Player Matchup

Charybdis
Charybdis
Bach69420
Charybdis
Level 64
God Stats
6W - 4L
1,314 SR
Queue Stats
76W - 95L
1,443 Elo+
Party 2
Cliodhna
Cliodhna
F34R3DMantis55
Cliodhna
Level 91
God Stats
10W - 1L
1,557 SR
Queue Stats
85W - 94L
1,481 Elo+
Party 2
Cthulhu
Cthulhu
Hardfastball3
Cthulhu
Level 44
God Stats
22W - 18L
1,502 SR
Queue Stats
63W - 83L
1,428 Elo+
Party 2
Nike
Nike
RhythmicSaucer7
Nike
Level 29
God Stats
10W - 11L
1,466 SR
Queue Stats
27W - 39L
1,420 Elo+
Party 2
Olorun
Olorun
TheRealJogan
Olorun
Level 55
God Stats
12W - 4L
1,715 SR
Queue Stats
54W - 69L
1,470 Elo+
Party 2
Team Averages
Level 57
1,511 SR
1,448 Elo+

VS

Team Averages
Level 65
1,583 SR
1,433 Elo+
Raijin
Raijin
Casual Cowz
Raijin
Level 78
God Stats
2W - 3L
1,604 SR
Queue Stats
70W - 77L
1,512 Elo+
Party 1
Athena
Athena
DeYoungBloods
Athena
Level 35
God Stats
9W - 6L
1,623 SR
Queue Stats
115W - 152L
1,388 Elo+
Solo
King Arthur
King Arthur
DestroyerBren03
King Arthur
Level 118
God Stats
73W - 74L
1,440 SR
Queue Stats
236W - 257L
1,427 Elo+
Party 1
Hachiman
Hachiman
Fr0st4771
Hachiman
Level 68
God Stats
8W - 7L
1,627 SR
Queue Stats
172W - 193L
1,453 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MANchestHAIRR
Tsukuyomi
Level 25
God Stats
5W - 5L
1,622 SR
Queue Stats
55W - 76L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bach69420
Charybdis
13
3 / 5 / 3
7,877
606
7,521
10,845
1,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
14
12 / 1 / 4
8,854
681
12,528
9,312
2,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
11
1 / 0 / 10
7,242
557
5,318
11,193
9,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 1 / 0
7,149
550
6,481
8,081
4,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
12
4 / 0 / 3
7,693
592
7,544
5,186
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
1 / 3 / 0
6,682
514
4,063
8,406
2,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 3 / 2
6,078
468
3,266
12,833
7,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
DestroyerBren03
King Arthur
12
1 / 2 / 0
6,657
512
5,553
10,892
6,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Fr0st4771
Hachiman
11
3 / 5 / 2
6,771
521
8,888
9,448
1,779
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
MANchestHAIRR
Tsukuyomi
9
1 / 8 / 2
6,089
468
2,577
10,492
2,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
21
Kills
7
7
Deaths
21
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Bach69420
Charybdis
3
5
3
0.9
L
Raijin
1
3
0
0.33
L
1
3
2
0.67
L
King Arthur
DestroyerBren03
King Arthur
1
2
0
0.5
W
Cliodhna
12
1
4
14
L
Hachiman
Fr0st4771
Hachiman
3
5
2
0.8
W
Cthulhu
1
0
10
6
L
Tsukuyomi
MANchestHAIRR
Tsukuyomi
1
8
2
0.25
W
1
1
0
1
W
Olorun
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,392
Damage
24,347
44,617
Taken
52,071
19,803
Mitigated
20,867
16,695
Healing
11,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Bach69420
Charybdis
7,521
3,362
109
3,606
10,845
1,798
912
1,021
9,824
0
44,729
L
Raijin
4,063
263
0
2,127
8,406
2,949
0
5,007
3,399
42,096
0
L
3,266
1,159
110
3,564
12,833
7,053
0
5,595
7,238
18,502
0
L
King Arthur
DestroyerBren03
King Arthur
5,553
761
0
1,470
10,892
6,311
0
0
10,320
2,120
35,228
W
Cliodhna
12,528
2,103
0
4,084
9,312
2,966
239
2,047
7,047
0
60,107
L
Hachiman
Fr0st4771
Hachiman
8,888
4,164
0
1,901
9,448
1,779
0
610
8,838
0
40,201
W
Cthulhu
5,318
572
90
1,960
11,193
9,094
156
2,205
8,856
20,490
0
L
Tsukuyomi
MANchestHAIRR
Tsukuyomi
2,577
598
0
2,229
10,492
2,775
0
1,650
8,842
0
25,715
W
6,481
1,647
0
1,805
8,081
4,170
761
165
7,455
0
36,911
W
Olorun
7,544
3,959
1,400
3,641
5,186
1,775
953
1,909
3,125
47,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,815
Gold Earned
32,277
371
Minions Killed
323
0
Camps Cleared
0
1,329,916
Distance Traveled
1,231,191
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,877
606
82
6
0
227,756
2
L
Raijin
6,682
514
85
7
0
230,264
4
L
Athena
6,078
468
38
3
0
241,879
0
L
King Arthur
6,657
512
73
6
0
244,088
5
W
Cliodhna
8,854
681
91
7
0
327,401
5
L
Hachiman
6,771
521
76
6
0
251,922
5
W
Cthulhu
7,242
557
39
3
0
291,962
1
L
Tsukuyomi
6,089
468
51
4
0
263,038
1
W
Nike
7,149
550
80
6
0
218,177
4
W
Olorun
7,693
592
79
6
0
264,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role