Player Matchup

King Arthur
King Arthur
Doreflamingo
King Arthur
Level 130
God Stats
26W - 28L
1,465 SR
Queue Stats
266W - 273L
1,568 Elo+
Solo
Cthulhu
Cthulhu
SadisticBlade
Cthulhu
Level 128
God Stats
4W - 6L
1,461 SR
Queue Stats
178W - 163L
1,587 Elo+
Party 2
Discordia
Discordia
SpawnofTyphon
Discordia
Level 149
God Stats
5W - 11L
1,511 SR
Queue Stats
101W - 83L
1,612 Elo+
Party 2
Fenrir
Fenrir
TGodOfLightningT
Fenrir
Level 140
God Stats
33W - 15L
1,717 SR
Queue Stats
271W - 261L
1,566 Elo+
Solo
Cupid
Cupid
ToddTheCreator7
Cupid
Level 148
God Stats
1W - 2L
1,511 SR
Queue Stats
30W - 17L
1,642 Elo+
Solo
Team Averages
Level 139
1,533 SR
1,595 Elo+

VS

Team Averages
Level 129
1,473 SR
1,594 Elo+
Freya
Freya
 
Freya
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
ElDidgeridude
Awilix
Level 107
God Stats
1W - 3L
1,213 SR
Queue Stats
55W - 30L
1,671 Elo+
Party 1
Ra
Ra
JOCHENEYTOR
Ra
Level 148
God Stats
25W - 13L
1,636 SR
Queue Stats
408W - 354L
1,593 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PsychoChapp
Ah Muzen Cab
Level 92
God Stats
10W - 4L
1,744 SR
Queue Stats
364W - 278L
1,642 Elo+
Party 1
Yemoja
Yemoja
RRAGriel
Yemoja
Level 147
God Stats
2W - 8L
1,272 SR
Queue Stats
278W - 258L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Doreflamingo
King Arthur
12
1 / 1 / 2
6,705
958
4,342
8,650
4,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
13
0 / 2 / 3
7,615
1,088
6,370
10,789
8,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
SpawnofTyphon
Discordia
12
1 / 0 / 0
7,165
1,024
5,740
4,380
1,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 0
6,466
924
1,218
2,145
791
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 2 / 2
6,790
970
5,471
8,361
2,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

313

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
1 / 0 / 3
6,844
978
4,499
5,561
2,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 2 / 4
7,280
1,040
4,457
5,164
1,797
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 1 / 3
7,422
1,060
8,131
4,874
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
PsychoChapp
Ah Muzen Cab
13
1 / 0 / 4
7,506
1,072
8,923
2,463
918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
RRAGriel
Yemoja
13
0 / 0 / 5
7,405
1,058
5,221
7,357
4,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
3
Kills
6
6
Deaths
3
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
1
0
3
2.5
L
King Arthur
Doreflamingo
King Arthur
1
1
2
2
W
2
2
4
2
W
2
1
3
3.5
W
Ah Muzen Cab
PsychoChapp
Ah Muzen Cab
1
0
4
3
W
Yemoja
RRAGriel
Yemoja
0
0
5
2.5
L
Cthulhu
0
2
3
0.75
L
Discordia
SpawnofTyphon
Discordia
1
0
0
1
L
1
1
0
1
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,141
Damage
31,231
34,325
Taken
25,419
18,883
Mitigated
11,689
6,020
Healing
9,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
4,499
1,500
0
517
5,561
2,255
0
2,881
2,609
13,169
1,350
L
King Arthur
Doreflamingo
King Arthur
4,342
49
0
2,254
8,650
4,927
0
3,893
4,636
0
8,952
W
4,457
2,081
0
0
5,164
1,797
0
1,545
3,390
0
9,667
W
8,131
186
1,436
765
4,874
1,803
0
2,936
1,864
20,895
0
W
Ah Muzen Cab
PsychoChapp
Ah Muzen Cab
8,923
3,179
0
668
2,463
918
0
1,571
811
0
32,911
W
Yemoja
RRAGriel
Yemoja
5,221
730
3,166
2,913
7,357
4,916
0
3,177
4,147
9,973
0
L
Cthulhu
6,370
788
156
1,854
10,789
8,823
0
4,992
5,616
23,178
0
L
Discordia
SpawnofTyphon
Discordia
5,740
305
0
463
4,380
1,485
0
2,709
1,605
23,333
0
L
1,218
153
0
96
2,145
791
0
974
1,123
0
3,154
L
5,471
2,524
180
1,017
8,361
2,857
0
4,139
4,104
0
19,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,741
Gold Earned
36,457
145
Minions Killed
151
5
Camps Cleared
7
661,060
Distance Traveled
760,728
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,844
978
22
3
1
131,991
0
L
King Arthur
6,705
958
8
1
0
128,859
0
W
Awilix
7,280
1,040
15
2
1
160,033
0
W
Ra
7,422
1,060
36
5
3
171,079
1
W
Ah Muzen Cab
7,506
1,072
72
10
1
148,108
0
W
Yemoja
7,405
1,058
6
1
1
149,517
3
L
Cthulhu
7,615
1,088
35
5
2
165,121
1
L
Discordia
7,165
1,024
62
9
2
143,956
1
L
Fenrir
6,466
924
5
1
0
82,105
1
L
Cupid
6,790
970
35
5
1
141,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role