Player Matchup

Artemis
Artemis
 
Artemis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AzelBreo1
Danzaburou
Level 49
God Stats
4W - 2L
1,723 SR
Queue Stats
69W - 96L
1,330 Elo+
Solo
Artio
Artio
HoudiniX88
Artio
Level 63
God Stats
3W - 3L
1,499 SR
Queue Stats
211W - 248L
1,423 Elo+
Solo
Nox
Nox
Nico90castro
Nox
Level 107
God Stats
8W - 16L
1,422 SR
Queue Stats
176W - 216L
1,401 Elo+
Solo
Mercury
Mercury
insayder_uzumaki
Mercury
Level 108
God Stats
17W - 17L
1,410 SR
Queue Stats
324W - 342L
1,425 Elo+
Solo
Team Averages
Level 87
1,511 SR
1,416 Elo+

VS

Team Averages
Level 62
1,458 SR
1,378 Elo+
Fenrir
Fenrir
DellonStark
Fenrir
Level 36
God Stats
13W - 7L
1,613 SR
Queue Stats
32W - 45L
1,361 Elo+
Party 1
Scylla
Scylla
HBocchi
Scylla
Level 147
God Stats
3W - 1L
1,633 SR
Queue Stats
161W - 160L
1,520 Elo+
Solo
Chiron
Chiron
K1llerbyn
Chiron
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 19L
1,491 Elo+
Solo
Mulan
Mulan
brkslucas2
Mulan
Level 31
God Stats
1W - 3L
1,048 SR
Queue Stats
19W - 23L
1,219 Elo+
Party 1
Cliodhna
Cliodhna
topera75
Cliodhna
Level 57
God Stats
10W - 10L
1,497 SR
Queue Stats
64W - 79L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 3 / 0
6,764
520
3,276
6,084
2,162
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
AzelBreo1
Danzaburou
7
0 / 2 / 0
5,048
388
1,279
2,652
700
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
10
0 / 4 / 2
6,272
482
2,978
11,710
9,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 2 / 0
7,338
564
2,158
4,784
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 1 / 1
7,186
553
7,192
9,231
3,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 1 / 1
6,214
478
3,670
10,084
7,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Scylla
HBocchi
Scylla
14
5 / 2 / 0
8,038
618
4,072
6,392
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
K1llerbyn
Chiron
11
3 / 1 / 3
7,097
546
6,071
5,188
1,586
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
13
2 / 1 / 1
7,711
593
4,201
7,493
6,663
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cliodhna
topera75
Cliodhna
11
1 / 2 / 1
6,745
519
3,843
6,481
1,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
7
Kills
12
12
Deaths
7
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
3
0
0.33
L
Danzaburou
AzelBreo1
Danzaburou
0
2
0
0
W
Fenrir
1
1
1
1.5
W
Scylla
HBocchi
Scylla
5
2
0
2.5
L
Artio
0
4
2
0.25
W
Chiron
K1llerbyn
Chiron
3
1
3
4.5
L
2
2
0
1
W
Mulan
2
1
1
2.5
L
4
1
1
4.5
W
Cliodhna
topera75
Cliodhna
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,883
Damage
21,857
34,461
Taken
35,638
17,315
Mitigated
19,054
5,360
Healing
9,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,276
1,285
0
218
6,084
2,162
0
496
5,588
0
34,723
L
Danzaburou
AzelBreo1
Danzaburou
1,279
387
0
254
2,652
700
0
903
1,707
0
14,115
W
Fenrir
3,670
697
0
1,752
10,084
7,018
0
1,864
8,220
0
12,211
W
Scylla
HBocchi
Scylla
4,072
614
0
1,403
6,392
1,884
270
1,497
4,895
54,693
0
L
Artio
2,978
216
243
3,306
11,710
9,458
0
444
11,226
21,120
0
W
Chiron
K1llerbyn
Chiron
6,071
3,001
991
1,646
5,188
1,586
0
1,310
3,878
0
36,258
L
2,158
141
0
179
4,784
1,707
0
1,764
2,910
45,252
0
W
Mulan
4,201
377
0
1,322
7,493
6,663
366
0
7,493
6,027
33,298
L
7,192
4,542
0
1,160
9,231
3,288
0
984
8,209
0
46,976
W
Cliodhna
topera75
Cliodhna
3,843
768
0
2,344
6,481
1,903
0
465
6,016
0
30,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,608
Gold Earned
35,805
309
Minions Killed
329
0
Camps Cleared
0
1,198,786
Distance Traveled
1,295,078
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,764
520
66
5
0
201,339
8
L
Danzaburou
5,048
388
36
3
0
175,628
2
W
Fenrir
6,214
478
17
1
0
263,078
4
W
Scylla
8,038
618
101
8
0
270,169
5
L
Artio
6,272
482
31
2
0
245,160
3
W
Chiron
7,097
546
66
5
0
189,511
0
L
Nox
7,338
564
89
7
0
273,828
3
W
Mulan
7,711
593
84
6
0
257,904
4
L
Mercury
7,186
553
87
7
0
302,831
1
W
Cliodhna
6,745
519
61
5
0
314,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role