Player Matchup

Kali
Kali
 
Kali
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
bananadis
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,286 Elo+
Party 2
Tiamat
Tiamat
image6jpg_
Tiamat
Level 32
God Stats
9W - 17L
1,630 SR
Queue Stats
75W - 113L
1,349 Elo+
Solo
Team Averages
Level 49
1,543 SR
1,378 Elo+

VS

Team Averages
Level 94
1,467 SR
1,424 Elo+
Chiron
Chiron
Bobbacles
Chiron
Level 105
God Stats
3W - 0L
1,611 SR
Queue Stats
23W - 24L
1,489 Elo+
Party 1
Bacchus
Bacchus
LuminousShield
Bacchus
Level 78
God Stats
4W - 9L
1,134 SR
Queue Stats
68W - 148L
1,272 Elo+
Solo
Zeus
Zeus
MetaYao
Zeus
Level 99
God Stats
5W - 3L
1,656 SR
Queue Stats
26W - 29L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
0 / 5 / 0
6,289
629
1,874
8,609
3,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
8
0 / 4 / 0
5,864
586
1,916
7,917
5,240
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
image6jpg_
Tiamat
10
0 / 4 / 1
6,455
646
4,700
7,748
3,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bobbacles
Chiron
12
4 / 0 / 7
7,840
784
6,072
4,674
1,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
4 / 1 / 8
7,880
788
4,844
5,520
7,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zeus
MetaYao
Zeus
12
5 / 0 / 7
7,857
786
10,093
4,129
1,129
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
35
0
Kills
13
13
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
5
0
0
W
Chiron
Bobbacles
Chiron
4
0
7
7.5
W
4
1
8
8
W
Zeus
MetaYao
Zeus
5
0
7
8.5
L
Odin
0
4
0
0
L
Tiamat
image6jpg_
Tiamat
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,490
Damage
21,009
24,274
Taken
14,323
11,923
Mitigated
10,264
3,154
Healing
2,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
1,874
198
0
1,170
8,609
3,150
0
4,090
4,343
0
16,937
W
Chiron
Bobbacles
Chiron
6,072
1,880
815
1,567
4,674
1,653
522
2,212
2,230
0
26,725
W
4,844
540
0
286
5,520
7,482
312
1,283
4,052
12,262
0
W
Zeus
MetaYao
Zeus
10,093
1,280
0
250
4,129
1,129
456
1,093
2,898
30,842
0
L
Odin
1,916
744
69
203
7,917
5,240
0
5,560
2,243
0
3,851
L
Tiamat
image6jpg_
Tiamat
4,700
327
0
1,712
7,748
3,533
0
4,928
2,591
20,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,608
Gold Earned
23,577
92
Minions Killed
132
3
Camps Cleared
7
529,108
Distance Traveled
562,264
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,289
629
37
4
0
182,716
4
W
Chiron
7,840
784
51
5
1
188,709
9
W
Bacchus
7,880
788
18
2
1
189,901
2
W
Zeus
7,857
786
63
6
5
183,654
5
L
Odin
5,864
586
12
1
0
162,516
0
L
Tiamat
6,455
646
43
4
3
183,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role