Player Matchup

Loki
Loki
CallMeBiggSexy
Loki
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 91L
1,551 Elo+
Party 1
Cerberus
Cerberus
HarrySmiles
Cerberus
Level 25
God Stats
2W - 1L
1,315 SR
Queue Stats
33W - 21L
1,574 Elo+
Party 1
Neith
Neith
ONaax
Neith
Level 4
God Stats
4W - 2L
1,715 SR
Queue Stats
10W - 12L
1,516 Elo+
Party 2
Guan Yu
Guan Yu
SeaGullWizard
Guan Yu
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 8L
1,584 Elo+
Party 1
Sol
Sol
paniquefemme
Sol
Level 38
God Stats
6W - 12L
1,397 SR
Queue Stats
12W - 21L
1,348 Elo+
Party 2
Team Averages
Level 43
1,486 SR
1,514 Elo+

VS

Team Averages
Level 43
1,480 SR
1,337 Elo+
Danzaburou
Danzaburou
Bamciz
Danzaburou
Level 3
God Stats
0W - 3L
1,292 SR
Queue Stats
0W - 3L
1,257 Elo+
Party 3
Ymir
Ymir
Lateralus84
Ymir
Level 9
God Stats
1W - 2L
1,459 SR
Queue Stats
5W - 16L
1,264 Elo+
Party 3
Loki
Loki
SpellWolf
Loki
Level 123
God Stats
6W - 4L
1,649 SR
Queue Stats
55W - 73L
1,433 Elo+
Solo
He Bo
He Bo
Stumblebunny
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,360 Elo+
Party 3
Chang'e
Chang'e
jumquat
Chang'e
Level 53
God Stats
3W - 4L
1,501 SR
Queue Stats
25W - 44L
1,369 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 11
12,171
1,217
14,131
9,473
3,621
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cerberus
HarrySmiles
Cerberus
18
4 / 1 / 17
10,899
1,090
17,770
13,809
12,885
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
ONaax
Neith
18
5 / 1 / 12
10,641
1,064
13,690
6,141
2,376
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
17
4 / 4 / 13
10,706
1,071
11,591
17,852
11,547
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
5 / 2 / 12
10,894
1,089
19,030
7,879
2,700
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

245

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bamciz
Danzaburou
16
3 / 6 / 7
10,270
1,027
14,409
14,215
4,834
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 6 / 9
10,145
1,015
6,879
22,820
27,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
16
5 / 3 / 5
10,762
1,076
8,024
11,525
4,249
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
0 / 7 / 8
8,930
893
8,244
15,820
5,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
jumquat
Chang'e
16
3 / 5 / 5
10,051
1,005
11,351
15,097
5,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
45
27
Kills
11
11
Deaths
27
65
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bamciz
Danzaburou
3
6
7
1.08
W
9
3
11
4.83
W
Cerberus
HarrySmiles
Cerberus
4
1
17
12.5
L
0
6
9
0.75
W
Neith
ONaax
Neith
5
1
12
11
W
Guan Yu
4
4
13
2.63
L
Loki
5
3
5
2.5
L
0
7
8
0.57
L
Chang'e
jumquat
Chang'e
3
5
5
1.1
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,212
Damage
48,907
55,154
Taken
79,477
33,129
Mitigated
47,436
12,180
Healing
9,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bamciz
Danzaburou
14,409
6,992
0
1,889
14,215
4,834
0
5,441
8,774
0
35,441
W
14,131
4,452
0
818
9,473
3,621
0
4,447
5,026
0
28,076
W
Cerberus
HarrySmiles
Cerberus
17,770
708
868
3,019
13,809
12,885
0
7,978
5,831
25,292
0
L
6,879
1,525
0
1,025
22,820
27,756
0
10,188
12,632
21,252
0
W
Neith
ONaax
Neith
13,690
4,291
0
1,762
6,141
2,376
0
3,020
3,121
0
39,003
W
Guan Yu
11,591
1,806
1,190
2,256
17,852
11,547
0
7,941
9,911
0
30,783
L
Loki
8,024
1,727
0
427
11,525
4,249
0
5,238
6,287
0
22,453
L
8,244
1,159
0
76
15,820
5,593
0
8,385
7,435
16,536
0
L
Chang'e
jumquat
Chang'e
11,351
860
3,118
3,355
15,097
5,004
0
7,548
7,549
36,154
0
W
19,030
6,566
0
2,267
7,879
2,700
0
3,088
4,791
47,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,311
Gold Earned
50,158
224
Minions Killed
180
10
Camps Cleared
5
975,361
Distance Traveled
956,659
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,270
1,027
28
3
2
177,251
0
W
Loki
12,171
1,217
21
2
3
214,604
0
W
Cerberus
10,899
1,090
27
3
0
189,924
0
L
Ymir
10,145
1,015
38
4
1
182,029
1
W
Neith
10,641
1,064
72
7
2
185,830
0
W
Guan Yu
10,706
1,071
55
6
3
207,634
0
L
Loki
10,762
1,076
24
2
1
205,158
1
L
He Bo
8,930
893
26
3
0
189,341
0
L
Chang'e
10,051
1,005
64
6
1
202,880
0
W
Sol
10,894
1,089
49
5
2
177,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role