Player Matchup

Charybdis
Charybdis
Alaska_F8
Charybdis
Level 86
God Stats
5W - 4L
1,428 SR
Queue Stats
19W - 27L
1,386 Elo+
Solo
Izanami
Izanami
HuggablePeach
Izanami
Level 128
God Stats
18W - 11L
1,527 SR
Queue Stats
58W - 52L
1,498 Elo+
Party 1
Baron Samedi
Baron Samedi
ProbablyLanee
Baron Samedi
Level 118
God Stats
23W - 16L
1,575 SR
Queue Stats
597W - 598L
1,431 Elo+
Party 2
Ganesha
Ganesha
TBapa
Ganesha
Level 128
God Stats
25W - 26L
1,469 SR
Queue Stats
30W - 30L
1,435 Elo+
Party 1
Arachne
Arachne
yuuswallowcome
Arachne
Level 77
God Stats
11W - 10L
1,492 SR
Queue Stats
212W - 229L
1,417 Elo+
Party 2
Team Averages
Level 107
1,498 SR
1,433 Elo+

VS

Team Averages
Level 118
1,500 SR
1,481 Elo+
Charybdis
Charybdis
Daiske696
Charybdis
Level 111
God Stats
1W - 2L
1,380 SR
Queue Stats
265W - 328L
1,511 Elo+
Party 3
Chang'e
Chang'e
Diamante Solar
Chang'e
Level 124
God Stats
89W - 81L
1,536 SR
Queue Stats
341W - 394L
1,467 Elo+
Party 3
Gilgamesh
Gilgamesh
MasterPonce
Gilgamesh
Level 109
God Stats
26W - 18L
1,681 SR
Queue Stats
221W - 265L
1,505 Elo+
Party 3
Agni
Agni
YRN_DzY
Agni
Level 125
God Stats
14W - 13L
1,525 SR
Queue Stats
403W - 369L
1,458 Elo+
Solo
Atlas
Atlas
bigslugger27
Atlas
Level 122
God Stats
2W - 5L
1,379 SR
Queue Stats
112W - 106L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alaska_F8
Charybdis
15
4 / 3 / 3
8,817
519
9,151
14,137
4,592
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
15
2 / 0 / 5
9,388
552
7,335
5,532
2,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
ProbablyLanee
Baron Samedi
15
7 / 3 / 5
9,326
549
11,546
13,271
5,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
TBapa
Ganesha
13
0 / 1 / 9
8,450
497
5,223
12,859
9,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 4 / 7
9,064
533
7,451
14,336
5,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Daiske696
Charybdis
13
1 / 2 / 5
7,879
463
6,624
9,620
2,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 3 / 4
9,185
540
6,987
12,148
4,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
MasterPonce
Gilgamesh
14
2 / 4 / 0
8,639
508
4,564
14,028
12,117
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
YRN_DzY
Agni
14
0 / 7 / 6
8,335
490
9,399
9,294
3,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 1 / 4
8,365
492
5,560
12,424
11,369
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
30
17
Kills
11
11
Deaths
17
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Alaska_F8
Charybdis
4
3
3
1.83
L
Charybdis
Daiske696
Charybdis
1
2
5
1.75
L
4
3
4
2
W
Izanami
2
0
5
4.5
L
Gilgamesh
MasterPonce
Gilgamesh
2
4
0
0.5
W
Baron Samedi
ProbablyLanee
Baron Samedi
7
3
5
3.17
W
Ganesha
TBapa
Ganesha
0
1
9
4.5
L
Agni
YRN_DzY
Agni
0
7
6
0.43
L
4
1
4
6
W
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,706
Damage
33,134
60,135
Taken
57,514
26,948
Mitigated
33,769
25,479
Healing
14,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Alaska_F8
Charybdis
9,151
4,807
0
5,227
14,137
4,592
924
3,570
10,363
0
60,562
L
Charybdis
Daiske696
Charybdis
6,624
3,737
0
2,524
9,620
2,650
781
1,485
8,133
0
48,727
L
6,987
130
1,470
4,247
12,148
4,406
884
1,121
10,991
59,658
0
W
Izanami
7,335
3,671
0
1,626
5,532
2,050
1,106
1,598
3,878
0
67,002
L
Gilgamesh
MasterPonce
Gilgamesh
4,564
1,044
0
2,668
14,028
12,117
0
4,277
9,591
0
50,655
W
Baron Samedi
ProbablyLanee
Baron Samedi
11,546
1,475
637
4,048
13,271
5,877
216
6,981
5,950
51,699
0
W
Ganesha
TBapa
Ganesha
5,223
195
3,094
4,603
12,859
9,292
0
4,072
8,613
31,269
0
L
Agni
YRN_DzY
Agni
9,399
593
0
784
9,294
3,227
0
4,368
4,638
49,553
0
L
5,560
1,642
540
1,947
12,424
11,369
145
4,816
7,392
24,757
0
W
7,451
3,641
0
6,244
14,336
5,137
0
4,639
9,385
0
47,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,045
Gold Earned
42,403
507
Minions Killed
468
0
Camps Cleared
0
1,615,367
Distance Traveled
1,530,962
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,817
519
124
7
0
296,941
4
L
Charybdis
7,879
463
95
6
0
300,510
4
L
Chang'e
9,185
540
124
7
0
310,905
2
W
Izanami
9,388
552
160
9
0
313,660
5
L
Gilgamesh
8,639
508
118
7
0
307,045
5
W
Baron Samedi
9,326
549
105
6
0
305,929
4
W
Ganesha
8,450
497
15
1
0
334,257
4
L
Agni
8,335
490
98
6
0
281,249
5
L
Atlas
8,365
492
33
2
0
331,253
1
W
Arachne
9,064
533
103
6
0
364,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role