
9,723
4,233
0
3,228
6,495
0
10,297
L
Hun Batz
steelbaggage
Hun Batz
1,952
717
0
1,786
4,262
1,106
0
706
3,556
0
31,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,490
Gold Earned
30,158
242
Minions Killed
364
0
Camps Cleared
0
932,386
Distance Traveled
949,215
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,675
468
42
4
0
187,478
5
W
Baron Samedi
5,442
544
42
4
0
178,556
2
W
Neith
6,092
609
84
8
0
158,477
0
W
Ravana
5,945
595
75
8
0
220,154
4
W
Cerberus
6,960
696
103
10
0
201,931
3
W
Anubis
5,719
572
60
6
0
190,097
3
L
Medusa
5,649
565
63
6
0
197,423
1
L
Freya
4,379
438
43
4
0
172,852
0
L
Horus
4,324
432
16
2
0
165,936
0
L
Hun Batz
5,463
546
78
8
0
208,697
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role