Player Matchup

Medusa
Medusa
 
Medusa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
CancelledTbh
Khepri
Level 125
God Stats
10W - 15L
1,481 SR
Queue Stats
318W - 403L
1,401 Elo+
Party 2
Mulan
Mulan
Mercyluvbear
Mulan
Level 103
God Stats
4W - 2L
1,424 SR
Queue Stats
54W - 49L
1,439 Elo+
Party 2
Chang'e
Chang'e
Sakari Chuu
Chang'e
Level 104
God Stats
2W - 1L
1,548 SR
Queue Stats
72W - 105L
1,409 Elo+
Party 2
Pele
Pele
Sexy Asian Doll
Pele
Level 66
God Stats
8W - 6L
1,524 SR
Queue Stats
83W - 114L
1,364 Elo+
Party 2
Team Averages
Level 101
1,496 SR
1,423 Elo+

VS

Team Averages
Level 101
1,456 SR
1,484 Elo+
Ravana
Ravana
AguscaiJR
Ravana
Level 86
God Stats
5W - 6L
1,384 SR
Queue Stats
45W - 50L
1,504 Elo+
Party 1
Ares
Ares
Daniel_Cruz9
Ares
Level 129
God Stats
0W - 1L
1,648 SR
Queue Stats
297W - 327L
1,471 Elo+
Party 1
Medusa
Medusa
J3II3Y
Medusa
Level 85
God Stats
18W - 19L
1,547 SR
Queue Stats
233W - 233L
1,510 Elo+
Solo
Sylvanus
Sylvanus
MarcosCai19
Sylvanus
Level 116
God Stats
1W - 5L
1,257 SR
Queue Stats
232W - 283L
1,467 Elo+
Party 1
King Arthur
King Arthur
Thtman
King Arthur
Level 88
God Stats
21W - 29L
1,443 SR
Queue Stats
177W - 159L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
11 / 0 / 3
11,198
622
13,267
7,990
3,010
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
13
0 / 0 / 17
8,947
497
7,564
10,664
11,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 2 / 6
8,247
458
4,680
12,079
8,471
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Sakari Chuu
Chang'e
14
7 / 3 / 3
8,991
500
12,221
11,542
3,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
4 / 2 / 8
8,844
491
10,190
13,159
4,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AguscaiJR
Ravana
17
4 / 3 / 1
9,418
523
8,888
7,975
3,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
1 / 6 / 3
7,185
399
7,126
16,670
12,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
J3II3Y
Medusa
15
0 / 4 / 0
8,312
462
1,596
9,203
2,341
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
MarcosCai19
Sylvanus
11
1 / 6 / 3
7,049
392
6,566
13,233
10,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Thtman
King Arthur
15
1 / 3 / 4
9,218
512
9,152
17,259
11,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
22
Kills
7
7
Deaths
22
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
11
0
3
12.5
L
Ravana
AguscaiJR
Ravana
4
3
1
1.5
W
Khepri
0
0
17
8.5
L
1
6
3
0.42
L
Medusa
J3II3Y
Medusa
0
4
0
0
L
Sylvanus
MarcosCai19
Sylvanus
1
6
3
0.42
W
0
2
6
1.5
W
Chang'e
Sakari Chuu
Chang'e
7
3
3
2.83
W
4
2
8
4
L
King Arthur
Thtman
King Arthur
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,922
Damage
33,328
55,434
Taken
64,340
32,068
Mitigated
40,633
22,565
Healing
17,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,267
6,268
0
4,013
7,990
3,010
0
1,197
6,793
0
93,341
L
Ravana
AguscaiJR
Ravana
8,888
1,599
0
1,923
7,975
3,466
0
1,827
5,996
0
67,417
W
Khepri
7,564
670
0
3,125
10,664
11,818
230
5,219
5,297
30,202
0
L
7,126
277
230
3,679
16,670
12,220
0
8,081
8,111
30,883
0
L
Medusa
J3II3Y
Medusa
1,596
336
0
2,317
9,203
2,341
1,235
1,349
7,822
0
59,535
L
Sylvanus
MarcosCai19
Sylvanus
6,566
2,275
2,939
3,359
13,233
10,860
58
5,070
8,077
23,914
5,798
W
4,680
353
117
2,660
12,079
8,471
928
2,126
9,595
4,943
43,550
W
Chang'e
Sakari Chuu
Chang'e
12,221
1,136
2,411
4,767
11,542
3,853
356
3,483
7,978
47,894
0
W
10,190
2,441
145
5,327
13,159
4,916
0
1,931
10,873
0
56,287
L
King Arthur
Thtman
King Arthur
9,152
1,034
0
2,965
17,259
11,746
86
3,319
13,783
6,018
54,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,227
Gold Earned
41,182
478
Minions Killed
471
0
Camps Cleared
0
1,644,860
Distance Traveled
1,618,696
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,198
622
155
9
0
352,572
2
L
Ravana
9,418
523
133
7
0
362,519
1
W
Khepri
8,947
497
45
3
0
332,905
1
L
Ares
7,185
399
46
3
0
287,417
1
L
Medusa
8,312
462
113
6
0
321,144
3
L
Sylvanus
7,049
392
54
3
0
305,220
4
W
Mulan
8,247
458
111
6
0
291,117
7
W
Chang'e
8,991
500
87
5
0
311,924
1
W
Pele
8,844
491
80
4
0
356,342
0
L
King Arthur
9,218
512
125
7
0
342,396
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role