Player Matchup

Baron Samedi
Baron Samedi
LotsaCoffee
Baron Samedi
Level 65
God Stats
3W - 3L
1,534 SR
Queue Stats
70W - 104L
1,377 Elo+
Solo
Chaac
Chaac
NOMRAH20
Chaac
Level 102
God Stats
10W - 6L
1,644 SR
Queue Stats
148W - 149L
1,467 Elo+
Solo
Cliodhna
Cliodhna
ThgDornelas
Cliodhna
Level 160
God Stats
7W - 4L
1,709 SR
Queue Stats
543W - 540L
1,439 Elo+
Party 2
Neith
Neith
costa_francisco
Neith
Level 105
God Stats
13W - 15L
1,526 SR
Queue Stats
22W - 18L
1,449 Elo+
Party 2
Cerberus
Cerberus
snappyTONY
Cerberus
Level 67
God Stats
28W - 21L
1,531 SR
Queue Stats
276W - 289L
1,428 Elo+
Solo
Team Averages
Level 100
1,589 SR
1,432 Elo+

VS

Team Averages
Level 105
1,549 SR
1,448 Elo+
Anhur
Anhur
Souchihiro
Anhur
Level 129
God Stats
2W - 4L
1,496 SR
Queue Stats
408W - 429L
1,380 Elo+
Party 1
Zeus
Zeus
THEDRAGONGOD876
Zeus
Level 121
God Stats
75W - 56L
1,475 SR
Queue Stats
172W - 182L
1,427 Elo+
Solo
Artio
Artio
THESALTYCACTUS5
Artio
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,418 Elo+
Solo
Hercules
Hercules
TheEliteDragonz
Hercules
Level 125
God Stats
2W - 4L
1,776 SR
Queue Stats
865W - 812L
1,497 Elo+
Solo
Bacchus
Bacchus
lostwoods09
Bacchus
Level 84
God Stats
16W - 10L
1,498 SR
Queue Stats
105W - 108L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LotsaCoffee
Baron Samedi
18
6 / 4 / 7
11,457
603
9,027
13,637
6,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
NOMRAH20
Chaac
19
3 / 2 / 3
11,734
618
17,694
16,643
19,557
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cliodhna
ThgDornelas
Cliodhna
18
10 / 5 / 4
11,593
610
15,307
16,062
5,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 5 / 7
10,222
538
10,083
9,399
3,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
snappyTONY
Cerberus
14
2 / 4 / 5
9,448
497
4,728
14,847
12,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
8 / 4 / 3
10,157
535
11,747
15,513
4,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 9 / 3
8,940
471
9,898
12,130
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 4 / 2
8,442
444
8,186
21,438
19,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
16
5 / 3 / 0
9,701
511
7,937
15,063
6,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
lostwoods09
Bacchus
13
4 / 4 / 7
9,311
490
8,240
13,835
14,336
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
34
24
Kills
19
20
Deaths
24
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
LotsaCoffee
Baron Samedi
6
4
7
2.38
W
Chaac
NOMRAH20
Chaac
3
2
3
2.25
L
Anhur
8
4
3
2.38
L
2
9
3
0.39
L
0
4
2
0.25
L
Hercules
5
3
0
1.67
W
Cliodhna
ThgDornelas
Cliodhna
10
5
4
2.4
W
3
5
7
1.3
L
Bacchus
lostwoods09
Bacchus
4
4
7
1.88
W
Cerberus
snappyTONY
Cerberus
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,839
Damage
46,008
70,588
Taken
77,979
46,468
Mitigated
47,237
22,875
Healing
24,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
LotsaCoffee
Baron Samedi
9,027
529
415
4,899
13,637
6,172
0
4,421
9,216
74,380
0
W
Chaac
NOMRAH20
Chaac
17,694
3,711
0
8,612
16,643
19,557
1,800
7,256
8,148
831
88,796
L
Anhur
11,747
6,876
0
6,528
15,513
4,565
0
2,332
13,181
0
72,535
L
9,898
471
0
49
12,130
3,129
0
4,447
7,683
56,629
0
L
8,186
761
557
9,157
21,438
19,048
0
571
20,867
46,602
0
L
Hercules
7,937
3,676
0
6,744
15,063
6,159
0
3,947
11,116
0
68,286
W
Cliodhna
ThgDornelas
Cliodhna
15,307
2,349
0
4,687
16,062
5,496
2,399
4,528
11,495
0
74,032
W
10,083
4,805
0
1,183
9,399
3,181
4,494
3,763
5,636
0
56,348
L
Bacchus
lostwoods09
Bacchus
8,240
921
0
1,432
13,835
14,336
0
3,360
10,475
34,394
0
W
Cerberus
snappyTONY
Cerberus
4,728
482
0
3,079
14,847
12,062
84
5,078
9,769
27,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,454
Gold Earned
46,551
582
Minions Killed
484
0
Camps Cleared
0
1,763,521
Distance Traveled
1,726,592
34
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,457
603
133
7
0
342,941
11
W
Chaac
11,734
618
186
10
0
376,975
0
L
Anhur
10,157
535
128
7
0
331,728
6
L
Zeus
8,940
471
101
5
0
297,146
1
L
Artio
8,442
444
93
5
0
355,833
5
L
Hercules
9,701
511
110
6
0
392,941
1
W
Cliodhna
11,593
610
110
6
0
401,473
11
W
Neith
10,222
538
102
5
0
293,125
4
L
Bacchus
9,311
490
52
3
0
348,944
2
W
Cerberus
9,448
497
51
3
0
349,007
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role