Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
 
Geb
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Diegofer666
Loki
Level 158
God Stats
26W - 21L
1,626 SR
Queue Stats
105W - 102L
1,550 Elo+
Party 3
Agni
Agni
ELyootaCom
Agni
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 3L
1,708 Elo+
Party 3
Achilles
Achilles
KataCristo
Achilles
Level 156
God Stats
7W - 5L
1,661 SR
Queue Stats
201W - 173L
1,572 Elo+
Party 3
Team Averages
Level 112
1,557 SR
1,566 Elo+

VS

Team Averages
Level 64
1,605 SR
1,470 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
KingBuddha20
Artemis
Level 17
God Stats
0W - 1L
1,887 SR
Queue Stats
16W - 20L
1,465 Elo+
Party 2
Cthulhu
Cthulhu
Vesperchaff6944
Cthulhu
Level 29
God Stats
6W - 6L
1,598 SR
Queue Stats
17W - 26L
1,420 Elo+
Solo
Pele
Pele
rage_112233
Pele
Level 81
God Stats
1W - 3L
1,540 SR
Queue Stats
263W - 274L
1,473 Elo+
Party 2
Janus
Janus
themagicbuster
Janus
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 15L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
7 / 0 / 5
8,827
883
7,690
5,369
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Geb
 
Geb
13
0 / 1 / 9
7,560
756
5,922
10,674
9,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
8 / 2 / 3
9,332
933
9,242
7,710
3,110
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 1 / 8
7,023
702
5,085
4,459
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
KataCristo
Achilles
14
2 / 1 / 5
7,434
743
7,230
9,646
9,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 3 / 2
6,289
629
3,428
11,342
6,755
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
KingBuddha20
Artemis
12
3 / 4 / 1
7,640
764
6,734
6,887
3,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 4 / 3
6,727
673
7,070
9,656
9,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 5 / 2
6,001
600
3,815
10,462
3,043
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 2 / 3
7,044
704
8,020
4,469
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
18
Kills
5
5
Deaths
18
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
7
0
5
9.5
W
Geb
 
Geb
0
1
9
4.5
L
Gilgamesh
 
Gilgamesh
1
3
2
0.67
W
8
2
3
4.75
W
1
1
8
5
W
Achilles
KataCristo
Achilles
2
1
5
4.5
L
Artemis
KingBuddha20
Artemis
3
4
1
0.88
L
0
4
3
0.38
L
0
5
2
0.2
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,169
Damage
29,067
37,858
Taken
42,816
26,273
Mitigated
24,100
11,411
Healing
4,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,690
3,168
0
2,064
5,369
2,204
575
3,217
2,037
0
29,499
W
Geb
 
Geb
5,922
100
365
3,725
10,674
9,876
0
4,387
6,010
15,549
0
L
Gilgamesh
 
Gilgamesh
3,428
373
0
29
11,342
6,755
0
4,575
6,656
2,549
6,087
W
9,242
2,709
204
1,904
7,710
3,110
428
1,785
5,849
0
25,171
W
5,085
507
0
232
4,459
1,919
0
1,896
2,534
12,422
0
W
Achilles
KataCristo
Achilles
7,230
1,151
484
2,433
9,646
9,164
40
3,932
5,541
0
22,754
L
Artemis
KingBuddha20
Artemis
6,734
1,894
125
816
6,887
3,363
0
2,007
4,698
0
16,534
L
7,070
377
359
623
9,656
9,794
1
1,818
7,667
23,439
0
L
3,815
701
165
1,737
10,462
3,043
0
2,323
7,912
0
12,124
L
8,020
419
63
266
4,469
1,145
0
624
3,780
27,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,176
Gold Earned
33,701
174
Minions Killed
182
8
Camps Cleared
5
1,013,806
Distance Traveled
944,767
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,827
883
67
7
3
193,204
1
W
Geb
7,560
756
14
1
0
209,699
3
L
Gilgamesh
6,289
629
13
1
1
199,804
2
W
Loki
9,332
933
39
4
4
223,531
5
W
Agni
7,023
702
20
2
1
161,851
1
W
Achilles
7,434
743
34
3
0
225,521
0
L
Artemis
7,640
764
31
3
1
149,074
1
L
Cthulhu
6,727
673
45
5
1
185,910
0
L
Pele
6,001
600
23
2
1
183,469
2
L
Janus
7,044
704
70
7
1
226,510
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role