Player Matchup

Jing Wei
Jing Wei
Blacksharkiller
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,589 Elo+
Solo
Bastet
Bastet
DaGuudWann
Bastet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,317 Elo+
Party 2
Vulcan
Vulcan
JDP55
Vulcan
Level 138
God Stats
2W - 2L
1,503 SR
Queue Stats
224W - 196L
1,518 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Meatyfajita
Kumbhakarna
Level 160
God Stats
4W - 4L
1,441 SR
Queue Stats
930W - 763L
1,541 Elo+
Party 2
Zhong Kui
Zhong Kui
bigyoug529
Zhong Kui
Level 129
God Stats
11W - 4L
1,698 SR
Queue Stats
195W - 157L
1,594 Elo+
Party 2
Team Averages
Level 92
1,529 SR
1,512 Elo+

VS

Team Averages
Level 56
1,480 SR
1,495 Elo+
Chaac
Chaac
DirtyMikesFshack
Chaac
Level 48
God Stats
3W - 3L
1,431 SR
Queue Stats
104W - 101L
1,492 Elo+
Party 1
Khepri
Khepri
LilDadKev
Khepri
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 47L
1,409 Elo+
Party 3
Ymir
Ymir
MrMiakey
Ymir
Level 83
God Stats
6W - 1L
1,490 SR
Queue Stats
91W - 72L
1,549 Elo+
Party 1
Sol
Sol
laceinyofacee
Sol
Level 97
God Stats
3W - 2L
1,477 SR
Queue Stats
273W - 282L
1,467 Elo+
Party 3
Heimdallr
Heimdallr
spookyjigger
Heimdallr
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 60L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
1 / 10 / 5
9,625
602
9,122
17,823
6,568
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
DaGuudWann
Bastet
15
1 / 10 / 11
9,812
613
14,054
16,606
6,055
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
JDP55
Vulcan
19
5 / 5 / 6
11,434
715
34,176
11,629
4,743
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Meatyfajita
Kumbhakarna
20
7 / 4 / 9
13,663
854
16,292
35,516
29,818
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
bigyoug529
Zhong Kui
19
4 / 11 / 8
12,020
751
19,765
26,997
16,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 25
12,766
798
16,802
26,201
31,131
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Khepri
LilDadKev
Khepri
18
2 / 3 / 26
12,062
754
7,813
20,825
26,209
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
17
2 / 6 / 27
12,005
750
13,083
26,210
24,156
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

20
20 / 3 / 10
14,078
880
33,214
16,889
8,286
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
spookyjigger
Heimdallr
20
7 / 4 / 25
12,811
801
28,227
17,183
10,036
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
153
18
Kills
40
40
Deaths
18
39
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
1
10
5
0.35
L
Bastet
DaGuudWann
Bastet
1
10
11
0.65
W
9
2
25
10.75
L
Vulcan
JDP55
Vulcan
5
5
6
1.6
W
Khepri
LilDadKev
Khepri
2
3
26
5
L
Kumbhakarna
Meatyfajita
Kumbhakarna
7
4
9
2.88
W
Ymir
2
6
27
2.58
L
Zhong Kui
bigyoug529
Zhong Kui
4
11
8
0.73
W
20
3
10
8.33
W
Heimdallr
spookyjigger
Heimdallr
7
4
25
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,409
Damage
99,139
108,571
Taken
107,308
63,195
Mitigated
99,818
39,488
Healing
42,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
9,122
7,114
138
3,061
17,823
6,568
485
8,463
9,048
0
14,992
L
Bastet
DaGuudWann
Bastet
14,054
4,873
1,059
2,570
16,606
6,055
0
9,841
6,449
0
16,009
W
16,802
1,793
2,670
12,357
26,201
31,131
485
19,561
6,640
0
29,728
L
Vulcan
JDP55
Vulcan
34,176
10,712
2,065
2,012
11,629
4,743
509
6,578
4,443
57,678
0
W
Khepri
LilDadKev
Khepri
7,813
806
1,228
2,721
20,825
26,209
427
11,449
9,376
17,076
0
L
Kumbhakarna
Meatyfajita
Kumbhakarna
16,292
1,460
2,303
18,082
35,516
29,818
236
16,382
18,473
33,424
0
W
Ymir
13,083
1,689
4,527
4,211
26,210
24,156
205
20,297
5,913
21,563
0
L
Zhong Kui
bigyoug529
Zhong Kui
19,765
769
1,541
6,657
26,997
16,011
782
12,132
14,113
37,230
0
W
33,214
11,515
1,823
5,940
16,889
8,286
4,046
9,186
7,703
65,093
0
W
Heimdallr
spookyjigger
Heimdallr
28,227
15,596
2,594
3,934
17,183
10,036
1,721
9,740
7,443
0
55,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,554
Gold Earned
63,722
137
Minions Killed
210
0
Camps Cleared
0
1,498,697
Distance Traveled
1,457,061
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,625
602
11
1
0
296,615
2
L
Bastet
9,812
613
6
0
0
293,635
0
W
Chaac
12,766
798
33
2
0
325,497
0
L
Vulcan
11,434
715
49
3
0
314,786
0
W
Khepri
12,062
754
17
1
0
306,770
0
L
Kumbhakarna
13,663
854
24
2
0
334,996
0
W
Ymir
12,005
750
19
1
0
263,359
0
L
Zhong Kui
12,020
751
47
3
0
258,665
0
W
Sol
14,078
880
80
5
0
283,553
0
W
Heimdallr
12,811
801
61
4
0
277,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role