Player Matchup

Khepri
Khepri
 
Khepri
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Diegofer666
Odin
Level 158
God Stats
2W - 2L
1,643 SR
Queue Stats
105W - 102L
1,559 Elo+
Party 1
Bakasura
Bakasura
ELyootaCom
Bakasura
Level 29
God Stats
1W - 0L
1,432 SR
Queue Stats
7W - 3L
1,775 Elo+
Party 1
Medusa
Medusa
KataCristo
Medusa
Level 156
God Stats
2W - 0L
1,568 SR
Queue Stats
201W - 173L
1,580 Elo+
Party 1
Team Averages
Level 112
1,529 SR
1,583 Elo+

VS

Team Averages
Level 33
1,552 SR
1,558 Elo+
Olorun
Olorun
AgniKyi
Olorun
Level 42
God Stats
0W - 4L
1,445 SR
Queue Stats
154W - 124L
1,550 Elo+
Party 2
Geb
Geb
Attackviasloth
Geb
Level 28
God Stats
1W - 2L
1,724 SR
Queue Stats
41W - 40L
1,567 Elo+
Solo
Chaac
Chaac
Bruunhildee
Chaac
Level 25
God Stats
0W - 2L
1,343 SR
Queue Stats
50W - 46L
1,533 Elo+
Party 2
Arachne
Arachne
KingHunter133
Arachne
Level 42
God Stats
3W - 1L
1,639 SR
Queue Stats
4W - 5L
1,490 Elo+
Solo
Zeus
Zeus
XxKeiXxKuronoXx
Zeus
Level 26
God Stats
1W - 2L
1,608 SR
Queue Stats
11W - 7L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
1 / 1 / 4
6,320
903
2,627
7,243
4,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
 
Scylla
9
1 / 0 / 0
5,251
750
1,463
1,043
372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 2
6,230
890
4,424
6,725
2,390
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
ELyootaCom
Bakasura
10
0 / 1 / 3
5,301
757
1,347
5,454
1,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
KataCristo
Medusa
13
2 / 0 / 1
6,333
905
5,387
1,652
566
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AgniKyi
Olorun
11
1 / 3 / 0
5,077
725
2,127
4,735
1,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 2 / 2
5,118
731
6,458
6,282
3,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

7
0 / 0 / 1
4,259
608
193
252
108
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Arachne
11
0 / 0 / 1
4,899
700
1,122
3,929
1,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 1 / 2
5,545
792
6,038
3,750
1,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
6
Kills
3
3
Deaths
6
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
4
3
W
Scylla
 
Scylla
1
0
0
1
L
Olorun
AgniKyi
Olorun
1
3
0
0.33
L
1
2
2
1
L
0
0
1
0.5
W
2
1
2
3
W
Bakasura
ELyootaCom
Bakasura
0
1
3
1.5
W
Medusa
KataCristo
Medusa
2
0
1
2.5
L
Arachne
0
0
1
0.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,248
Damage
15,938
22,117
Taken
18,948
10,024
Mitigated
7,976
5,509
Healing
3,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,627
186
78
2,700
7,243
4,716
13
3,740
3,182
5,639
0
W
Scylla
 
Scylla
1,463
43
0
155
1,043
372
0
726
299
8,322
0
L
Olorun
AgniKyi
Olorun
2,127
1,053
0
455
4,735
1,856
0
1,119
3,533
14,265
1,526
L
6,458
647
512
1,237
6,282
3,457
0
1,520
4,560
11,789
0
L
193
0
0
140
252
108
0
98
154
0
1,793
W
4,424
736
0
632
6,725
2,390
0
4,327
1,954
0
16,797
W
Bakasura
ELyootaCom
Bakasura
1,347
647
617
1,117
5,454
1,980
0
3,420
1,686
0
3,981
W
Medusa
KataCristo
Medusa
5,387
1,917
0
210
1,652
566
991
828
720
0
34,365
L
Arachne
1,122
859
0
498
3,929
1,462
0
572
3,351
0
9,812
L
6,038
1,239
0
621
3,750
1,093
2
960
2,790
27,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,435
Gold Earned
24,898
165
Minions Killed
161
4
Camps Cleared
6
675,989
Distance Traveled
567,362
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,320
903
2
0
0
141,982
2
W
Scylla
5,251
750
15
2
0
74,453
1
L
Olorun
5,077
725
32
5
1
117,956
1
L
Geb
5,118
731
16
2
0
122,965
0
L
Chaac
4,259
608
8
1
0
39,401
0
W
Odin
6,230
890
42
6
1
160,562
2
W
Bakasura
5,301
757
18
3
0
156,506
0
W
Medusa
6,333
905
88
13
3
142,486
0
L
Arachne
4,899
700
35
5
1
159,539
0
L
Zeus
5,545
792
70
10
4
127,501
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role