Player Matchup

Tiamat
Tiamat
Conseqq6575
Tiamat
Level 23
God Stats
1W - 3L
1,625 SR
Queue Stats
2W - 8L
1,176 Elo+
Party 2
Neith
Neith
iGotAshyLips
Neith
Level 57
God Stats
0W - 3L
1,351 SR
Queue Stats
5W - 8L
1,300 Elo+
Party 2
Cthulhu
Cthulhu
xSiiNxGajeel
Cthulhu
Level 57
God Stats
0W - 1L
1,711 SR
Queue Stats
1W - 3L
1,591 Elo+
Party 2
Team Averages
Level 46
1,562 SR
1,355 Elo+

VS

Team Averages
Level 92
1,323 SR
1,292 Elo+
Hou Yi
Hou Yi
CraiGrenadier369
Hou Yi
Level 89
God Stats
2W - 0L
1,334 SR
Queue Stats
9W - 12L
1,395 Elo+
Solo
Chang'e
Chang'e
Venurd
Chang'e
Level 84
God Stats
5W - 5L
1,323 SR
Queue Stats
207W - 322L
1,243 Elo+
Party 1
Vamana
Vamana
tictic93
Vamana
Level 104
God Stats
1W - 1L
1,312 SR
Queue Stats
210W - 330L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
7 / 5 / 8
13,428
671
16,327
20,334
18,360
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 7 / 11
12,242
612
17,457
18,906
6,773
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
xSiiNxGajeel
Cthulhu
17
8 / 4 / 7
13,818
691
22,528
31,112
30,851
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 5
13,765
688
20,733
23,222
9,749
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Venurd
Chang'e
15
1 / 4 / 8
12,071
604
18,727
21,479
12,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Vamana
tictic93
Vamana
17
7 / 10 / 4
14,133
707
19,957
28,821
24,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
33
17
Kills
16
16
Deaths
17
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
7
5
8
2.2
W
8
3
5
3.5
W
Chang'e
Venurd
Chang'e
1
4
8
1.25
L
2
7
11
1.07
W
Vamana
tictic93
Vamana
7
10
4
0.9
L
Cthulhu
xSiiNxGajeel
Cthulhu
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,312
Damage
59,417
70,352
Taken
73,522
55,984
Mitigated
46,886
13,146
Healing
28,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
16,327
1,917
270
4,603
20,334
18,360
0
4,170
15,657
36,129
0
W
20,733
13,081
113
7,208
23,222
9,749
1,507
12,079
11,143
0
52,135
W
Chang'e
Venurd
Chang'e
18,727
3,841
3,982
9,087
21,479
12,833
875
15,210
6,269
47,563
0
L
17,457
5,272
553
3,869
18,906
6,773
0
4,443
14,053
0
65,421
W
Vamana
tictic93
Vamana
19,957
10,118
61
7,911
28,821
24,304
828
12,646
15,335
0
42,419
L
Cthulhu
xSiiNxGajeel
Cthulhu
22,528
1,695
1,011
2,840
31,112
30,851
0
11,042
19,398
55,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,488
Gold Earned
39,969
172
Minions Killed
187
8
Camps Cleared
8
1,051,760
Distance Traveled
992,829
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,428
671
29
1
0
354,031
4
W
Hou Yi
13,765
688
64
3
3
308,832
1
W
Chang'e
12,071
604
70
4
5
337,137
6
L
Neith
12,242
612
84
4
5
316,008
0
W
Vamana
14,133
707
53
3
0
346,860
1
L
Cthulhu
13,818
691
59
3
3
381,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role