Player Matchup

Thanatos
Thanatos
CutThroatKitten
Thanatos
Level 87
God Stats
41W - 41L
1,499 SR
Queue Stats
171W - 171L
1,410 Elo+
Solo
Ares
Ares
Daemonfrog
Ares
Level 55
God Stats
16W - 12L
1,584 SR
Queue Stats
157W - 160L
1,502 Elo+
Party 1
Ravana
Ravana
Lightinged
Ravana
Level 79
God Stats
17W - 4L
1,643 SR
Queue Stats
94W - 85L
1,523 Elo+
Solo
Sol
Sol
PetvetM
Sol
Level 59
God Stats
7W - 7L
1,611 SR
Queue Stats
105W - 135L
1,436 Elo+
Party 1
Scylla
Scylla
nickruiz92
Scylla
Level 104
God Stats
8W - 9L
1,376 SR
Queue Stats
770W - 764L
1,449 Elo+
Solo
Team Averages
Level 77
1,542 SR
1,464 Elo+

VS

Team Averages
Level 79
1,532 SR
1,505 Elo+
Jormungandr
Jormungandr
Aidanzkool
Jormungandr
Level 77
God Stats
0W - 3L
1,470 SR
Queue Stats
132W - 149L
1,452 Elo+
Party 2
Camazotz
Camazotz
Appawandi
Camazotz
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
162W - 171L
1,516 Elo+
Party 2
Agni
Agni
HungMyWife12
Agni
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,477 Elo+
Solo
Bastet
Bastet
SkylineTo
Bastet
Level 89
God Stats
8W - 5L
1,811 SR
Queue Stats
35W - 24L
1,590 Elo+
Solo
Freya
Freya
TRUMP20206090
Freya
Level 89
God Stats
1W - 3L
1,381 SR
Queue Stats
203W - 205L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
11 / 1 / 8
10,666
627
12,277
10,499
4,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 9
8,438
496
4,876
14,392
12,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ravana
Lightinged
Ravana
16
6 / 1 / 5
10,072
592
10,144
10,389
7,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
14
1 / 0 / 3
8,953
527
2,924
5,639
2,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
nickruiz92
Scylla
16
8 / 3 / 10
10,175
599
11,583
9,460
3,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aidanzkool
Jormungandr
12
1 / 4 / 1
7,640
449
4,679
12,190
9,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
Appawandi
Camazotz
12
0 / 5 / 0
7,061
415
3,609
13,999
4,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 7 / 2
8,915
524
10,763
11,698
4,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
SkylineTo
Bastet
11
0 / 9 / 3
7,231
425
3,839
13,914
4,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

14
1 / 2 / 0
8,168
480
3,558
7,792
2,245
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
27
Kills
6
6
Deaths
27
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Aidanzkool
Jormungandr
1
4
1
0.38
L
Camazotz
Appawandi
Camazotz
0
5
0
0
W
Thanatos
11
1
8
15
W
1
1
9
5.5
L
4
7
2
0.71
W
Ravana
Lightinged
Ravana
6
1
5
8.5
W
Sol
1
0
3
2.5
L
Bastet
SkylineTo
Bastet
0
9
3
0.17
L
1
2
0
0.5
W
Scylla
nickruiz92
Scylla
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,804
Damage
26,448
50,379
Taken
59,593
30,134
Mitigated
24,998
25,616
Healing
15,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Aidanzkool
Jormungandr
4,679
1,797
0
1,328
12,190
9,674
0
5,806
6,292
32,960
0
L
Camazotz
Appawandi
Camazotz
3,609
810
0
4,894
13,999
4,913
0
1,464
11,980
0
35,736
W
Thanatos
12,277
4,461
0
13,692
10,499
4,140
589
2,906
7,419
0
59,610
W
4,876
196
0
2,411
14,392
12,628
136
7,593
6,573
18,664
0
L
10,763
541
0
2,068
11,698
4,027
0
7,623
4,075
56,637
0
W
Ravana
Lightinged
Ravana
10,144
2,594
282
4,098
10,389
7,631
218
1,953
7,948
0
60,747
W
Sol
2,924
945
0
2,360
5,639
2,034
2,075
1,712
3,923
64,637
0
L
Bastet
SkylineTo
Bastet
3,839
624
0
3,319
13,914
4,139
0
2,742
11,098
0
41,420
L
3,558
1,147
0
3,753
7,792
2,245
0
2,019
5,733
49,250
0
W
Scylla
nickruiz92
Scylla
11,583
1,618
0
2,773
9,460
3,701
0
4,402
4,814
62,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,304
Gold Earned
39,015
450
Minions Killed
413
0
Camps Cleared
0
1,678,950
Distance Traveled
1,541,206
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,640
449
40
2
0
296,475
3
L
Camazotz
7,061
415
82
5
0
310,889
2
W
Thanatos
10,666
627
99
6
0
406,607
6
W
Ares
8,438
496
27
2
0
320,340
3
L
Agni
8,915
524
120
7
0
300,477
5
W
Ravana
10,072
592
112
7
0
323,151
5
W
Sol
8,953
527
117
7
0
327,115
2
L
Bastet
7,231
425
78
5
0
334,771
4
L
Freya
8,168
480
93
5
0
298,594
6
W
Scylla
10,175
599
95
6
0
301,737
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role