Player Matchup

Thor
Thor
Binding Shackle
Thor
Level 155
God Stats
0W - 2L
1,118 SR
Queue Stats
31W - 21L
1,646 Elo+
Party 2
Ymir
Ymir
Gloomy Darko
Ymir
Level 44
God Stats
1W - 1L
1,396 SR
Queue Stats
16W - 10L
1,649 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Isopapi4544
Ah Muzen Cab
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,446 Elo+
Party 2
Vamana
Vamana
King0fAnything
Vamana
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 19L
1,458 Elo+
Party 2
Ah Puch
Ah Puch
iTz x Silver o
Ah Puch
Level 149
God Stats
1W - 1L
1,443 SR
Queue Stats
24W - 21L
1,608 Elo+
Party 2
Team Averages
Level 109
1,391 SR
1,562 Elo+

VS

Team Averages
Level 76
1,484 SR
1,545 Elo+
Cerberus
Cerberus
ExtenddWoodsman
Cerberus
Level 48
God Stats
4W - 4L
1,367 SR
Queue Stats
53W - 44L
1,512 Elo+
Solo
Cu Chulainn
Cu Chulainn
ThiccenTendies
Cu Chulainn
Level 126
God Stats
3W - 1L
1,387 SR
Queue Stats
136W - 93L
1,559 Elo+
Party 1
Kukulkan
Kukulkan
Xx Lt Tang xX
Kukulkan
Level 39
God Stats
2W - 4L
1,697 SR
Queue Stats
34W - 33L
1,509 Elo+
Solo
Odin
Odin
Ymypphardtho
Odin
Level 44
God Stats
4W - 1L
1,527 SR
Queue Stats
76W - 37L
1,626 Elo+
Party 1
Ullr
Ullr
caaIee
Ullr
Level 123
God Stats
8W - 15L
1,440 SR
Queue Stats
284W - 230L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 7
14,163
833
23,541
18,860
11,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
1 / 3 / 9
15,382
905
6,799
24,439
34,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Isopapi4544
Ah Muzen Cab
20
1 / 11 / 10
14,009
824
26,811
27,653
15,168
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

20
5 / 6 / 6
15,526
913
24,744
34,051
38,876
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
3 / 6 / 8
15,415
907
22,480
22,866
11,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
4 / 4 / 21
15,951
938
14,389
28,978
49,662
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cu Chulainn
ThiccenTendies
Cu Chulainn
20
6 / 2 / 16
15,590
917
21,968
26,279
29,428
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
Xx Lt Tang xX
Kukulkan
20
6 / 0 / 7
15,810
930
25,277
6,419
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
5 / 4 / 20
15,840
932
24,410
27,482
29,388
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
caaIee
Ullr
20
9 / 2 / 12
16,076
946
36,335
21,336
11,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
106
12
Kills
30
30
Deaths
12
40
Assists
76
Player
Kills
Deaths
Assists
KDA
L
2
4
7
1.38
W
Cerberus
4
4
21
3.63
L
1
3
9
1.83
L
Ah Muzen Cab
Isopapi4544
Ah Muzen Cab
1
11
10
0.55
L
5
6
6
1.33
W
Cu Chulainn
ThiccenTendies
Cu Chulainn
6
2
16
7
W
Kukulkan
Xx Lt Tang xX
Kukulkan
6
0
7
9.5
W
5
4
20
3.75
W
Ullr
caaIee
Ullr
9
2
12
7.5
L
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,375
Damage
122,379
127,869
Taken
110,494
112,128
Mitigated
123,397
11,153
Healing
9,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,541
4,025
0
773
18,860
11,684
0
4,379
14,176
0
49,852
W
Cerberus
14,389
401
1,397
4,708
28,978
49,662
0
7,146
21,502
37,193
0
L
6,799
459
0
2,660
24,439
34,889
0
11,113
12,662
28,505
0
L
Ah Muzen Cab
Isopapi4544
Ah Muzen Cab
26,811
10,265
0
1,451
27,653
15,168
0
8,225
19,064
0
45,586
L
24,744
10,780
0
4,590
34,051
38,876
0
14,105
19,275
0
54,619
W
Cu Chulainn
ThiccenTendies
Cu Chulainn
21,968
4,405
0
159
26,279
29,428
0
7,260
18,721
7,887
34,462
W
Kukulkan
Xx Lt Tang xX
Kukulkan
25,277
1,166
0
309
6,419
3,380
0
1,612
4,754
89,514
0
W
24,410
6,061
0
1,248
27,482
29,388
0
7,647
19,386
0
35,644
W
Ullr
caaIee
Ullr
36,335
17,546
0
1,937
21,336
11,539
0
5,614
15,530
0
63,844
L
22,480
361
0
1,679
22,866
11,511
0
5,111
17,441
71,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,495
Gold Earned
79,267
359
Minions Killed
427
6
Camps Cleared
9
1,569,311
Distance Traveled
1,655,837
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
14,163
833
94
6
1
331,689
0
W
Cerberus
15,951
938
75
4
0
315,904
0
L
Ymir
15,382
905
45
3
1
269,263
0
L
Ah Muzen Cab
14,009
824
41
2
1
285,866
0
L
Vamana
15,526
913
46
3
1
345,440
0
W
Cu Chulainn
15,590
917
55
3
2
361,288
0
W
Kukulkan
15,810
930
186
11
0
322,311
0
W
Odin
15,840
932
39
2
6
322,213
0
W
Ullr
16,076
946
72
4
1
334,121
0
L
Ah Puch
15,415
907
133
8
2
337,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role