Player Matchup

Anhur
Anhur
BeardlessSpy
Anhur
Level 129
God Stats
0W - 1L
1,674 SR
Queue Stats
28W - 18L
1,522 Elo+
Party 1
Charybdis
Charybdis
Fastyno02
Charybdis
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 46L
1,397 Elo+
Party 1
Nemesis
Nemesis
gaminglama
Nemesis
Level 155
God Stats
0W - 1L
1,823 SR
Queue Stats
52W - 59L
1,439 Elo+
Party 1
Kukulkan
Kukulkan
yuhboiDier
Kukulkan
Level 160
God Stats
5W - 2L
1,743 SR
Queue Stats
78W - 80L
1,465 Elo+
Party 1
Hel
Hel
yuhboiDucky
Hel
Level 159
God Stats
0W - 1L
1,664 SR
Queue Stats
10W - 14L
1,417 Elo+
Party 1
Team Averages
Level 137
1,681 SR
1,448 Elo+

VS

Team Averages
Level 127
1,547 SR
1,458 Elo+
Achilles
Achilles
Garhia
Achilles
Level 146
God Stats
2W - 0L
1,821 SR
Queue Stats
18W - 25L
1,391 Elo+
Solo
Hou Yi
Hou Yi
Lgirl
Hou Yi
Level 148
God Stats
25W - 17L
1,540 SR
Queue Stats
801W - 837L
1,483 Elo+
Solo
Hel
Hel
Sapho
Hel
Level 145
God Stats
1W - 0L
1,561 SR
Queue Stats
45W - 49L
1,492 Elo+
Party 2
Bastet
Bastet
SukiKING
Bastet
Level 129
God Stats
10W - 5L
1,668 SR
Queue Stats
303W - 275L
1,497 Elo+
Solo
Set
Set
lutungo
Set
Level 68
God Stats
1W - 2L
1,146 SR
Queue Stats
25W - 27L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 7
9,920
620
9,100
15,595
6,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Fastyno02
Charybdis
18
1 / 2 / 8
9,861
616
6,726
18,721
7,845
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
gaminglama
Nemesis
18
5 / 4 / 4
10,339
646
15,871
20,234
13,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
yuhboiDier
Kukulkan
16
1 / 2 / 4
10,320
645
9,632
8,767
3,003
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 4 / 6
9,988
624
7,866
16,620
7,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Garhia
Achilles
19
3 / 1 / 11
11,138
696
10,952
18,727
27,704
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
Lgirl
Hou Yi
18
3 / 2 / 10
11,153
697
15,432
10,270
4,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hel
Sapho
Hel
18
3 / 2 / 12
11,037
690
12,806
13,959
6,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
SukiKING
Bastet
18
5 / 5 / 9
11,169
698
22,806
21,346
10,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Set
19
1 / 2 / 14
11,185
699
12,809
11,646
6,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
71
12
Kills
15
15
Deaths
12
29
Assists
56
Player
Kills
Deaths
Assists
KDA
L
2
3
7
1.83
L
Charybdis
Fastyno02
Charybdis
1
2
8
2.5
W
Achilles
Garhia
Achilles
3
1
11
8.5
W
Hou Yi
Lgirl
Hou Yi
3
2
10
4
W
Hel
Sapho
Hel
3
2
12
4.5
W
Bastet
SukiKING
Bastet
5
5
9
1.9
L
Nemesis
gaminglama
Nemesis
5
4
4
1.75
W
Set
1
2
14
4
L
Kukulkan
yuhboiDier
Kukulkan
1
2
4
1.5
L
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,195
Damage
74,805
79,937
Taken
75,948
37,104
Mitigated
56,323
50,927
Healing
44,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,100
3,786
0
1,372
15,595
6,079
637
2,187
13,191
0
23,539
L
Charybdis
Fastyno02
Charybdis
6,726
4,180
803
1,693
18,721
7,845
46
2,462
16,156
0
19,193
W
Achilles
Garhia
Achilles
10,952
970
1,899
3,782
18,727
27,704
140
4,196
13,405
0
30,669
W
Hou Yi
Lgirl
Hou Yi
15,432
5,791
1,086
1,864
10,270
4,563
2,695
3,055
7,172
0
41,461
W
Hel
Sapho
Hel
12,806
47
20,602
8,527
13,959
6,450
180
2,685
11,051
27,965
0
W
Bastet
SukiKING
Bastet
22,806
2,339
1,273
4,231
21,346
10,882
75
4,084
16,410
0
33,860
L
Nemesis
gaminglama
Nemesis
15,871
4,518
2,162
6,324
20,234
13,068
72
4,064
15,864
0
18,664
W
Set
12,809
2,562
0
1,622
11,646
6,724
1,500
3,478
6,916
0
31,528
L
Kukulkan
yuhboiDier
Kukulkan
9,632
209
2,242
1,497
8,767
3,003
402
1,837
6,930
35,763
0
L
7,866
251
24,651
10,183
16,620
7,109
558
2,256
14,215
24,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,428
Gold Earned
55,682
175
Minions Killed
187
0
Camps Cleared
0
1,332,886
Distance Traveled
1,632,791
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,920
620
38
2
0
262,379
0
L
Charybdis
9,861
616
38
2
0
296,876
0
W
Achilles
11,138
696
18
1
0
340,851
0
W
Hou Yi
11,153
697
57
4
0
284,221
3
W
Hel
11,037
690
36
2
0
351,444
0
W
Bastet
11,169
698
24
2
0
339,319
2
L
Nemesis
10,339
646
15
1
0
310,771
2
W
Set
11,185
699
52
3
0
316,956
0
L
Kukulkan
10,320
645
52
3
0
167,607
0
L
Hel
9,988
624
32
2
0
295,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role