Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
lelecomania21
Jing Wei
Level 38
God Stats
2W - 0L
1,244 SR
Queue Stats
17W - 36L
1,251 Elo+
Party 1
Geb
Geb
manothaco
Geb
Level 33
God Stats
2W - 2L
1,258 SR
Queue Stats
20W - 44L
1,249 Elo+
Party 1
Team Averages
Level 77
1,334 SR
1,333 Elo+

VS

Team Averages
Level 101
1,562 SR
1,498 Elo+
Baron Samedi
Baron Samedi
Lufes
Baron Samedi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,503 Elo+
Solo
Danzaburou
Danzaburou
TGLbentrix
Danzaburou
Level 41
God Stats
0W - 1L
1,685 SR
Queue Stats
2W - 2L
1,477 Elo+
Party 2
Nemesis
Nemesis
dhyngo
Nemesis
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
7 / 3 / 10
12,239
720
15,017
7,728
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
lelecomania21
Jing Wei
16
9 / 4 / 9
12,361
727
14,997
13,539
5,331
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 1 / 14
11,744
691
10,653
18,943
24,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lufes
Baron Samedi
15
3 / 5 / 5
11,213
660
11,406
13,747
6,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TGLbentrix
Danzaburou
15
4 / 6 / 4
11,181
658
13,116
16,214
6,726
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
dhyngo
Nemesis
13
1 / 8 / 4
9,776
575
7,363
16,262
12,713
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
19
Kills
8
8
Deaths
19
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
7
3
10
4
L
Baron Samedi
Lufes
Baron Samedi
3
5
5
1.1
L
Danzaburou
TGLbentrix
Danzaburou
4
6
4
1
L
Nemesis
dhyngo
Nemesis
1
8
4
0.38
W
Jing Wei
lelecomania21
Jing Wei
9
4
9
3.38
W
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,667
Damage
31,885
40,210
Taken
46,223
33,109
Mitigated
25,654
8,082
Healing
11,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
15,017
1,602
808
2,032
7,728
3,174
656
2,302
5,378
60,733
0
L
Baron Samedi
Lufes
Baron Samedi
11,406
892
1,161
3,061
13,747
6,215
184
8,862
4,885
54,850
0
L
Danzaburou
TGLbentrix
Danzaburou
13,116
7,868
0
5,491
16,214
6,726
483
9,241
6,973
0
50,526
L
Nemesis
dhyngo
Nemesis
7,363
3,055
0
2,180
16,262
12,713
0
8,385
7,877
0
24,247
W
Jing Wei
lelecomania21
Jing Wei
14,997
11,734
0
902
13,539
5,331
1,004
3,754
9,785
0
37,354
W
10,653
1,168
0
4,340
18,943
24,604
231
5,859
13,084
22,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,344
Gold Earned
32,170
185
Minions Killed
188
7
Camps Cleared
6
840,247
Distance Traveled
867,094
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,239
720
98
6
6
266,818
3
L
Baron Samedi
11,213
660
96
6
3
286,730
13
L
Danzaburou
11,181
658
67
4
2
276,221
4
L
Nemesis
9,776
575
25
1
1
304,143
3
W
Jing Wei
12,361
727
68
4
1
281,348
0
W
Geb
11,744
691
19
1
0
292,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role