Player Matchup

Artio
Artio
Audrawrr
Artio
Level 159
God Stats
4W - 0L
1,697 SR
Queue Stats
33W - 36L
1,562 Elo+
Party 1
Scylla
Scylla
Demacadocious
Scylla
Level 159
God Stats
6W - 4L
1,660 SR
Queue Stats
51W - 52L
1,588 Elo+
Party 1
Ullr
Ullr
Juidi
Ullr
Level 126
God Stats
1W - 0L
1,147 SR
Queue Stats
26W - 25L
1,569 Elo+
Party 1
Hercules
Hercules
NocturnalLemon
Hercules
Level 160
God Stats
7W - 7L
1,661 SR
Queue Stats
37W - 41L
1,581 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
iiDynastyFTW
Ah Muzen Cab
Level 160
God Stats
19W - 15L
1,678 SR
Queue Stats
45W - 59L
1,546 Elo+
Party 1
Team Averages
Level 153
1,568 SR
1,569 Elo+

VS

Team Averages
Level 121
1,593 SR
1,590 Elo+
Jormungandr
Jormungandr
Destiny PD
Jormungandr
Level 90
God Stats
7W - 11L
1,599 SR
Queue Stats
106W - 90L
1,587 Elo+
Party 2
Xbalanque
Xbalanque
Foreshadowed17
Xbalanque
Level 133
God Stats
12W - 16L
1,574 SR
Queue Stats
275W - 261L
1,535 Elo+
Solo
Bastet
Bastet
JungleOrToss
Bastet
Level 117
God Stats
1W - 3L
1,448 SR
Queue Stats
131W - 108L
1,603 Elo+
Party 2
Chaac
Chaac
MidOrToss
Chaac
Level 109
God Stats
2W - 3L
1,660 SR
Queue Stats
130W - 105L
1,604 Elo+
Party 2
Zeus
Zeus
PhoenixSäma
Zeus
Level 157
God Stats
18W - 15L
1,683 SR
Queue Stats
24W - 22L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Audrawrr
Artio
16
1 / 4 / 14
12,101
756
8,042
25,014
28,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
5 / 4 / 4
12,807
800
11,006
10,578
3,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Juidi
Ullr
19
6 / 4 / 8
13,558
847
10,114
16,818
7,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
18
4 / 4 / 9
12,539
784
13,194
25,402
25,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
iiDynastyFTW
Ah Muzen Cab
20
6 / 5 / 7
13,497
844
23,996
20,698
9,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Destiny PD
Jormungandr
16
2 / 6 / 12
10,345
647
16,305
20,298
20,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Xbalanque
Foreshadowed17
Xbalanque
19
6 / 6 / 10
13,074
817
21,981
14,809
6,552
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
17
5 / 4 / 7
11,324
708
18,310
16,756
10,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
MidOrToss
Chaac
19
5 / 2 / 13
12,646
790
20,915
23,469
28,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 4 / 4
10,779
674
7,969
7,618
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
67
22
Kills
21
21
Deaths
22
42
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Artio
Audrawrr
Artio
1
4
14
2
W
5
4
4
1.75
L
Jormungandr
Destiny PD
Jormungandr
2
6
12
1.33
L
Xbalanque
Foreshadowed17
Xbalanque
6
6
10
1.83
W
Ullr
Juidi
Ullr
6
4
8
2.5
L
Bastet
5
4
7
2.13
L
Chaac
MidOrToss
Chaac
5
2
13
5.75
W
Hercules
4
4
9
2.13
L
3
4
4
1.25
W
Ah Muzen Cab
iiDynastyFTW
Ah Muzen Cab
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,352
Damage
85,480
98,510
Taken
82,950
74,517
Mitigated
68,480
32,762
Healing
22,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Audrawrr
Artio
8,042
624
6,619
6,952
25,014
28,074
703
8,327
15,717
13,700
0
W
11,006
1,079
0
766
10,578
3,924
1,786
2,837
7,392
61,276
0
L
Jormungandr
Destiny PD
Jormungandr
16,305
3,566
144
2,979
20,298
20,094
0
5,722
14,195
29,048
0
L
Xbalanque
Foreshadowed17
Xbalanque
21,981
4,286
615
687
14,809
6,552
430
941
13,656
0
48,227
W
Ullr
Juidi
Ullr
10,114
2,682
0
2,053
16,818
7,482
619
3,197
13,187
0
32,703
L
Bastet
18,310
5,492
0
5,536
16,756
10,730
162
5,036
11,346
0
44,438
L
Chaac
MidOrToss
Chaac
20,915
3,369
117
12,684
23,469
28,750
252
6,508
16,529
209
50,370
W
Hercules
13,194
3,487
710
8,756
25,402
25,090
0
4,637
19,704
0
19,530
L
7,969
555
0
101
7,618
2,354
468
1,176
6,367
37,780
0
W
Ah Muzen Cab
iiDynastyFTW
Ah Muzen Cab
23,996
8,820
0
6,906
20,698
9,947
3,316
4,345
15,652
0
93,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,502
Gold Earned
58,168
397
Minions Killed
362
8
Camps Cleared
7
1,562,180
Distance Traveled
1,452,850
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,101
756
9
1
0
308,002
5
W
Scylla
12,807
800
117
7
3
304,872
2
L
Jormungandr
10,345
647
44
3
0
262,685
0
L
Xbalanque
13,074
817
71
4
1
292,937
1
W
Ullr
13,558
847
74
5
1
337,038
0
L
Bastet
11,324
708
71
4
4
331,885
1
L
Chaac
12,646
790
97
6
2
341,341
0
W
Hercules
12,539
784
19
1
1
315,172
2
L
Zeus
10,779
674
79
5
0
224,002
1
W
Ah Muzen Cab
13,497
844
178
11
3
297,096
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role