Player Matchup

Tiamat
Tiamat
DISTIC
Tiamat
Level 137
God Stats
3W - 1L
1,709 SR
Queue Stats
216W - 109L
1,716 Elo+
Party 1
Bellona
Bellona
Reik Havoc
Bellona
Level 52
God Stats
20W - 19L
1,716 SR
Queue Stats
195W - 128L
1,655 Elo+
Party 1
Cthulhu
Cthulhu
XAquiveredX
Cthulhu
Level 144
God Stats
26W - 12L
1,762 SR
Queue Stats
187W - 79L
1,747 Elo+
Party 1
Danzaburou
Danzaburou
fadedOasis
Danzaburou
Level 44
God Stats
10W - 5L
1,648 SR
Queue Stats
45W - 20L
1,688 Elo+
Party 1
Athena
Athena
theburglar45
Athena
Level 57
God Stats
4W - 3L
1,524 SR
Queue Stats
121W - 79L
1,650 Elo+
Party 1
Team Averages
Level 87
1,672 SR
1,691 Elo+

VS

Team Averages
Level 48
1,375 SR
1,455 Elo+
Ymir
Ymir
Forgorn45
Ymir
Level 47
God Stats
0W - 2L
1,286 SR
Queue Stats
100W - 128L
1,440 Elo+
Solo
Ra
Ra
NetherLoinz
Ra
Level 84
God Stats
9W - 6L
1,325 SR
Queue Stats
47W - 40L
1,378 Elo+
Party 2
He Bo
He Bo
Razphel
He Bo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 62L
1,527 Elo+
Party 3
Hachiman
Hachiman
Toriwest
Hachiman
Level 38
God Stats
3W - 7L
1,359 SR
Queue Stats
64W - 49L
1,552 Elo+
Party 3
Nemesis
Nemesis
thedarkangel33
Nemesis
Level 24
God Stats
4W - 6L
1,405 SR
Queue Stats
43W - 33L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DISTIC
Tiamat
20
15 / 0 / 30
13,069
1,089
34,395
7,661
6,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Reik Havoc
Bellona
20
8 / 0 / 27
12,544
1,045
12,831
13,590
14,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
XAquiveredX
Cthulhu
20
15 / 0 / 28
13,098
1,092
24,856
14,800
18,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
fadedOasis
Danzaburou
19
4 / 0 / 26
11,372
948
19,222
11,002
5,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
19
4 / 0 / 33
12,725
1,060
12,476
16,016
25,481
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

260

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
0 / 10 / 0
10,676
890
6,043
36,655
39,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
0 / 7 / 0
10,040
837
14,403
15,908
5,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
Razphel
He Bo
16
0 / 13 / 0
9,611
801
13,393
20,145
6,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Toriwest
Hachiman
16
0 / 3 / 0
9,922
827
9,098
14,594
4,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 13 / 0
9,427
786
10,495
23,892
8,595
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

190
Kill Participation
0
46
Kills
0
0
Deaths
46
144
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DISTIC
Tiamat
15
0
30
30
L
Ymir
0
10
0
0
L
0
7
0
0
L
He Bo
Razphel
He Bo
0
13
0
0
W
Bellona
Reik Havoc
Bellona
8
0
27
21.5
L
Hachiman
Toriwest
Hachiman
0
3
0
0
W
Cthulhu
XAquiveredX
Cthulhu
15
0
28
29
W
Danzaburou
fadedOasis
Danzaburou
4
0
26
17
W
Athena
4
0
33
20.5
L
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,780
Damage
53,432
63,069
Taken
111,194
70,679
Mitigated
65,244
15,675
Healing
10,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DISTIC
Tiamat
34,395
2,024
0
3,421
7,661
6,693
0
3,844
3,817
54,205
0
L
Ymir
6,043
1,057
0
888
36,655
39,749
0
17,562
17,349
24,567
0
L
14,403
1,673
3,527
2,007
15,908
5,562
0
11,196
4,349
47,610
0
L
He Bo
Razphel
He Bo
13,393
497
0
44
20,145
6,618
0
15,388
3,892
25,517
0
W
Bellona
Reik Havoc
Bellona
12,831
1,411
0
5,008
13,590
14,810
0
9,030
4,047
5,739
18,960
L
Hachiman
Toriwest
Hachiman
9,098
4,487
0
2,198
14,594
4,720
0
9,856
4,234
0
38,603
W
Cthulhu
XAquiveredX
Cthulhu
24,856
1,046
126
2,084
14,800
18,518
0
6,388
7,692
41,521
0
W
Danzaburou
fadedOasis
Danzaburou
19,222
8,530
0
3,883
11,002
5,177
0
6,568
4,434
0
41,545
W
Athena
12,476
3,283
0
1,153
16,016
25,481
0
8,009
8,007
19,547
0
L
10,495
3,647
0
1,453
23,892
8,595
0
16,356
6,455
0
19,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,808
Gold Earned
49,676
201
Minions Killed
232
4
Camps Cleared
4
1,237,456
Distance Traveled
1,072,401
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,069
1,089
58
5
2
261,968
0
L
Ymir
10,676
890
48
4
2
203,573
0
L
Ra
10,040
837
85
7
0
251,969
0
L
He Bo
9,611
801
31
3
0
187,330
0
W
Bellona
12,544
1,045
28
2
0
248,687
0
L
Hachiman
9,922
827
51
4
1
205,380
2
W
Cthulhu
13,098
1,092
40
3
1
267,036
0
W
Danzaburou
11,372
948
59
5
0
233,106
2
W
Athena
12,725
1,060
16
1
1
226,659
1
L
Nemesis
9,427
786
17
1
1
224,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role