Player Matchup

Heimdallr
Heimdallr
Delta86
Heimdallr
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,673 Elo+
Party 2
Mulan
Mulan
GoonsquadJr
Mulan
Level 49
God Stats
3W - 2L
1,617 SR
Queue Stats
63W - 76L
1,479 Elo+
Solo
Scylla
Scylla
IkugaYT
Scylla
Level 46
God Stats
1W - 0L
1,319 SR
Queue Stats
4W - 1L
1,698 Elo+
Party 2
Hera
Hera
PEGELAGARTO7
Hera
Level 148
God Stats
2W - 0L
1,498 SR
Queue Stats
29W - 23L
1,613 Elo+
Party 2
Kali
Kali
juanpa1702
Kali
Level 159
God Stats
3W - 0L
1,751 SR
Queue Stats
37W - 28L
1,634 Elo+
Party 2
Team Averages
Level 108
1,537 SR
1,620 Elo+

VS

Team Averages
Level 45
1,612 SR
1,478 Elo+
Neith
Neith
CBOtterKnown
Neith
Level 39
God Stats
0W - 1L
1,229 SR
Queue Stats
11W - 12L
1,171 Elo+
Party 3
Baba Yaga
Baba Yaga
DRmusty
Baba Yaga
Level 28
God Stats
5W - 4L
1,833 SR
Queue Stats
19W - 15L
1,622 Elo+
Party 1
Sun Wukong
Sun Wukong
InspectahSticky
Sun Wukong
Level 126
God Stats
3W - 4L
1,574 SR
Queue Stats
109W - 69L
1,663 Elo+
Party 1
Apollo
Apollo
Jessysbroke
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,229 Elo+
Party 3
Artio
Artio
PacoBeans
Artio
Level 29
God Stats
0W - 1L
1,923 SR
Queue Stats
101W - 44L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Delta86
Heimdallr
18
3 / 3 / 15
11,502
1,046
20,277
12,269
5,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

18
5 / 3 / 12
11,022
1,002
17,072
18,286
17,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
IkugaYT
Scylla
18
6 / 0 / 12
11,732
1,067
13,082
7,088
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
5 / 1 / 12
11,176
1,016
19,295
9,231
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 1 / 10
11,661
1,060
10,551
11,170
5,337
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

234

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 3
9,532
867
8,732
10,428
4,284
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
DRmusty
Baba Yaga
16
1 / 3 / 4
9,829
894
12,909
13,691
6,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
InspectahSticky
Sun Wukong
16
3 / 3 / 5
10,603
964
10,926
22,236
25,354
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
16
0 / 11 / 6
9,425
857
7,293
16,122
6,062
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
PacoBeans
Artio
16
4 / 5 / 3
10,714
974
13,278
23,400
28,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
29
25
Kills
8
8
Deaths
25
61
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Baba Yaga
DRmusty
Baba Yaga
1
3
4
1
W
Heimdallr
Delta86
Heimdallr
3
3
15
3.5
W
5
3
12
3.67
W
Scylla
IkugaYT
Scylla
6
0
12
12
L
Sun Wukong
InspectahSticky
Sun Wukong
3
3
5
1.83
L
Apollo
0
11
6
0.27
W
5
1
12
11
L
Artio
PacoBeans
Artio
4
5
3
1.1
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,277
Damage
53,138
58,044
Taken
85,877
33,682
Mitigated
70,817
7,491
Healing
18,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,732
3,387
0
718
10,428
4,284
0
4,265
6,067
0
41,525
L
Baba Yaga
DRmusty
Baba Yaga
12,909
277
369
2,161
13,691
6,544
0
4,588
8,986
29,184
0
W
Heimdallr
Delta86
Heimdallr
20,277
12,668
0
1,434
12,269
5,410
0
5,007
7,003
0
50,101
W
17,072
2,359
0
2,366
18,286
17,112
0
6,850
10,694
5,570
19,598
W
Scylla
IkugaYT
Scylla
13,082
1,524
0
92
7,088
2,429
0
3,924
2,775
36,705
0
L
Sun Wukong
InspectahSticky
Sun Wukong
10,926
2,018
0
4,773
22,236
25,354
0
10,018
11,568
0
38,650
L
Apollo
7,293
5,268
0
635
16,122
6,062
0
6,074
9,723
0
20,789
W
19,295
4,249
302
1,280
9,231
3,394
0
4,774
4,018
41,878
0
L
Artio
PacoBeans
Artio
13,278
251
4,147
5,583
23,400
28,573
0
9,747
12,888
20,647
0
W
10,551
5,213
0
2,017
11,170
5,337
0
3,510
7,367
0
19,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,093
Gold Earned
50,103
222
Minions Killed
212
14
Camps Cleared
3
1,104,241
Distance Traveled
1,132,427
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,532
867
64
6
2
191,008
0
L
Baba Yaga
9,829
894
42
4
1
214,769
0
W
Heimdallr
11,502
1,046
68
6
6
190,145
1
W
Mulan
11,022
1,002
19
2
0
185,176
0
W
Scylla
11,732
1,067
61
6
1
233,613
0
L
Sun Wukong
10,603
964
68
6
0
234,015
1
L
Apollo
9,425
857
20
2
0
192,555
2
W
Hera
11,176
1,016
61
6
1
225,203
3
L
Artio
10,714
974
18
2
0
300,080
1
W
Kali
11,661
1,060
13
1
6
270,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role